Player Matchup

Anubis
Anubis
Silver II
Kingflippyniips
Anubis
Silver II
Level 85
God Stats
3W - 5L
1,530 SR
Queue Stats
142W - 166L
1,058 MMR
Solo
Fenrir
Fenrir
Silver II
Matty_Mo_3
Fenrir
Silver II
Level 64
God Stats
158W - 150L
1,497 SR
Queue Stats
885W - 854L
1,025 MMR
Solo
Cthulhu
Cthulhu
Silver IV
MaybachJetSkiii
Cthulhu
Silver IV
Level 89
God Stats
1W - 5L
1,452 SR
Queue Stats
18W - 31L
1,014 MMR
Solo
Achilles
Achilles
Silver IV
Tyrant Grizz
Achilles
Silver IV
Level 98
God Stats
22W - 24L
1,570 SR
Queue Stats
57W - 57L
1,052 MMR
Solo
Artemis
Artemis
Silver III
zanre91
Artemis
Silver III
Level 79
God Stats
16W - 20L
1,444 SR
Queue Stats
386W - 393L
1,021 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,499 SR
1,034 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,569 SR
1,034 MMR
Hades
Hades
Silver IV
Aywhatsreallygoo
Hades
Silver IV
Level 107
God Stats
7W - 10L
1,262 SR
Queue Stats
421W - 434L
1,067 MMR
Solo
Mercury
Mercury
Silver II
Exterieur
Mercury
Silver II
Level 122
God Stats
40W - 26L
1,712 SR
Queue Stats
351W - 358L
1,012 MMR
Solo
Neith
Neith
Silver IV
X---OVERMAN---X
Neith
Silver IV
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 35L
1,047 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
teakjoe
Ah Muzen Cab
Silver II
Level 122
God Stats
5W - 8L
1,500 SR
Queue Stats
683W - 690L
1,021 MMR
Solo
Bacchus
Bacchus
Silver V
uWATm824
Bacchus
Silver V
Level 99
God Stats
9W - 5L
1,870 SR
Queue Stats
96W - 113L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,596
400
7,692
14,244
6,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Matty_Mo_3
Fenrir
20
5 / 7 / 2
12,669
528
10,464
20,463
10,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 6 / 4
10,407
434
9,053
21,255
17,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Tyrant Grizz
Achilles
17
2 / 6 / 1
10,673
445
9,679
21,609
35,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
zanre91
Artemis
16
0 / 8 / 1
9,719
405
11,983
20,070
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ArachneApolloTsukuyomiCu ChulainnKing Arthur

VS

Bans
ScyllaYmirKumbhakarnaDanzaburouSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
15,133
631
11,667
19,219
10,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Exterieur
Mercury
20
9 / 1 / 10
15,328
639
11,723
15,165
7,436
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 2 / 11
13,390
558
16,134
18,413
8,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
teakjoe
Ah Muzen Cab
20
8 / 4 / 5
14,444
602
16,950
18,266
13,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
uWATm824
Bacchus
18
4 / 0 / 14
13,366
557
11,643
17,696
23,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
8
Kills
34
35
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Mercury
Exterieur
Mercury
9
1
10
14
L
1
8
1
0.19
L
Fenrir
Matty_Mo_3
Fenrir
5
7
2
0.86
L
0
6
4
0.33
L
Achilles
Tyrant Grizz
Achilles
2
6
1
0.42
W
5
2
11
5.25
W
Ah Muzen Cab
teakjoe
Ah Muzen Cab
8
4
5
2.63
W
Bacchus
uWATm824
Bacchus
4
0
14
11
L
Artemis
zanre91
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,871
Damage
68,117
97,641
Taken
88,759
78,725
Mitigated
64,104
25,638
Healing
35,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,667
1,647
1,329
13,201
19,219
10,856
1,700
6,635
12,534
104,958
0
W
Mercury
Exterieur
Mercury
11,723
6,819
0
2,635
15,165
7,436
5,766
2,944
12,046
0
133,345
L
7,692
434
0
4,453
14,244
6,976
0
6,070
8,174
63,282
0
L
Fenrir
Matty_Mo_3
Fenrir
10,464
1,291
0
6,088
20,463
10,341
199
1,765
18,698
0
85,054
L
9,053
201
263
2,458
21,255
17,973
0
6,088
15,167
46,814
0
L
Achilles
Tyrant Grizz
Achilles
9,679
1,966
0
4,135
21,609
35,421
396
2,207
19,402
0
57,142
W
16,134
8,129
0
7,408
18,413
8,707
4,766
3,315
15,048
0
98,771
W
Ah Muzen Cab
teakjoe
Ah Muzen Cab
16,950
8,533
0
5,337
18,266
13,885
5,922
1,939
14,581
0
101,713
W
Bacchus
uWATm824
Bacchus
11,643
1,793
0
5,786
17,696
23,220
253
4,155
13,426
36,672
0
L
Artemis
zanre91
Artemis
11,983
5,651
779
7,462
20,070
8,014
845
7,180
12,890
0
74,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,064
Gold Earned
71,661
548
Minions Killed
674
0
Camps Cleared
0
2,065,872
Distance Traveled
2,285,329
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,133
631
190
8
0
432,772
4
W
Mercury
15,328
639
157
7
0
576,198
7
L
Anubis
9,596
400
104
4
0
319,828
5
L
Fenrir
12,669
528
126
5
0
494,506
2
L
Cthulhu
10,407
434
83
3
0
447,369
3
L
Achilles
10,673
445
113
5
0
436,637
2
W
Neith
13,390
558
138
6
0
423,876
10
W
Ah Muzen Cab
14,444
602
155
6
0
393,587
2
W
Bacchus
13,366
557
34
1
0
458,896
1
L
Artemis
9,719
405
122
5
0
367,532
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role