Player Matchup

Cerberus
Cerberus
Mrlouie
Cerberus
Level 29
God Stats
13W - 1L
1,772 SR
Queue Stats
76W - 30L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
PedroTxpp
Danzaburou
Level 29
God Stats
36W - 8L
1,760 SR
Queue Stats
63W - 17L
1,686 Elo+
Party 2
Persephone
Persephone
ScreamValse
Persephone
Level 47
God Stats
7W - 4L
1,689 SR
Queue Stats
78W - 31L
1,686 Elo+
Party 2
Team Averages
Level 35
1,740 SR
1,686 Elo+

VS

Team Averages
Level 138
1,470 SR
1,517 Elo+
Hachiman
Hachiman
BlancBunny
Hachiman
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 105L
1,480 Elo+
Party 1
Fenrir
Fenrir
iSelectorEx
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
lTheOutlanderl
Tiamat
Level 116
God Stats
5W - 4L
1,411 SR
Queue Stats
50W - 26L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mrlouie
Cerberus
14
3 / 1 / 11
10,733
671
6,916
14,678
16,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PedroTxpp
Danzaburou
15
7 / 1 / 8
12,312
770
13,655
13,142
4,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
ScreamValse
Persephone
14
5 / 2 / 8
11,336
709
17,543
10,244
3,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlancBunny
Hachiman
14
2 / 6 / 2
10,242
640
8,195
15,749
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
12
2 / 8 / 1
9,877
617
3,570
22,152
15,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 1 / 3
9,530
596
13,390
7,713
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlancBunny
Hachiman
2
6
2
0.5
W
Cerberus
Mrlouie
Cerberus
3
1
11
8.5
W
Danzaburou
PedroTxpp
Danzaburou
7
1
8
11
W
Persephone
ScreamValse
Persephone
5
2
8
4.5
L
Fenrir
2
8
1
0.31
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
25,155
38,064
Taken
45,614
25,266
Mitigated
25,599
14,648
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlancBunny
Hachiman
8,195
3,831
0
2,759
15,749
4,834
1,216
8,395
7,354
0
42,672
W
Cerberus
Mrlouie
Cerberus
6,916
321
0
2,583
14,678
16,986
123
3,310
10,918
36,440
0
W
Danzaburou
PedroTxpp
Danzaburou
13,655
6,772
0
8,327
13,142
4,753
2,815
5,447
7,193
0
69,958
W
Persephone
ScreamValse
Persephone
17,543
766
168
3,570
10,244
3,527
336
3,973
5,941
61,475
0
L
Fenrir
3,570
729
0
1,700
22,152
15,607
0
12,062
10,090
0
16,709
L
13,390
571
0
1,994
7,713
5,158
534
4,050
3,663
44,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,381
Gold Earned
29,649
247
Minions Killed
175
0
Camps Cleared
0
900,362
Distance Traveled
848,059
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,242
640
77
5
0
276,490
5
W
Cerberus
10,733
671
50
3
0
314,960
5
W
Danzaburou
12,312
770
135
8
0
281,291
4
W
Persephone
11,336
709
62
4
0
304,111
4
L
Fenrir
9,877
617
21
1
0
251,838
5
L
Tiamat
9,530
596
77
5
0
319,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role