Player Matchup

Tiamat
Tiamat
Big Lewis NFFC
Tiamat
Level 29
God Stats
12W - 11L
1,500 SR
Queue Stats
146W - 112L
1,619 Elo+
Solo
Pele
Pele
Bluesjoker5
Pele
Level 28
God Stats
2W - 7L
1,555 SR
Queue Stats
154W - 169L
1,502 Elo+
Solo
Chaac
Chaac
Boosh_420
Chaac
Level 22
God Stats
6W - 8L
1,906 SR
Queue Stats
114W - 85L
1,658 Elo+
Solo
Sobek
Sobek
Mygginho
Sobek
Level 17
God Stats
1W - 2L
1,298 SR
Queue Stats
19W - 25L
1,464 Elo+
Party 1
Izanami
Izanami
Pattlisch
Izanami
Level 25
God Stats
9W - 7L
1,567 SR
Queue Stats
20W - 25L
1,464 Elo+
Party 1
Team Averages
Level 24
1,565 SR
1,541 Elo+

VS

Team Averages
Level 20
1,519 SR
1,506 Elo+
Bakasura
Bakasura
Irksomebear
Bakasura
Level 17
God Stats
10W - 4L
1,763 SR
Queue Stats
159W - 165L
1,516 Elo+
Solo
Yemoja
Yemoja
ViBez_Leo
Yemoja
Level 28
God Stats
4W - 7L
1,383 SR
Queue Stats
23W - 30L
1,520 Elo+
Solo
Thor
Thor
Vlasol
Thor
Level 3
God Stats
2W - 0L
1,676 SR
Queue Stats
5W - 4L
1,674 Elo+
Solo
Kukulkan
Kukulkan
annunaki_cat01
Kukulkan
Level 29
God Stats
184W - 184L
1,521 SR
Queue Stats
338W - 365L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
frappe404
Baron Samedi
Level 23
God Stats
4W - 7L
1,252 SR
Queue Stats
6W - 10L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
8,614
410
8,239
15,365
10,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 3
10,018
477
14,323
22,662
8,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Boosh_420
Chaac
20
9 / 2 / 0
12,710
605
13,127
13,015
8,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Mygginho
Sobek
13
2 / 5 / 4
9,024
430
5,444
18,260
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Pattlisch
Izanami
15
1 / 5 / 6
9,472
451
9,461
13,292
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Irksomebear
Bakasura
17
7 / 5 / 5
10,704
510
14,494
17,970
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
ViBez_Leo
Yemoja
14
1 / 2 / 8
9,459
450
6,816
16,159
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Vlasol
Thor
13
0 / 8 / 2
8,143
388
3,835
11,873
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
20
13 / 1 / 4
13,278
632
23,390
10,038
4,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
frappe404
Baron Samedi
15
5 / 3 / 3
9,748
464
11,260
14,841
6,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
18
Kills
26
26
Deaths
19
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
4
5
3
1.1
L
Chaac
Boosh_420
Chaac
9
2
0
4.5
W
Bakasura
Irksomebear
Bakasura
7
5
5
1.9
L
Sobek
Mygginho
Sobek
2
5
4
0.8
L
Izanami
Pattlisch
Izanami
1
5
6
0.8
W
Yemoja
ViBez_Leo
Yemoja
1
2
8
2.5
W
Thor
Vlasol
Thor
0
8
2
0.13
W
Kukulkan
13
1
4
15
W
Baron Samedi
frappe404
Baron Samedi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,594
Damage
59,795
82,594
Taken
70,881
50,679
Mitigated
36,125
19,384
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,239
1,666
0
3,073
15,365
10,807
0
7,930
7,011
43,341
0
L
14,323
4,184
0
7,641
22,662
8,505
0
9,062
12,729
0
71,546
L
Chaac
Boosh_420
Chaac
13,127
2,552
0
4,558
13,015
8,680
1,973
3,123
9,522
0
84,124
W
Bakasura
Irksomebear
Bakasura
14,494
10,734
0
8,062
17,970
7,198
1,005
2,521
15,254
0
56,366
L
Sobek
Mygginho
Sobek
5,444
675
0
2,556
18,260
15,135
0
12,881
5,169
14,300
0
L
Izanami
Pattlisch
Izanami
9,461
6,318
0
1,556
13,292
7,552
179
8,470
4,822
0
55,498
W
Yemoja
ViBez_Leo
Yemoja
6,816
2,094
1,935
1,324
16,159
13,502
442
3,846
11,867
29,335
0
W
Thor
Vlasol
Thor
3,835
893
0
0
11,873
4,163
285
603
11,241
0
28,451
W
Kukulkan
23,390
2,600
0
3,735
10,038
4,756
1,892
2,467
7,369
114,636
0
W
Baron Samedi
frappe404
Baron Samedi
11,260
1,813
1,811
7,567
14,841
6,506
1,327
3,605
10,942
52,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
51,332
452
Minions Killed
485
0
Camps Cleared
0
1,805,723
Distance Traveled
2,004,965
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,614
410
71
3
0
294,139
0
L
Pele
10,018
477
103
5
0
410,144
4
L
Chaac
12,710
605
168
8
0
390,892
6
W
Bakasura
10,704
510
109
5
0
436,892
4
L
Sobek
9,024
430
10
0
0
363,317
6
L
Izanami
9,472
451
100
5
0
347,231
3
W
Yemoja
9,459
450
43
2
0
396,887
1
W
Thor
8,143
388
60
3
0
400,707
2
W
Kukulkan
13,278
632
203
10
0
391,977
3
W
Baron Samedi
9,748
464
70
3
0
378,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role