Player Matchup

Sobek
Sobek
Xbox_Criminal006
Sobek
Level 66
God Stats
11W - 14L
1,739 SR
Queue Stats
685W - 564L
1,604 Elo+
Party 2
Tiamat
Tiamat
XxI Am BluntxX
Tiamat
Level 124
God Stats
4W - 3L
1,296 SR
Queue Stats
39W - 48L
1,506 Elo+
Party 3
Da Ji
Da Ji
is oogabooga
Da Ji
Level 105
God Stats
1W - 0L
1,860 SR
Queue Stats
31W - 19L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
x DrNastyyyyy x
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Solo
Heimdallr
Heimdallr
xDmvr
Heimdallr
Level 148
God Stats
16W - 16L
1,621 SR
Queue Stats
664W - 575L
1,607 Elo+
Party 3
Team Averages
Level 114
1,603 SR
1,519 Elo+

VS

Team Averages
Level 132
1,505 SR
1,530 Elo+
Nemesis
Nemesis
MuncherofChipz
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,655 Elo+
Party 1
Tiamat
Tiamat
Txc_UrAdopted
Tiamat
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
645W - 572L
1,556 Elo+
Solo
Nu Wa
Nu Wa
djflath
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
shoof2842
Jormungandr
Level 118
God Stats
1W - 2L
1,322 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 1
Izanami
Izanami
xRnG-_-PsYcHo
Izanami
Level 149
God Stats
0W - 1L
1,703 SR
Queue Stats
20W - 31L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,117
395
5,826
15,932
9,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 0 / 7
9,487
527
4,824
8,679
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 1 / 5
9,941
552
10,943
15,549
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
x DrNastyyyyy x
Baron Samedi
15
5 / 2 / 7
9,566
531
13,970
11,238
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xDmvr
Heimdallr
17
5 / 0 / 0
10,245
569
6,707
10,798
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,525
418
3,626
13,201
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 4 / 0
9,468
526
8,424
11,741
12,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
djflath
Nu Wa
12
1 / 6 / 2
7,904
439
10,817
9,680
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
shoof2842
Jormungandr
12
2 / 4 / 2
8,172
454
8,924
15,772
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
15
0 / 2 / 0
8,877
493
6,242
9,356
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
5
5
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
4
0
0.5
W
2
2
7
2.75
W
0
0
7
3.5
L
Nu Wa
djflath
Nu Wa
1
6
2
0.33
W
8
1
5
10.5
L
Jormungandr
shoof2842
Jormungandr
2
4
2
0.75
W
Baron Samedi
x DrNastyyyyy x
Baron Samedi
5
2
7
4.25
W
Heimdallr
xDmvr
Heimdallr
5
0
0
5
L
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,270
Damage
38,033
62,196
Taken
59,750
32,499
Mitigated
36,426
28,855
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,626
1,529
0
5,199
13,201
4,474
0
4,445
8,756
0
48,215
L
8,424
1,280
0
3,756
11,741
12,193
0
3,790
7,557
64,295
0
W
5,826
196
0
4,860
15,932
9,824
0
8,439
7,121
15,741
0
W
4,824
347
217
5,689
8,679
7,987
0
3,891
4,664
61,419
0
L
Nu Wa
djflath
Nu Wa
10,817
2,096
0
1,368
9,680
3,399
0
6,530
3,100
45,285
0
W
10,943
2,432
0
5,522
15,549
5,901
378
6,663
8,716
0
66,984
L
Jormungandr
shoof2842
Jormungandr
8,924
1,631
0
1,931
15,772
11,767
0
8,280
7,467
33,288
0
W
Baron Samedi
x DrNastyyyyy x
Baron Samedi
13,970
590
2,089
5,013
11,238
4,244
72
5,982
4,968
71,024
0
W
Heimdallr
xDmvr
Heimdallr
6,707
4,934
0
5,465
10,798
4,543
416
2,084
8,562
0
81,715
L
Izanami
6,242
2,755
0
615
9,356
4,593
317
1,106
8,250
0
73,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
41,946
546
Minions Killed
497
0
Camps Cleared
0
1,677,983
Distance Traveled
1,726,248
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,525
418
95
5
0
390,952
6
L
Tiamat
9,468
526
139
8
0
311,940
3
W
Sobek
7,117
395
16
1
0
365,053
2
W
Tiamat
9,487
527
144
8
0
311,560
2
L
Nu Wa
7,904
439
70
4
0
335,946
2
W
Da Ji
9,941
552
111
6
0
347,750
0
L
Jormungandr
8,172
454
52
3
0
357,174
5
W
Baron Samedi
9,566
531
130
7
0
330,470
10
W
Heimdallr
10,245
569
145
8
0
323,150
6
L
Izanami
8,877
493
141
8
0
330,236
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role