Player Matchup

Zhong Kui
Zhong Kui
Belona_Trash
Zhong Kui
Level 18
God Stats
5W - 2L
1,618 SR
Queue Stats
31W - 25L
1,514 Elo+
Party 2
Ravana
Ravana
Mestre_Dos_Prata
Ravana
Level 13
God Stats
1W - 2L
1,304 SR
Queue Stats
38W - 29L
1,740 Elo+
Party 2
Danzaburou
Danzaburou
Saiph-_-Griz
Danzaburou
Level 49
God Stats
28W - 23L
1,474 SR
Queue Stats
467W - 559L
1,361 Elo+
Party 2
Olorun
Olorun
joaogato60
Olorun
Level 15
God Stats
1W - 0L
1,284 SR
Queue Stats
9W - 7L
1,345 Elo+
Solo
Ymir
Ymir
lourencogalery
Ymir
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,577 Elo+
Solo
Team Averages
Level 20
1,436 SR
1,507 Elo+

VS

Team Averages
Level 12
1,375 SR
1,519 Elo+
Tiamat
Tiamat
Dulce-De-LechePa
Tiamat
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 44L
1,542 Elo+
Solo
Ymir
Ymir
Høgg
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,705 Elo+
Party 1
Izanami
Izanami
PinkyBuu
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,482 Elo+
Party 1
Thanatos
Thanatos
Polterghast
Thanatos
Level 8
God Stats
0W - 1L
1,213 SR
Queue Stats
30W - 28L
1,444 Elo+
Party 1
Nemesis
Nemesis
SnowTemps
Nemesis
Level 22
God Stats
2W - 3L
1,162 SR
Queue Stats
25W - 38L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Belona_Trash
Zhong Kui
12
5 / 3 / 4
7,153
596
6,646
7,720
5,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 1 / 3
6,779
565
3,605
3,570
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Saiph-_-Griz
Danzaburou
10
7 / 1 / 3
6,998
583
7,440
7,260
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
joaogato60
Olorun
12
2 / 2 / 0
6,973
581
2,507
5,432
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 7
6,298
525
3,820
9,067
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,292
524
3,774
5,268
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Høgg
Ymir
9
2 / 5 / 4
6,325
527
3,612
7,601
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
PinkyBuu
Izanami
9
3 / 3 / 3
6,017
501
5,208
8,053
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Polterghast
Thanatos
9
4 / 5 / 1
5,997
500
5,119
8,485
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
SnowTemps
Nemesis
11
1 / 5 / 1
5,992
499
3,272
7,751
3,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
20
Kills
11
11
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Belona_Trash
Zhong Kui
5
3
4
2.33
L
1
2
2
1
L
Ymir
Høgg
Ymir
2
5
4
0.8
W
5
1
3
6.5
L
Izanami
PinkyBuu
Izanami
3
3
3
1.5
L
Thanatos
Polterghast
Thanatos
4
5
1
0.9
W
Danzaburou
Saiph-_-Griz
Danzaburou
7
1
3
8.5
L
Nemesis
SnowTemps
Nemesis
1
5
1
0.3
W
Olorun
joaogato60
Olorun
2
2
0
1
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
20,985
33,049
Taken
37,158
14,613
Mitigated
13,542
11,239
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Belona_Trash
Zhong Kui
6,646
688
0
3,441
7,720
5,004
593
709
7,011
31,471
0
L
3,774
479
0
1,295
5,268
2,478
0
2,371
2,897
26,401
0
L
Ymir
Høgg
Ymir
3,612
849
0
490
7,601
3,285
0
2,666
4,935
9,712
0
W
3,605
597
0
1,235
3,570
1,367
653
486
3,022
0
27,559
L
Izanami
PinkyBuu
Izanami
5,208
4,031
0
3,349
8,053
2,151
457
1,727
6,326
0
28,746
L
Thanatos
Polterghast
Thanatos
5,119
2,258
0
4,951
8,485
2,493
58
2,446
6,039
0
23,336
W
Danzaburou
Saiph-_-Griz
Danzaburou
7,440
2,239
0
3,378
7,260
2,203
53
1,975
5,229
0
25,108
L
Nemesis
SnowTemps
Nemesis
3,272
1,450
0
822
7,751
3,135
0
3,763
3,988
73
25,946
W
Olorun
joaogato60
Olorun
2,507
1,337
163
2,320
5,432
1,696
2,549
2,242
2,856
33,237
0
W
3,820
870
0
702
9,067
4,343
0
1,567
7,500
10,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
30,623
256
Minions Killed
213
0
Camps Cleared
0
1,044,209
Distance Traveled
993,581
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,153
596
63
5
0
170,775
3
L
Tiamat
6,292
524
58
5
0
199,818
4
L
Ymir
6,325
527
15
1
0
186,072
0
W
Ravana
6,779
565
50
4
0
268,897
3
L
Izanami
6,017
501
54
5
0
191,529
0
L
Thanatos
5,997
500
36
3
0
205,037
0
W
Danzaburou
6,998
583
42
4
0
175,012
0
L
Nemesis
5,992
499
50
4
0
211,125
2
W
Olorun
6,973
581
86
7
0
201,367
5
W
Ymir
6,298
525
15
1
0
228,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role