Player Matchup

Tiamat
Tiamat
JustTatska
Tiamat
Level 146
God Stats
36W - 30L
1,507 SR
Queue Stats
468W - 442L
1,542 Elo+
Solo
Izanami
Izanami
ShuuX
Izanami
Level 157
God Stats
29W - 25L
1,753 SR
Queue Stats
852W - 924L
1,602 Elo+
Solo
Sylvanus
Sylvanus
StigRasta
Sylvanus
Level 108
God Stats
6W - 4L
1,709 SR
Queue Stats
151W - 141L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Zabetakas
Baron Samedi
Level 122
God Stats
1W - 0L
1,322 SR
Queue Stats
48W - 58L
1,433 Elo+
Solo
Nike
Nike
goldringer
Nike
Level 156
God Stats
5W - 3L
1,610 SR
Queue Stats
119W - 137L
1,489 Elo+
Solo
Team Averages
Level 138
1,580 SR
1,517 Elo+

VS

Team Averages
Level 125
1,603 SR
1,635 Elo+
Baron Samedi
Baron Samedi
Alexjits
Baron Samedi
Level 89
God Stats
0W - 1L
1,637 SR
Queue Stats
27W - 22L
1,517 Elo+
Party 1
Tyr
Tyr
Buck824
Tyr
Level 121
God Stats
4W - 3L
1,705 SR
Queue Stats
385W - 294L
1,920 Elo+
Solo
Tiamat
Tiamat
Edolix
Tiamat
Level 160
God Stats
8W - 12L
1,531 SR
Queue Stats
504W - 353L
1,726 Elo+
Solo
Yemoja
Yemoja
PadméofNaboo
Yemoja
Level 127
God Stats
0W - 1L
1,644 SR
Queue Stats
17W - 7L
1,512 Elo+
Party 1
Pele
Pele
TomerJC
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JustTatska
Tiamat
18
7 / 1 / 15
11,933
1,085
26,697
9,428
11,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ShuuX
Izanami
18
8 / 1 / 13
12,038
1,094
23,721
10,670
6,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
StigRasta
Sylvanus
18
0 / 2 / 22
10,359
942
10,040
20,851
23,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Zabetakas
Baron Samedi
18
7 / 3 / 15
11,753
1,068
18,549
16,747
10,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 19
10,669
970
13,692
15,126
15,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

237

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexjits
Baron Samedi
16
5 / 6 / 4
11,093
1,008
20,089
19,135
8,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
16
2 / 3 / 7
9,911
901
12,092
20,307
19,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Edolix
Tiamat
16
3 / 4 / 5
10,534
958
20,051
20,894
19,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 5 / 7
10,611
965
5,703
22,849
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
TomerJC
Pele
15
0 / 6 / 8
9,352
850
10,508
15,307
7,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
24
Kills
10
10
Deaths
24
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alexjits
Baron Samedi
5
6
4
1.17
L
Tyr
2
3
7
1.83
L
Tiamat
Edolix
Tiamat
3
4
5
1.38
W
Tiamat
JustTatska
Tiamat
7
1
15
14.5
L
0
5
7
0.7
W
Izanami
ShuuX
Izanami
8
1
13
14.5
W
Sylvanus
StigRasta
Sylvanus
0
2
22
5.5
L
Pele
TomerJC
Pele
0
6
8
0.67
W
Baron Samedi
Zabetakas
Baron Samedi
7
3
15
4.83
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,699
Damage
68,443
72,822
Taken
98,492
66,683
Mitigated
72,352
31,793
Healing
29,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alexjits
Baron Samedi
20,089
804
4,342
5,519
19,135
8,976
0
10,056
8,812
47,764
0
L
Tyr
12,092
1,070
0
1,503
20,307
19,400
0
9,649
10,414
0
19,021
L
Tiamat
Edolix
Tiamat
20,051
1,169
0
5,182
20,894
19,343
0
12,087
8,464
55,449
0
W
Tiamat
JustTatska
Tiamat
26,697
1,213
0
2,402
9,428
11,155
0
5,664
3,639
40,878
0
L
5,703
1,160
8,467
4,121
22,849
17,599
0
12,346
10,122
12,459
0
W
Izanami
ShuuX
Izanami
23,721
16,612
0
1,277
10,670
6,144
0
6,061
4,333
0
64,129
W
Sylvanus
StigRasta
Sylvanus
10,040
1,726
10,391
6,254
20,851
23,876
0
14,851
5,329
18,988
0
L
Pele
TomerJC
Pele
10,508
1,383
0
333
15,307
7,034
0
9,672
5,394
0
20,614
W
Baron Samedi
Zabetakas
Baron Samedi
18,549
897
6,544
4,925
16,747
10,025
0
9,153
7,320
36,562
0
W
13,692
2,667
0
0
15,126
15,483
0
8,218
6,358
0
23,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
51,501
217
Minions Killed
205
10
Camps Cleared
5
1,089,794
Distance Traveled
1,124,612
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,093
1,008
65
6
1
207,589
0
L
Tyr
9,911
901
18
2
0
256,405
1
L
Tiamat
10,534
958
85
8
3
221,675
0
W
Tiamat
11,933
1,085
36
3
5
230,683
1
L
Yemoja
10,611
965
23
2
0
204,312
0
W
Izanami
12,038
1,094
101
9
3
202,809
1
W
Sylvanus
10,359
942
19
2
2
199,206
1
L
Pele
9,352
850
14
1
1
234,631
2
W
Baron Samedi
11,753
1,068
45
4
0
217,844
0
W
Nike
10,669
970
16
1
0
239,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role