Player Matchup

Discordia
Discordia
Gold V
Nohar974
Discordia
Gold V
Level 127
God Stats
5W - 4L
1,550 SR
Queue Stats
243W - 244L
1,508 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
OhMyHaLo
Kumbhakarna
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 136L
1,507 MMR
Party 2
Geb
Geb
Bronze III
TimmyTwoStep11
Geb
Bronze III
Level 107
God Stats
0W - 1L
1,806 SR
Queue Stats
12W - 10L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
Weeb-Zeta
Da Ji
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
erpolloooo
Apollo
Bronze III
Level 81
God Stats
16W - 26L
1,328 SR
Queue Stats
140W - 137L
1,507 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,537 SR
1,504 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,624 SR
1,505 MMR
Khepri
Khepri
Bronze III
Hidori_Rose
Khepri
Bronze III
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 65L
1,500 MMR
Party 1
Neith
Neith
Silver II
Kcalbito
Neith
Silver II
Level 112
God Stats
2W - 0L
1,593 SR
Queue Stats
11W - 7L
1,506 MMR
Party 3
Guan Yu
Guan Yu
Gold III
Lakkes1
Guan Yu
Gold III
Level 116
God Stats
118W - 112L
1,697 SR
Queue Stats
660W - 652L
1,512 MMR
Solo
Ra
Ra
Silver II
Log Miroxii
Ra
Silver II
Level 127
God Stats
2W - 0L
1,817 SR
Queue Stats
11W - 7L
1,506 MMR
Party 3
Osiris
Osiris
Bronze III
Yonku_RH
Osiris
Bronze III
Level 88
God Stats
1W - 0L
1,511 SR
Queue Stats
76W - 69L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nohar974
Discordia
15
1 / 6 / 0
9,219
461
4,643
11,824
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
OhMyHaLo
Kumbhakarna
12
0 / 5 / 2
8,300
415
2,529
16,722
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 0
7,902
395
3,963
15,954
14,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Weeb-Zeta
Da Ji
12
0 / 8 / 1
7,581
379
5,153
18,105
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
erpolloooo
Apollo
15
2 / 5 / 0
8,933
447
8,955
13,966
6,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
DanzaburouNemesisScyllaJanusTsukuyomi

VS

Bans
Nu WaSun WukongThe MorriganCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 0 / 9
10,033
502
6,553
11,970
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Kcalbito
Neith
17
3 / 2 / 10
11,143
557
10,860
9,483
4,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Lakkes1
Guan Yu
19
6 / 0 / 8
12,292
615
10,112
11,703
11,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
16 / 1 / 5
13,629
681
16,779
12,029
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Yonku_RH
Osiris
17
3 / 0 / 8
11,390
570
11,717
9,251
8,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
3
Kills
29
29
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
9
5.5
W
Neith
Kcalbito
Neith
3
2
10
4
W
Guan Yu
Lakkes1
Guan Yu
6
0
8
10
W
16
1
5
18.5
L
Discordia
Nohar974
Discordia
1
6
0
0.17
L
Kumbhakarna
OhMyHaLo
Kumbhakarna
0
5
2
0.2
L
0
5
0
0
L
Da Ji
Weeb-Zeta
Da Ji
0
8
1
0.06
W
Osiris
Yonku_RH
Osiris
3
0
8
7
L
Apollo
erpolloooo
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
56,021
76,571
Taken
54,436
41,445
Mitigated
40,070
13,515
Healing
30,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,553
157
0
4,055
11,970
8,762
562
1,000
10,970
27,059
0
W
Neith
Kcalbito
Neith
10,860
3,506
0
3,021
9,483
4,554
3,952
1,891
7,592
0
73,157
W
Guan Yu
Lakkes1
Guan Yu
10,112
2,531
2,587
7,816
11,703
11,826
1,772
1,787
9,816
0
81,103
W
16,779
1,182
4,995
7,044
12,029
6,073
2,132
4,371
7,608
102,890
0
L
Discordia
Nohar974
Discordia
4,643
364
0
1,796
11,824
4,350
275
3,753
7,781
71,862
0
L
Kumbhakarna
OhMyHaLo
Kumbhakarna
2,529
328
0
1,830
16,722
10,804
258
6,332
10,196
19,582
0
L
3,963
295
0
2,128
15,954
14,609
0
3,666
12,176
38,529
0
L
Da Ji
Weeb-Zeta
Da Ji
5,153
1,080
0
5,348
18,105
5,610
150
4,541
13,436
0
41,414
W
Osiris
Yonku_RH
Osiris
11,717
4,768
0
1,305
9,251
8,855
1,585
2,456
6,457
0
60,937
L
Apollo
erpolloooo
Apollo
8,955
5,131
0
2,413
13,966
6,072
872
4,383
9,491
0
64,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,935
Gold Earned
58,487
421
Minions Killed
571
0
Camps Cleared
0
1,800,211
Distance Traveled
1,983,972
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,033
502
18
1
0
381,207
4
W
Neith
11,143
557
126
6
0
324,951
1
W
Guan Yu
12,292
615
145
7
0
436,269
13
W
Ra
13,629
681
183
9
0
423,282
10
L
Discordia
9,219
461
126
6
0
357,523
5
L
Kumbhakarna
8,300
415
31
2
0
364,383
5
L
Geb
7,902
395
58
3
0
361,576
6
L
Da Ji
7,581
379
79
4
0
334,356
6
W
Osiris
11,390
570
99
5
0
418,263
7
L
Apollo
8,933
447
127
6
0
382,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role