Player Matchup

Khepri
Khepri
Cpt Rawlz
Khepri
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 82L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MA5TERGAT0R
Cu Chulainn
Level 106
God Stats
8W - 19L
1,578 SR
Queue Stats
72W - 77L
1,517 Elo+
Party 2
Serqet
Serqet
Milky4611
Serqet
Level 40
God Stats
4W - 8L
1,455 SR
Queue Stats
147W - 126L
1,592 Elo+
Party 2
Tiamat
Tiamat
Rogue Dragon56
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,482 Elo+
Party 2
Neith
Neith
XwildmangamingX
Neith
Level 11
God Stats
18W - 10L
1,816 SR
Queue Stats
25W - 20L
1,821 Elo+
Party 2
Team Averages
Level 76
1,570 SR
1,601 Elo+

VS

Team Averages
Level 84
1,621 SR
1,553 Elo+
Arachne
Arachne
Arrkay_
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,529 Elo+
Solo
Sylvanus
Sylvanus
DeLot268
Sylvanus
Level 102
God Stats
14W - 10L
1,571 SR
Queue Stats
64W - 68L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
Jjooks1123
Baron Samedi
Level 43
God Stats
13W - 6L
1,820 SR
Queue Stats
43W - 40L
1,640 Elo+
Party 1
Odin
Odin
Monkyking80
Odin
Level 122
God Stats
3W - 0L
1,712 SR
Queue Stats
95W - 96L
1,528 Elo+
Party 1
Apollo
Apollo
balderdash
Apollo
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 99L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cpt Rawlz
Khepri
18
2 / 6 / 6
12,584
393
9,901
29,970
38,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
MA5TERGAT0R
Cu Chulainn
20
4 / 10 / 5
14,082
440
21,801
34,758
28,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
Milky4611
Serqet
18
2 / 11 / 3
12,434
389
11,968
27,540
12,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 7 / 3
13,076
409
13,418
24,717
15,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 5 / 3
12,102
378
19,808
25,667
11,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arrkay_
Arachne
20
3 / 5 / 18
14,991
468
9,723
27,060
14,788
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
DeLot268
Sylvanus
20
14 / 4 / 7
18,930
592
43,905
34,504
32,727
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Jjooks1123
Baron Samedi
12
2 / 2 / 2
11,880
371
5,989
6,526
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 1 / 16
15,504
485
11,658
26,629
35,200
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
balderdash
Apollo
20
17 / 4 / 12
19,290
603
43,804
33,094
17,643
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
14
Kills
39
39
Deaths
16
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arrkay_
Arachne
3
5
18
2.4
L
Khepri
Cpt Rawlz
Khepri
2
6
6
0.83
W
Sylvanus
DeLot268
Sylvanus
14
4
7
4.38
W
Baron Samedi
Jjooks1123
Baron Samedi
2
2
2
1.5
L
Cu Chulainn
MA5TERGAT0R
Cu Chulainn
4
10
5
0.65
L
Serqet
Milky4611
Serqet
2
11
3
0.32
W
3
1
16
11
L
3
7
3
0.64
L
3
5
3
0.9
W
Apollo
balderdash
Apollo
17
4
12
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,896
Damage
115,079
142,652
Taken
127,813
106,631
Mitigated
103,268
25,069
Healing
57,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arrkay_
Arachne
9,723
6,508
0
13,506
27,060
14,788
2,895
4,547
22,411
0
91,980
L
Khepri
Cpt Rawlz
Khepri
9,901
914
0
3,919
29,970
38,184
0
8,197
21,773
37,215
0
W
Sylvanus
DeLot268
Sylvanus
43,905
18,238
3,697
19,070
34,504
32,727
6,742
6,030
27,771
154,789
21,610
W
Baron Samedi
Jjooks1123
Baron Samedi
5,989
209
382
2,477
6,526
2,910
822
1,670
4,478
34,068
0
L
Cu Chulainn
MA5TERGAT0R
Cu Chulainn
21,801
6,625
0
2,700
34,758
28,935
236
13,686
21,072
0
105,588
L
Serqet
Milky4611
Serqet
11,968
1,745
0
5,970
27,540
12,809
660
7,157
20,383
0
76,973
W
11,658
2,491
0
3,596
26,629
35,200
1,610
4,405
20,702
310
51,577
L
13,418
197
1,066
5,101
24,717
15,230
970
8,818
15,899
73,642
0
L
19,808
8,144
0
6,313
25,667
11,473
0
8,501
17,166
0
86,968
W
Apollo
balderdash
Apollo
43,804
27,874
0
14,603
33,094
17,643
4,196
5,837
26,449
0
187,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,278
Gold Earned
80,595
627
Minions Killed
707
0
Camps Cleared
0
2,853,279
Distance Traveled
2,520,790
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,991
468
103
3
0
661,204
3
L
Khepri
12,584
393
44
1
0
584,996
3
W
Sylvanus
18,930
592
249
8
0
457,562
2
W
Baron Samedi
11,880
371
62
2
0
197,500
0
L
Cu Chulainn
14,082
440
167
5
0
530,499
3
L
Serqet
12,434
389
120
4
0
575,090
0
W
Odin
15,504
485
73
2
0
578,898
2
L
Tiamat
13,076
409
150
5
0
546,641
4
L
Neith
12,102
378
146
5
0
616,053
1
W
Apollo
19,290
603
220
7
0
625,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role