Player Matchup

Cthulhu
Cthulhu
Artix_game05
Cthulhu
Level 13
God Stats
5W - 1L
1,369 SR
Queue Stats
12W - 7L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
CDN_NaT
Kukulkan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Ganesha
Ganesha
KING BAJIE
Ganesha
Level 18
God Stats
1W - 0L
1,709 SR
Queue Stats
25W - 17L
1,218 Elo+
Solo
Olorun
Olorun
Scuba Steve M99
Olorun
Level 22
God Stats
2W - 2L
1,324 SR
Queue Stats
48W - 47L
1,369 Elo+
Solo
Yemoja
Yemoja
merdouyou
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,377 Elo+

VS

Team Averages
Level 18
1,351 SR
1,321 Elo+
Yemoja
Yemoja
Amalie21
Yemoja
Level 24
God Stats
2W - 4L
1,251 SR
Queue Stats
290W - 265L
1,299 Elo+
Solo
Fenrir
Fenrir
Arcii
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Comando unit 65
Tiamat
Level 18
God Stats
21W - 14L
1,249 SR
Queue Stats
123W - 117L
1,365 Elo+
Solo
Hachiman
Hachiman
CryptidPhd92
Hachiman
Level 7
God Stats
3W - 8L
1,253 SR
Queue Stats
11W - 20L
1,236 Elo+
Solo
Anubis
Anubis
Vanguard20
Anubis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artix_game05
Cthulhu
19
8 / 0 / 12
12,672
1,056
13,533
11,570
15,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
CDN_NaT
Kukulkan
18
6 / 2 / 14
12,169
1,014
16,475
8,399
4,004
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
KING BAJIE
Ganesha
19
0 / 5 / 21
11,297
941
14,010
13,925
6,291
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 18
12,133
1,011
10,093
10,221
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
merdouyou
Yemoja
18
12 / 1 / 10
13,428
1,119
14,524
12,222
7,612
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amalie21
Yemoja
17
2 / 5 / 4
11,572
964
9,323
17,310
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Arcii
Fenrir
16
1 / 7 / 3
10,285
857
8,491
16,802
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 7 / 0
12,045
1,004
21,834
21,901
17,002
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
CryptidPhd92
Hachiman
14
0 / 4 / 1
9,314
776
1,002
5,950
2,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Vanguard20
Anubis
15
1 / 7 / 2
9,885
824
6,092
14,826
8,084
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
30
Kills
9
9
Deaths
30
75
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Amalie21
Yemoja
2
5
4
0.8
L
Fenrir
Arcii
Fenrir
1
7
3
0.36
W
Cthulhu
Artix_game05
Cthulhu
8
0
12
14
W
Kukulkan
CDN_NaT
Kukulkan
6
2
14
6.5
L
5
7
0
0.71
L
Hachiman
CryptidPhd92
Hachiman
0
4
1
0.13
W
Ganesha
KING BAJIE
Ganesha
0
5
21
2.1
W
4
1
18
13
L
Anubis
Vanguard20
Anubis
1
7
2
0.29
W
Yemoja
merdouyou
Yemoja
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,635
Damage
46,742
56,337
Taken
76,789
41,432
Mitigated
46,369
10,220
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Amalie21
Yemoja
9,323
2,574
884
604
17,310
12,419
0
15,835
1,300
17,811
0
L
Fenrir
Arcii
Fenrir
8,491
1,444
0
1,129
16,802
6,744
0
14,257
2,370
0
17,368
W
Cthulhu
Artix_game05
Cthulhu
13,533
1,459
491
588
11,570
15,728
0
8,213
3,357
38,587
0
W
Kukulkan
CDN_NaT
Kukulkan
16,475
4,468
0
0
8,399
4,004
0
6,230
2,169
30,874
0
L
21,834
2,374
0
1,987
21,901
17,002
0
18,098
3,606
52,051
0
L
Hachiman
CryptidPhd92
Hachiman
1,002
1,002
0
0
5,950
2,120
0
5,822
78
0
1,988
W
Ganesha
KING BAJIE
Ganesha
14,010
3,500
0
0
13,925
6,291
0
8,040
5,885
19,805
0
W
10,093
5,503
1,195
5,552
10,221
7,797
0
6,924
3,297
24,210
0
L
Anubis
Vanguard20
Anubis
6,092
768
0
0
14,826
8,084
0
13,901
800
9,908
0
W
Yemoja
merdouyou
Yemoja
14,524
4,914
2,394
0
12,222
7,612
0
7,842
4,380
36,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,699
Gold Earned
53,101
194
Minions Killed
148
4
Camps Cleared
1
965,281
Distance Traveled
646,400
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,572
964
23
2
0
122,316
0
L
Fenrir
10,285
857
14
1
0
176,456
0
W
Cthulhu
12,672
1,056
55
5
1
256,515
0
W
Kukulkan
12,169
1,014
43
4
1
181,738
0
L
Tiamat
12,045
1,004
103
9
1
187,853
1
L
Hachiman
9,314
776
4
0
0
39,052
0
W
Ganesha
11,297
941
1
0
0
186,607
0
W
Olorun
12,133
1,011
38
3
1
170,469
3
L
Anubis
9,885
824
4
0
0
120,723
0
W
Yemoja
13,428
1,119
57
5
1
169,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role