Player Matchup

Fenrir
Fenrir
AlexdorHOUBI
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,231 Elo+
Solo
Nu Wa
Nu Wa
Catbot
Nu Wa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,666 Elo+
Party 1
Sylvanus
Sylvanus
SourBounty
Sylvanus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
WW94
Tyr
Level 15
God Stats
6W - 9L
1,400 SR
Queue Stats
35W - 31L
1,362 Elo+
Solo
Neith
Neith
ennvyy
Neith
Level 5
God Stats
1W - 1L
1,647 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 27
1,509 SR
1,452 Elo+

VS

Team Averages
Level 18
1,359 SR
1,226 Elo+
Susano
Susano
Bryy95
Susano
Level 25
God Stats
13W - 16L
1,356 SR
Queue Stats
207W - 216L
1,391 Elo+
Solo
Yemoja
Yemoja
Maui8402
Yemoja
Level 17
God Stats
2W - 3L
1,511 SR
Queue Stats
7W - 57L
1,086 Elo+
Solo
Bellona
Bellona
PatRyXX123
Bellona
Level 11
God Stats
5W - 12L
1,247 SR
Queue Stats
12W - 25L
1,147 Elo+
Party 2
Scylla
Scylla
Twinzii
Scylla
Level 11
God Stats
11W - 27L
1,180 SR
Queue Stats
12W - 27L
1,134 Elo+
Party 2
Tyr
Tyr
pol913
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 2 / 13
12,331
493
17,124
18,242
8,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Catbot
Nu Wa
18
7 / 4 / 12
12,151
486
25,401
19,565
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
SourBounty
Sylvanus
17
2 / 1 / 22
11,960
478
10,703
22,932
23,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
WW94
Tyr
18
9 / 0 / 13
12,592
504
16,325
13,722
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
ennvyy
Neith
18
8 / 1 / 15
11,704
468
19,761
14,582
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bryy95
Susano
16
2 / 8 / 1
10,284
411
14,868
24,818
10,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Maui8402
Yemoja
12
0 / 14 / 1
9,072
363
3,832
27,196
17,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
PatRyXX123
Bellona
16
3 / 5 / 1
10,668
427
8,967
22,777
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Twinzii
Scylla
15
2 / 6 / 5
10,267
411
19,250
15,141
4,815
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
pol913
Tyr
13
1 / 7 / 2
9,759
390
3,676
27,120
11,761
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
18
38
Kills
8
8
Deaths
40
75
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
2
13
9.25
L
Susano
Bryy95
Susano
2
8
1
0.31
W
Nu Wa
Catbot
Nu Wa
7
4
12
3.25
L
Yemoja
Maui8402
Yemoja
0
14
1
0.04
L
Bellona
PatRyXX123
Bellona
3
5
1
0.7
W
Sylvanus
SourBounty
Sylvanus
2
1
22
13
L
Scylla
Twinzii
Scylla
2
6
5
0.75
W
Tyr
WW94
Tyr
9
0
13
15.5
W
Neith
ennvyy
Neith
8
1
15
15.5
L
Tyr
pol913
Tyr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,314
Damage
50,593
89,043
Taken
117,052
65,170
Mitigated
61,883
39,389
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,124
3,573
0
3,904
18,242
8,968
756
5,034
13,081
0
59,167
L
Susano
Bryy95
Susano
14,868
2,336
0
6,252
24,818
10,113
0
4,654
19,964
0
82,434
W
Nu Wa
Catbot
Nu Wa
25,401
6,526
956
6,272
19,565
7,784
1,927
3,077
16,363
111,886
0
L
Yemoja
Maui8402
Yemoja
3,832
770
446
120
27,196
17,721
257
8,817
18,029
33,288
0
L
Bellona
PatRyXX123
Bellona
8,967
427
0
1,037
22,777
17,473
85
9,742
12,935
6,542
36,309
W
Sylvanus
SourBounty
Sylvanus
10,703
2,048
10,249
9,421
22,932
23,982
751
7,122
15,485
32,545
0
L
Scylla
Twinzii
Scylla
19,250
405
415
791
15,141
4,815
444
7,849
7,217
53,123
0
W
Tyr
WW94
Tyr
16,325
3,180
0
2,387
13,722
18,195
3,483
3,409
10,238
0
58,657
W
Neith
ennvyy
Neith
19,761
9,597
0
6,200
14,582
6,241
1,888
5,996
8,586
0
87,565
L
Tyr
pol913
Tyr
3,676
449
0
5,660
27,120
11,761
99
5,042
21,828
0
31,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,738
Gold Earned
50,050
444
Minions Killed
378
0
Camps Cleared
0
2,397,800
Distance Traveled
2,110,954
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,331
493
70
3
0
515,605
3
L
Susano
10,284
411
112
4
0
425,211
1
W
Nu Wa
12,151
486
132
5
0
435,581
0
L
Yemoja
9,072
363
61
2
0
328,818
1
L
Bellona
10,668
427
68
3
0
495,048
2
W
Sylvanus
11,960
478
37
1
0
468,000
4
L
Scylla
10,267
411
78
3
0
417,918
0
W
Tyr
12,592
504
85
3
0
536,654
1
W
Neith
11,704
468
120
5
0
441,960
0
L
Tyr
9,759
390
59
2
0
443,959
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role