Player Matchup

Sobek
Sobek
Mims66000
Sobek
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 105L
1,715 Elo+
Solo
Set
Set
empanadamagica69
Set
Level 28
God Stats
18W - 12L
1,627 SR
Queue Stats
223W - 183L
1,519 Elo+
Solo
Tiamat
Tiamat
itatomarti
Tiamat
Level 27
God Stats
8W - 6L
1,276 SR
Queue Stats
205W - 196L
1,816 Elo+
Solo
Guan Yu
Guan Yu
polzman78
Guan Yu
Level 29
God Stats
3W - 2L
1,468 SR
Queue Stats
59W - 40L
1,558 Elo+
Solo
Cupid
Cupid
zplixX
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,594 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,640 Elo+

VS

Team Averages
Level 16
1,565 SR
1,605 Elo+
Tiamat
Tiamat
Daricksu
Tiamat
Level 21
God Stats
3W - 3L
1,757 SR
Queue Stats
33W - 35L
1,566 Elo+
Solo
Erlang Shen
Erlang Shen
Dr_Whomst_
Erlang Shen
Level 17
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 8L
1,734 Elo+
Solo
Sobek
Sobek
TadhgCook
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,644 Elo+
Party 1
Arachne
Arachne
WaddlesPlayz_
Arachne
Level 20
God Stats
5W - 3L
1,718 SR
Queue Stats
58W - 45L
1,543 Elo+
Party 1
Medusa
Medusa
connorsmasass
Medusa
Level 6
God Stats
1W - 5L
1,127 SR
Queue Stats
25W - 17L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mims66000
Sobek
18
5 / 1 / 24
12,805
534
17,583
22,854
20,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
13 / 6 / 10
14,451
602
23,431
21,089
14,170
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
itatomarti
Tiamat
19
9 / 8 / 14
12,493
521
26,213
16,002
14,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
polzman78
Guan Yu
20
11 / 2 / 13
14,048
585
16,266
24,565
27,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
zplixX
Cupid
19
6 / 5 / 9
12,581
524
18,385
22,081
9,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daricksu
Tiamat
14
5 / 11 / 4
9,637
402
15,371
22,208
14,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Dr_Whomst_
Erlang Shen
16
4 / 10 / 5
10,821
451
15,157
31,150
21,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
TadhgCook
Sobek
17
3 / 5 / 10
11,557
482
10,261
27,325
30,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
19
6 / 10 / 3
12,382
516
10,594
24,684
9,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 8 / 3
10,962
457
16,522
22,808
9,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
44
Kills
22
22
Deaths
44
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Daricksu
Tiamat
5
11
4
0.64
L
Erlang Shen
Dr_Whomst_
Erlang Shen
4
10
5
0.65
W
Sobek
Mims66000
Sobek
5
1
24
17
L
Sobek
TadhgCook
Sobek
3
5
10
1.6
L
Arachne
6
10
3
0.75
L
4
8
3
0.69
W
13
6
10
3
W
Tiamat
itatomarti
Tiamat
9
8
14
2
W
Guan Yu
polzman78
Guan Yu
11
2
13
8.75
W
Cupid
zplixX
Cupid
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,878
Damage
67,905
106,591
Taken
128,175
86,142
Mitigated
85,076
46,882
Healing
22,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Daricksu
Tiamat
15,371
1,103
0
2,382
22,208
14,558
0
11,143
10,558
45,199
0
L
Erlang Shen
Dr_Whomst_
Erlang Shen
15,157
9,168
0
7,896
31,150
21,050
0
8,730
22,225
0
67,848
W
Sobek
Mims66000
Sobek
17,583
959
0
12,389
22,854
20,461
468
4,567
18,287
49,614
0
L
Sobek
TadhgCook
Sobek
10,261
1,048
0
7,721
27,325
30,631
0
11,967
14,901
36,719
0
L
Arachne
10,594
7,226
0
3,051
24,684
9,143
15
7,740
16,738
0
95,418
L
16,522
8,071
0
1,934
22,808
9,694
0
2,854
19,914
0
80,010
W
23,431
12,189
0
3,056
21,089
14,170
4,454
5,523
15,296
0
132,051
W
Tiamat
itatomarti
Tiamat
26,213
2,970
416
4,068
16,002
14,529
876
8,632
7,370
80,714
0
W
Guan Yu
polzman78
Guan Yu
16,266
3,637
4,718
9,880
24,565
27,391
238
5,677
18,888
576
87,508
W
Cupid
zplixX
Cupid
18,385
10,871
778
11,577
22,081
9,591
1,754
1,233
20,848
0
97,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,378
Gold Earned
55,359
651
Minions Killed
468
0
Camps Cleared
0
2,280,265
Distance Traveled
2,127,325
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,637
402
67
3
0
413,871
2
L
Erlang Shen
10,821
451
106
4
0
406,759
0
W
Sobek
12,805
534
58
2
0
512,788
3
L
Sobek
11,557
482
48
2
0
451,362
6
L
Arachne
12,382
516
148
6
0
442,282
0
L
Medusa
10,962
457
99
4
0
413,051
2
W
Set
14,451
602
201
8
0
451,489
2
W
Tiamat
12,493
521
125
5
0
417,681
2
W
Guan Yu
14,048
585
140
6
0
499,846
2
W
Cupid
12,581
524
127
5
0
398,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role