Player Matchup

Mercury
Mercury
GILESDOGRAU
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
NuneSx1
Ao Kuang
Level 16
God Stats
21W - 19L
1,301 SR
Queue Stats
25W - 22L
1,341 Elo+
Party 3
Tiamat
Tiamat
Tatsune
Tiamat
Level 28
God Stats
3W - 3L
1,523 SR
Queue Stats
4W - 6L
1,379 Elo+
Solo
Tyr
Tyr
caioperneta
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 30L
1,386 Elo+
Party 3
Neith
Neith
natacomtill
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,465 SR
1,421 Elo+

VS

Team Averages
Level 38
1,598 SR
1,524 Elo+
Sobek
Sobek
FedeHK
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,508 Elo+
Party 1
The Morrigan
The Morrigan
Gugusila
The Morrigan
Level 23
God Stats
3W - 1L
1,707 SR
Queue Stats
188W - 214L
1,595 Elo+
Solo
Hel
Hel
KinakoChan
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,508 Elo+
Party 1
Neith
Neith
Ranciv
Neith
Level 2
God Stats
4W - 0L
1,782 SR
Queue Stats
6W - 1L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
romers23
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GILESDOGRAU
Mercury
16
2 / 8 / 8
10,645
968
8,354
17,021
7,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
NuneSx1
Ao Kuang
17
5 / 8 / 5
11,391
1,036
12,344
23,109
10,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Tatsune
Tiamat
17
7 / 5 / 5
12,550
1,141
17,766
18,116
20,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 7 / 10
10,463
951
4,780
23,960
30,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 4 / 5
9,781
889
4,833
6,794
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FedeHK
Sobek
18
0 / 3 / 23
11,457
1,042
9,535
16,543
20,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Gugusila
The Morrigan
16
4 / 6 / 15
11,083
1,008
8,483
6,100
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 1 / 16
12,843
1,168
17,331
9,499
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ranciv
Neith
19
4 / 2 / 26
12,054
1,096
26,913
12,956
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Danzaburou
romers23
Danzaburou
20
14 / 3 / 14
14,859
1,351
20,075
10,780
4,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
126
15
Kills
32
32
Deaths
15
33
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Sobek
FedeHK
Sobek
0
3
23
3.83
L
Mercury
GILESDOGRAU
Mercury
2
8
8
0.75
W
The Morrigan
Gugusila
The Morrigan
4
6
15
1.92
W
10
1
16
18
L
Ao Kuang
NuneSx1
Ao Kuang
5
8
5
0.94
W
Neith
Ranciv
Neith
4
2
26
8.5
L
Tiamat
Tatsune
Tiamat
7
5
5
1.9
L
1
7
10
0.86
L
0
4
5
0.63
W
Danzaburou
romers23
Danzaburou
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,077
Damage
82,337
89,000
Taken
55,878
72,685
Mitigated
37,432
11,811
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
FedeHK
Sobek
9,535
1,178
0
2,890
16,543
20,591
0
7,727
8,641
21,429
0
L
Mercury
GILESDOGRAU
Mercury
8,354
4,443
0
449
17,021
7,850
0
6,570
10,451
0
18,388
W
The Morrigan
Gugusila
The Morrigan
8,483
2,358
0
298
6,100
2,388
0
3,252
2,594
17,073
2,153
W
17,331
1,470
8,368
6,908
9,499
4,243
0
5,206
4,193
29,976
0
L
Ao Kuang
NuneSx1
Ao Kuang
12,344
1,543
0
3,531
23,109
10,940
0
8,930
14,179
31,684
0
W
Neith
Ranciv
Neith
26,913
13,268
0
5,323
12,956
5,418
0
7,892
5,039
0
44,915
L
Tiamat
Tatsune
Tiamat
17,766
776
0
3,368
18,116
20,353
0
5,887
12,229
40,790
0
L
4,780
1,350
583
2,652
23,960
30,696
0
8,633
15,327
0
11,136
L
4,833
2,362
0
1,228
6,794
2,846
0
3,738
3,056
0
14,971
W
Danzaburou
romers23
Danzaburou
20,075
12,142
0
1,910
10,780
4,792
0
5,804
4,901
0
53,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
62,296
167
Minions Killed
217
6
Camps Cleared
3
919,033
Distance Traveled
965,430
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,457
1,042
27
2
1
215,935
1
L
Mercury
10,645
968
26
2
2
203,389
0
W
The Morrigan
11,083
1,008
20
2
0
143,248
1
W
Hel
12,843
1,168
32
3
1
228,494
0
L
Ao Kuang
11,391
1,036
44
4
2
206,983
0
W
Neith
12,054
1,096
56
5
1
189,034
0
L
Tiamat
12,550
1,141
46
4
1
215,593
0
L
Tyr
10,463
951
24
2
1
187,439
0
L
Neith
9,781
889
27
2
0
105,629
2
W
Danzaburou
14,859
1,351
82
7
0
188,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role