Player Matchup

Janus
Janus
Exofuss
Janus
Level 28
God Stats
20W - 18L
1,555 SR
Queue Stats
25W - 22L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
Godmmando
Danzaburou
Level 24
God Stats
10W - 10L
1,656 SR
Queue Stats
12W - 11L
1,430 Elo+
Party 2
Fenrir
Fenrir
Signull_
Fenrir
Level 43
God Stats
3W - 3L
1,787 SR
Queue Stats
23W - 23L
1,461 Elo+
Party 2
Skadi
Skadi
TheRealBigTasty7
Skadi
Level 24
God Stats
9W - 8L
1,566 SR
Queue Stats
9W - 8L
1,422 Elo+
Party 2
Merlin
Merlin
bchhunsy
Merlin
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 10L
1,377 Elo+
Party 2
Team Averages
Level 27
1,570 SR
1,432 Elo+

VS

Team Averages
Level 19
1,525 SR
1,365 Elo+
Hachiman
Hachiman
BolivianDevil
Hachiman
Level 20
God Stats
20W - 27L
1,478 SR
Queue Stats
650W - 697L
1,316 Elo+
Party 3
Olorun
Olorun
El_Tomate007
Olorun
Level 24
God Stats
73W - 56L
1,406 SR
Queue Stats
663W - 692L
1,388 Elo+
Party 3
Ao Kuang
Ao Kuang
Robinson Zombie
Ao Kuang
Level 26
God Stats
6W - 4L
1,739 SR
Queue Stats
20W - 14L
1,228 Elo+
Solo
Fafnir
Fafnir
ZombieChild2016
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,454 Elo+
Party 1
Fenrir
Fenrir
Zoom768
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Exofuss
Janus
18
8 / 2 / 8
11,723
558
12,102
13,360
4,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Godmmando
Danzaburou
17
10 / 8 / 4
11,985
571
13,551
17,441
7,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Signull_
Fenrir
18
16 / 6 / 10
12,408
591
11,703
17,549
11,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 12
10,520
501
14,909
9,888
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
bchhunsy
Merlin
15
4 / 10 / 19
10,537
502
13,710
12,211
4,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BolivianDevil
Hachiman
13
2 / 12 / 5
9,282
442
8,047
16,207
4,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
19
12 / 6 / 2
12,936
616
15,960
19,937
8,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
14
6 / 10 / 5
9,634
459
8,437
19,841
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 10 / 4
8,927
425
4,837
18,851
17,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Zoom768
Fenrir
6
0 / 7 / 3
6,711
320
775
5,917
1,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
45
Kills
22
28
Deaths
45
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BolivianDevil
Hachiman
2
12
5
0.38
L
Olorun
12
6
2
2.17
W
Janus
Exofuss
Janus
8
2
8
6
W
Danzaburou
Godmmando
Danzaburou
10
8
4
1.5
L
Ao Kuang
6
10
5
0.85
W
Fenrir
Signull_
Fenrir
16
6
10
3.5
W
7
2
12
6.5
L
2
10
4
0.4
L
Fenrir
Zoom768
Fenrir
0
7
3
0.21
W
Merlin
bchhunsy
Merlin
4
10
19
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,975
Damage
38,056
70,449
Taken
80,753
31,534
Mitigated
39,145
17,437
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BolivianDevil
Hachiman
8,047
3,604
263
318
16,207
4,889
0
1,671
14,528
0
41,141
L
Olorun
15,960
8,931
334
10,575
19,937
8,052
4,010
5,772
14,090
81,989
0
W
Janus
Exofuss
Janus
12,102
1,663
1,175
4,354
13,360
4,785
4,428
3,277
10,083
82,095
0
W
Danzaburou
Godmmando
Danzaburou
13,551
7,303
0
5,236
17,441
7,176
1,932
7,502
9,939
0
68,665
L
Ao Kuang
8,437
1,595
0
4,449
19,841
7,159
0
8,771
10,921
38,804
0
W
Fenrir
Signull_
Fenrir
11,703
4,662
0
3,307
17,549
11,001
1,244
5,279
12,270
0
62,723
W
14,909
8,704
1,397
1,880
9,888
3,890
2,509
5,380
4,508
0
49,480
L
4,837
1,261
0
1,926
18,851
17,477
55
7,163
11,586
16,112
0
L
Fenrir
Zoom768
Fenrir
775
354
0
205
5,917
1,568
0
2,089
3,816
0
4,494
W
Merlin
bchhunsy
Merlin
13,710
3,282
0
88
12,211
4,682
2,071
7,796
4,415
51,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
47,490
457
Minions Killed
299
0
Camps Cleared
0
1,801,500
Distance Traveled
1,402,443
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,282
442
73
3
0
303,563
4
L
Olorun
12,936
616
132
6
0
310,917
0
W
Janus
11,723
558
125
6
0
404,552
1
W
Danzaburou
11,985
571
105
5
0
337,106
0
L
Ao Kuang
9,634
459
59
3
0
344,524
0
W
Fenrir
12,408
591
81
4
0
385,331
0
W
Skadi
10,520
501
70
3
0
361,557
0
L
Fafnir
8,927
425
25
1
0
307,917
1
L
Fenrir
6,711
320
10
0
0
135,522
0
W
Merlin
10,537
502
76
4
0
312,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role