Player Matchup

Tiamat
Tiamat
HunkOCheese01
Tiamat
Level 143
God Stats
4W - 2L
1,841 SR
Queue Stats
217W - 122L
1,721 Elo+
Party 1
Athena
Athena
Sniffin
Athena
Level 80
God Stats
15W - 13L
1,583 SR
Queue Stats
89W - 56L
1,674 Elo+
Party 1
Apollo
Apollo
Windbrakers
Apollo
Level 43
God Stats
15W - 14L
1,724 SR
Queue Stats
81W - 54L
1,633 Elo+
Party 1
Anubis
Anubis
XxarmxX
Anubis
Level 109
God Stats
21W - 9L
1,908 SR
Queue Stats
139W - 98L
1,741 Elo+
Party 1
Danzaburou
Danzaburou
dreXELA
Danzaburou
Level 127
God Stats
4W - 1L
1,692 SR
Queue Stats
177W - 82L
1,813 Elo+
Party 1
Team Averages
Level 100
1,750 SR
1,716 Elo+

VS

Team Averages
Level 80
1,570 SR
1,581 Elo+
Tiamat
Tiamat
Brigantor
Tiamat
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 161L
1,497 Elo+
Party 2
Tyr
Tyr
HolUpHoldMyPhone
Tyr
Level 148
God Stats
64W - 56L
1,683 SR
Queue Stats
546W - 520L
1,582 Elo+
Party 2
Sobek
Sobek
Karukushifu
Sobek
Level 17
God Stats
13W - 7L
1,500 SR
Queue Stats
86W - 66L
1,696 Elo+
Party 2
Cernunnos
Cernunnos
SunkenSpore
Cernunnos
Level 104
God Stats
28W - 23L
1,670 SR
Queue Stats
382W - 355L
1,631 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lynchboi
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,699
570
5,242
4,680
4,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Sniffin
Athena
8
0 / 1 / 2
4,918
492
904
6,536
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Apollo
8
0 / 0 / 0
4,710
471
1,710
3,771
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
XxarmxX
Anubis
10
2 / 1 / 2
5,674
567
3,977
3,044
1,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
dreXELA
Danzaburou
11
4 / 0 / 2
6,443
644
3,282
4,490
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brigantor
Tiamat
9
0 / 1 / 1
5,130
513
875
4,207
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,638
564
3,095
9,041
3,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 1
4,887
489
1,070
3,834
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
SunkenSpore
Cernunnos
10
1 / 0 / 0
5,751
575
5,385
5,641
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
lynchboi
Tsukuyomi
7
1 / 4 / 0
4,805
481
2,118
6,308
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Brigantor
Tiamat
0
1
1
0.5
L
0
2
0
0
W
1
0
2
2
L
0
0
1
0.5
W
Athena
Sniffin
Athena
0
1
2
1
L
Cernunnos
SunkenSpore
Cernunnos
1
0
0
1
W
Apollo
0
0
0
0
W
Anubis
XxarmxX
Anubis
2
1
2
3
W
Danzaburou
dreXELA
Danzaburou
4
0
2
5
L
Tsukuyomi
lynchboi
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,115
Damage
12,543
22,521
Taken
29,031
11,087
Mitigated
10,553
7,398
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Brigantor
Tiamat
875
138
0
1,407
4,207
1,341
0
2,013
2,194
22,531
0
L
3,095
595
0
4,010
9,041
3,799
0
4,794
4,247
0
33,166
W
5,242
1,238
0
2,636
4,680
4,770
0
0
4,680
31,405
0
L
1,070
77
0
2,056
3,834
2,135
0
1,093
2,741
6,884
0
W
Athena
Sniffin
Athena
904
529
0
1,557
6,536
2,967
24
782
5,742
10,209
0
L
Cernunnos
SunkenSpore
Cernunnos
5,385
2,358
0
1,974
5,641
1,664
0
360
5,281
0
46,786
W
Apollo
1,710
692
0
910
3,771
836
0
201
3,570
0
22,019
W
Anubis
XxarmxX
Anubis
3,977
55
0
1,346
3,044
1,177
511
517
2,439
32,877
0
W
Danzaburou
dreXELA
Danzaburou
3,282
1,241
0
949
4,490
1,337
0
345
4,145
0
38,637
L
Tsukuyomi
lynchboi
Tsukuyomi
2,118
368
0
1,584
6,308
1,614
0
1,863
4,445
0
13,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
26,211
281
Minions Killed
269
0
Camps Cleared
0
930,580
Distance Traveled
913,124
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,130
513
61
6
0
189,035
2
L
Tyr
5,638
564
72
7
0
210,147
1
W
Tiamat
5,699
570
70
7
0
198,727
0
L
Sobek
4,887
489
9
1
0
188,430
2
W
Athena
4,918
492
12
1
0
189,574
3
L
Cernunnos
5,751
575
94
9
0
172,915
1
W
Apollo
4,710
471
41
4
0
162,689
1
W
Anubis
5,674
567
73
7
0
183,213
2
W
Danzaburou
6,443
644
85
9
0
196,377
4
L
Tsukuyomi
4,805
481
33
3
0
152,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role