Player Matchup

Tsukuyomi
Tsukuyomi
Aquiles8
Tsukuyomi
Level 37
God Stats
23W - 14L
1,678 SR
Queue Stats
237W - 304L
1,337 Elo+
Solo
Artio
Artio
Dojahn
Artio
Level 41
God Stats
8W - 5L
1,744 SR
Queue Stats
224W - 244L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
Hooligan5360
Sylvanus
Level 81
God Stats
9W - 7L
1,285 SR
Queue Stats
211W - 216L
1,475 Elo+
Party 2
Tiamat
Tiamat
ThrashedCop
Tiamat
Level 81
God Stats
10W - 13L
1,644 SR
Queue Stats
355W - 366L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Yuzku
Danzaburou
Level 17
God Stats
9W - 7L
1,469 SR
Queue Stats
16W - 15L
1,436 Elo+
Party 2
Team Averages
Level 51
1,564 SR
1,409 Elo+

VS

Team Averages
Level 57
1,542 SR
1,477 Elo+
Tiamat
Tiamat
 
Tiamat
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Deiivid Vr
Cupid
Level 15
God Stats
2W - 2L
1,726 SR
Queue Stats
12W - 16L
1,467 Elo+
Party 1
Ymir
Ymir
HavocMan94
Ymir
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
344W - 333L
1,520 Elo+
Solo
Bakasura
Bakasura
T0x1cl1pse
Bakasura
Level 18
God Stats
13W - 13L
1,482 SR
Queue Stats
80W - 105L
1,383 Elo+
Party 3
Hun Batz
Hun Batz
arath3112
Hun Batz
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aquiles8
Tsukuyomi
15
8 / 4 / 1
9,184
540
6,180
9,672
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Dojahn
Artio
13
2 / 3 / 2
7,881
464
4,271
11,013
8,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Hooligan5360
Sylvanus
12
4 / 4 / 4
7,993
470
8,840
15,311
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
13
1 / 8 / 0
8,000
471
5,447
11,200
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Yuzku
Danzaburou
12
3 / 1 / 6
7,930
466
11,102
7,177
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
7 / 2 / 5
10,047
591
11,234
8,668
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
2 / 3 / 2
7,431
437
3,639
9,567
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 4
7,372
434
5,922
13,893
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
T0x1cl1pse
Bakasura
15
3 / 5 / 0
8,926
525
8,614
11,932
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
arath3112
Hun Batz
18
8 / 1 / 2
10,312
607
7,322
13,030
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
18
Kills
20
20
Deaths
18
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
5
4.75
L
Tsukuyomi
Aquiles8
Tsukuyomi
8
4
1
2.13
W
Cupid
2
3
2
1
L
Artio
Dojahn
Artio
2
3
2
1
W
0
7
4
0.29
L
Sylvanus
Hooligan5360
Sylvanus
4
4
4
1.5
W
Bakasura
T0x1cl1pse
Bakasura
3
5
0
0.6
L
Tiamat
1
8
0
0.13
L
Danzaburou
Yuzku
Danzaburou
3
1
6
6
W
Hun Batz
arath3112
Hun Batz
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
36,731
54,373
Taken
57,090
33,987
Mitigated
25,341
15,428
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,234
2,217
0
3,114
8,668
5,410
584
5,066
3,361
50,969
0
L
Tsukuyomi
Aquiles8
Tsukuyomi
6,180
1,697
0
2,424
9,672
5,719
43
2,065
7,437
0
49,888
W
Cupid
3,639
2,035
269
1,616
9,567
2,880
363
2,138
7,429
0
22,625
L
Artio
Dojahn
Artio
4,271
919
63
3,295
11,013
8,617
1,120
0
9,660
29,717
0
W
5,922
1,360
0
500
13,893
6,974
157
3,991
9,902
25,726
0
L
Sylvanus
Hooligan5360
Sylvanus
8,840
2,784
1,511
4,702
15,311
10,307
726
5,959
9,158
29,368
0
W
Bakasura
T0x1cl1pse
Bakasura
8,614
7,047
0
2,257
11,932
4,751
1,005
4,271
7,661
0
34,852
L
Tiamat
5,447
605
0
1,674
11,200
6,513
0
6,119
4,633
45,455
0
L
Danzaburou
Yuzku
Danzaburou
11,102
6,403
0
1,759
7,177
2,831
2,078
2,245
4,932
0
45,611
W
Hun Batz
arath3112
Hun Batz
7,322
2,068
0
5,066
13,030
5,326
0
2,725
10,179
0
86,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
44,088
343
Minions Killed
436
0
Camps Cleared
0
1,430,744
Distance Traveled
1,550,814
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,047
591
113
7
0
270,112
3
L
Tsukuyomi
9,184
540
94
6
0
317,567
3
W
Cupid
7,431
437
48
3
0
289,978
0
L
Artio
7,881
464
43
3
0
300,055
0
W
Ymir
7,372
434
44
3
0
308,480
4
L
Sylvanus
7,993
470
46
3
0
270,119
3
W
Bakasura
8,926
525
91
5
0
319,347
0
L
Tiamat
8,000
471
96
6
0
284,124
2
L
Danzaburou
7,930
466
64
4
0
258,879
0
W
Hun Batz
10,312
607
140
8
0
362,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role