Player Matchup

Loki
Loki
JGuary55
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,404 Elo+
Solo
Horus
Horus
bitttty
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
iJayx3
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Ymir
Ymir
leangel23
Ymir
Level 5
God Stats
0W - 6L
1,143 SR
Queue Stats
10W - 19L
1,160 Elo+
Solo
Neith
Neith
onlyfanss
Neith
Level 7
God Stats
0W - 3L
1,165 SR
Queue Stats
3W - 10L
1,032 Elo+
Solo
Team Averages
Level 9
1,361 SR
1,271 Elo+

VS

Team Averages
Level 10
1,489 SR
1,442 Elo+
Hun Batz
Hun Batz
Klutch_gxmer
Hun Batz
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
346W - 457L
1,253 Elo+
Solo
Neith
Neith
SVLWidowmaker
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
SwiftieCat
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
yourtrash69
Ymir
Level 29
God Stats
8W - 6L
1,446 SR
Queue Stats
94W - 123L
1,459 Elo+
Solo
Mercury
Mercury
蜻蜓狗队长
Mercury
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 6 / 3
6,400
427
6,214
11,696
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
bitttty
Horus
8
0 / 9 / 1
5,526
368
2,212
10,052
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
iJayx3
Discordia
11
4 / 8 / 1
6,802
453
9,188
9,509
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
1
0 / 0 / 0
4,239
283
0
0
0
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
onlyfanss
Neith
12
1 / 4 / 1
6,657
444
5,565
8,174
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Klutch_gxmer
Hun Batz
12
3 / 0 / 5
7,718
515
2,712
6,675
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 8
8,842
589
9,863
7,819
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Artio
11
3 / 5 / 5
7,691
513
3,269
12,476
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 2 / 1
9,082
605
4,161
9,658
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
10 / 0 / 3
9,474
632
7,067
7,338
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
27
27
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
2
6
3
0.58
W
Hun Batz
Klutch_gxmer
Hun Batz
3
0
5
5.5
W
5
1
8
9
W
Artio
3
5
5
1.1
L
Horus
bitttty
Horus
0
9
1
0.06
L
Discordia
iJayx3
Discordia
4
8
1
0.56
L
Ymir
0
0
0
0
L
Neith
onlyfanss
Neith
1
4
1
0.38
W
6
2
1
3.25
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
27,072
39,431
Taken
43,966
17,239
Mitigated
19,450
6,705
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,214
1,625
0
1,696
11,696
3,681
0
1,570
10,126
0
22,551
W
Hun Batz
Klutch_gxmer
Hun Batz
2,712
669
0
2,596
6,675
2,228
534
329
6,230
0
26,590
W
9,863
5,131
0
4,155
7,819
2,764
3,444
1,562
5,992
0
44,503
W
Artio
3,269
716
180
1,463
12,476
6,642
567
4,335
7,636
18,546
0
L
Horus
bitttty
Horus
2,212
1,409
54
657
10,052
7,785
96
447
9,605
0
17,515
L
Discordia
iJayx3
Discordia
9,188
2,563
0
1,372
9,509
2,945
0
1,945
7,564
26,993
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Neith
onlyfanss
Neith
5,565
2,731
123
2,803
8,174
2,828
0
3,468
4,706
0
26,369
W
4,161
862
0
1,711
9,658
5,214
885
417
9,145
41,890
0
W
7,067
3,912
0
932
7,338
2,602
2,794
1,678
5,550
0
47,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
42,807
161
Minions Killed
336
0
Camps Cleared
0
936,611
Distance Traveled
1,359,380
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,400
427
33
2
0
286,838
0
W
Hun Batz
7,718
515
52
3
0
283,238
0
W
Neith
8,842
589
86
6
0
238,399
6
W
Artio
7,691
513
25
2
0
237,518
3
L
Horus
5,526
368
33
2
0
188,705
1
L
Discordia
6,802
453
40
3
0
234,053
0
L
Ymir
4,239
283
0
0
0
0
0
L
Neith
6,657
444
55
4
0
227,015
0
W
Ymir
9,082
605
84
6
0
242,525
1
W
Mercury
9,474
632
89
6
0
357,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role