Player Matchup

Sun Wukong
Sun Wukong
CapitaineXeno
Sun Wukong
Level 16
God Stats
8W - 10L
1,493 SR
Queue Stats
27W - 29L
1,441 Elo+
Solo
Neith
Neith
MelTheStoned
Neith
Level 27
God Stats
71W - 74L
1,472 SR
Queue Stats
82W - 90L
1,429 Elo+
Solo
Yemoja
Yemoja
Nefermotep
Yemoja
Level 29
God Stats
10W - 8L
1,634 SR
Queue Stats
79W - 85L
1,512 Elo+
Party 1
Bellona
Bellona
Solid Haze4676
Bellona
Level 27
God Stats
25W - 13L
1,652 SR
Queue Stats
97W - 72L
1,560 Elo+
Solo
Kukulkan
Kukulkan
Yonggi-1914
Kukulkan
Level 26
God Stats
3W - 0L
1,312 SR
Queue Stats
21W - 28L
1,398 Elo+
Party 1
Team Averages
Level 25
1,513 SR
1,468 Elo+

VS

Team Averages
Level 33
1,503 SR
1,499 Elo+
Arachne
Arachne
KLeRzZy93
Arachne
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 21L
1,458 Elo+
Party 2
Skadi
Skadi
Lily_QN
Skadi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,575 Elo+
Solo
Chang'e
Chang'e
hannakami
Chang'e
Level 15
God Stats
17W - 10L
1,514 SR
Queue Stats
52W - 39L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
max-stile
Kuzenbo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 99L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
nadine97224
Cernunnos
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 7L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CapitaineXeno
Sun Wukong
20
7 / 6 / 15
15,234
952
18,954
25,180
21,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 20
14,516
907
22,618
14,387
8,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Nefermotep
Yemoja
20
2 / 2 / 25
14,827
927
16,258
19,563
26,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 7 / 18
17,205
1,075
37,863
36,006
25,474
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Yonggi-1914
Kukulkan
20
10 / 3 / 17
16,391
1,024
39,646
16,663
7,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KLeRzZy93
Arachne
20
9 / 8 / 8
16,217
1,014
23,306
28,831
12,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
Lily_QN
Skadi
20
3 / 10 / 6
14,077
880
18,156
32,017
13,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
hannakami
Chang'e
20
4 / 6 / 11
15,251
953
20,835
26,379
22,975
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
max-stile
Kuzenbo
20
3 / 3 / 16
16,289
1,018
31,755
39,351
64,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
nadine97224
Cernunnos
19
1 / 6 / 8
13,215
826
8,839
18,500
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
69
33
Kills
20
20
Deaths
33
95
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CapitaineXeno
Sun Wukong
7
6
15
2.42
L
Arachne
KLeRzZy93
Arachne
9
8
8
1.63
L
Skadi
Lily_QN
Skadi
3
10
6
0.6
W
2
2
20
6
W
Yemoja
Nefermotep
Yemoja
2
2
25
7.25
W
12
7
18
3
W
Kukulkan
Yonggi-1914
Kukulkan
10
3
17
6.17
L
Chang'e
hannakami
Chang'e
4
6
11
1.58
L
Kuzenbo
max-stile
Kuzenbo
3
3
16
3.67
L
Cernunnos
nadine97224
Cernunnos
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,339
Damage
102,891
111,799
Taken
145,078
90,077
Mitigated
121,741
32,108
Healing
29,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CapitaineXeno
Sun Wukong
18,954
4,768
0
4,879
25,180
21,522
0
9,550
15,353
0
41,122
L
Arachne
KLeRzZy93
Arachne
23,306
18,556
0
4,602
28,831
12,983
0
10,042
18,789
0
35,644
L
Skadi
Lily_QN
Skadi
18,156
7,380
0
2,745
32,017
13,492
0
11,643
20,043
0
59,580
W
22,618
11,609
1,282
4,400
14,387
8,741
0
8,627
5,662
0
60,995
W
Yemoja
Nefermotep
Yemoja
16,258
1,986
5,392
1,515
19,563
26,912
0
8,717
10,616
40,571
0
W
37,863
15,499
746
9,615
36,006
25,474
0
14,060
21,528
0
61,562
W
Kukulkan
Yonggi-1914
Kukulkan
39,646
4,668
1,172
3,107
16,663
7,428
0
10,419
6,050
80,246
0
L
Chang'e
hannakami
Chang'e
20,835
881
10,895
8,035
26,379
22,975
0
10,077
16,302
44,419
0
L
Kuzenbo
max-stile
Kuzenbo
31,755
7,167
0
1,900
39,351
64,974
0
14,880
23,917
58,962
0
L
Cernunnos
nadine97224
Cernunnos
8,839
6,363
0
1,657
18,500
7,317
0
9,262
9,238
0
17,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,173
Gold Earned
75,049
331
Minions Killed
246
6
Camps Cleared
3
1,331,346
Distance Traveled
1,457,784
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,234
952
61
4
3
265,279
0
L
Arachne
16,217
1,014
28
2
2
331,099
1
L
Skadi
14,077
880
79
5
1
287,864
0
W
Neith
14,516
907
75
5
2
263,539
0
W
Yemoja
14,827
927
46
3
0
273,464
0
W
Bellona
17,205
1,075
43
3
1
290,903
0
W
Kukulkan
16,391
1,024
106
7
0
238,161
0
L
Chang'e
15,251
953
77
5
0
298,285
0
L
Kuzenbo
16,289
1,018
37
2
0
328,417
0
L
Cernunnos
13,215
826
25
2
0
212,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role