Player Matchup

Guan Yu
Guan Yu
AstronomicalArms
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Zeus
Zeus
Betrayyed
Zeus
Level 26
God Stats
1W - 1L
1,148 SR
Queue Stats
69W - 79L
1,312 Elo+
Solo
Nemesis
Nemesis
Chоppa
Nemesis
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
139W - 54L
1,500 Elo+
Solo
Apollo
Apollo
Glizzy Guard
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artio
Artio
Sipira
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,484 Elo+
Party 2
Team Averages
Level 10
1,430 SR
1,459 Elo+

VS

Team Averages
Level 22
1,568 SR
1,349 Elo+
Amaterasu
Amaterasu
MintyTesties
Amaterasu
Level 27
God Stats
0W - 1L
1,270 SR
Queue Stats
72W - 59L
1,126 Elo+
Solo
Heimdallr
Heimdallr
Plutronash4D
Heimdallr
Level 26
God Stats
28W - 33L
1,500 SR
Queue Stats
293W - 279L
1,434 Elo+
Solo
Bakasura
Bakasura
SLASH_ROCK80
Bakasura
Level 29
God Stats
4W - 2L
1,682 SR
Queue Stats
211W - 301L
1,347 Elo+
Party 1
Ra
Ra
rodriguezs3h
Ra
Level 15
God Stats
6W - 3L
1,588 SR
Queue Stats
61W - 90L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
thebergerkingx
Cthulhu
Level 14
God Stats
1W - 1L
1,798 SR
Queue Stats
17W - 12L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,706
419
4,128
7,716
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
15
3 / 4 / 2
8,613
538
3,329
6,691
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Chоppa
Nemesis
19
17 / 0 / 4
11,563
723
21,604
10,743
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
12
3 / 4 / 4
7,368
461
7,139
13,801
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Sipira
Artio
12
0 / 3 / 4
7,175
448
2,095
9,236
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MintyTesties
Amaterasu
12
2 / 4 / 2
7,884
493
5,916
12,162
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Plutronash4D
Heimdallr
12
3 / 5 / 4
7,816
489
9,050
11,991
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
SLASH_ROCK80
Bakasura
13
4 / 5 / 1
8,016
501
3,065
10,457
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 7 / 1
7,556
472
2,172
10,161
2,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 7 / 1
8,022
501
6,893
14,234
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
25
Kills
15
16
Deaths
28
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
W
Zeus
3
4
2
1
W
Nemesis
Chоppa
Nemesis
17
0
4
19
W
Apollo
3
4
4
1.25
L
Amaterasu
MintyTesties
Amaterasu
2
4
2
0.75
L
Heimdallr
Plutronash4D
Heimdallr
3
5
4
1
L
Bakasura
SLASH_ROCK80
Bakasura
4
5
1
0.9
W
Artio
Sipira
Artio
0
3
4
0.67
L
1
7
1
0.21
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,295
Damage
27,096
48,187
Taken
59,005
22,204
Mitigated
27,518
11,336
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,128
1,615
0
837
7,716
5,836
66
200
7,210
0
16,656
W
Zeus
3,329
889
0
609
6,691
2,219
434
1,351
5,108
50,534
0
W
Nemesis
Chоppa
Nemesis
21,604
14,789
0
2,030
10,743
4,760
553
1,951
8,692
0
98,836
W
Apollo
7,139
4,363
0
5,857
13,801
3,996
427
3,341
10,457
0
48,545
L
Amaterasu
MintyTesties
Amaterasu
5,916
2,552
0
2,597
12,162
7,249
640
2,161
9,684
0
33,220
L
Heimdallr
Plutronash4D
Heimdallr
9,050
4,466
0
2,630
11,991
4,091
210
1,521
10,445
0
40,284
L
Bakasura
SLASH_ROCK80
Bakasura
3,065
2,305
0
1,743
10,457
5,169
315
3,421
6,876
0
29,714
W
Artio
Sipira
Artio
2,095
300
172
1,831
9,236
5,393
31
2,222
7,014
17,131
0
L
2,172
200
313
1,611
10,161
2,804
371
1,833
8,326
32,492
0
L
6,893
313
157
932
14,234
8,205
0
1,413
12,796
30,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
39,294
391
Minions Killed
319
0
Camps Cleared
0
1,534,936
Distance Traveled
1,369,252
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,706
419
32
2
0
251,191
1
W
Zeus
8,613
538
115
7
0
239,230
0
W
Nemesis
11,563
723
152
10
0
381,336
1
W
Apollo
7,368
461
63
4
0
370,024
6
L
Amaterasu
7,884
493
57
4
0
305,938
4
L
Heimdallr
7,816
489
61
4
0
251,812
1
L
Bakasura
8,016
501
80
5
0
289,013
2
W
Artio
7,175
448
29
2
0
293,155
0
L
Ra
7,556
472
61
4
0
263,891
6
L
Cthulhu
8,022
501
60
4
0
258,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role