Player Matchup

Nemesis
Nemesis
AAvengefulOne
Nemesis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,476 Elo+
Party 1
Ymir
Ymir
Arnaud13222
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bubbizle
Kukulkan
Level 14
God Stats
60W - 65L
1,160 SR
Queue Stats
563W - 613L
1,449 Elo+
Solo
Cthulhu
Cthulhu
OhmyJeebuss
Cthulhu
Level 15
God Stats
14W - 7L
1,500 SR
Queue Stats
15W - 9L
1,491 Elo+
Solo
Anubis
Anubis
notbigbowler46
Anubis
Level 25
God Stats
9W - 4L
1,613 SR
Queue Stats
33W - 33L
1,567 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,497 Elo+

VS

Team Averages
Level 24
1,473 SR
1,610 Elo+
Kumbhakarna
Kumbhakarna
E Herbooo
Kumbhakarna
Level 28
God Stats
4W - 7L
1,384 SR
Queue Stats
115W - 102L
1,563 Elo+
Solo
Tiamat
Tiamat
ItsFactionnn
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,591 Elo+
Solo
Ao Kuang
Ao Kuang
MikeN200
Ao Kuang
Level 18
God Stats
8W - 5L
1,734 SR
Queue Stats
55W - 59L
1,682 Elo+
Party 2
Danzaburou
Danzaburou
Purpleflame3771
Danzaburou
Level 7
God Stats
2W - 3L
1,169 SR
Queue Stats
4W - 7L
1,618 Elo+
Solo
Aphrodite
Aphrodite
ViggyTheTwiggy
Aphrodite
Level 43
God Stats
6W - 4L
1,580 SR
Queue Stats
39W - 33L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
6 / 1 / 8
16,215
954
22,858
15,034
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
0 / 4 / 6
13,316
783
1,427
17,846
7,600
Kukulkan
Bubbizle
Kukulkan
20
3 / 5 / 11
15,104
888
32,812
17,327
7,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OhmyJeebuss
Cthulhu
20
2 / 1 / 15
15,203
894
27,101
25,059
38,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 3 / 8
17,185
1,011
41,051
22,219
14,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
E Herbooo
Kumbhakarna
20
2 / 1 / 9
17,222
1,013
22,983
33,990
43,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
20
2 / 8 / 7
14,809
871
20,626
28,863
12,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
MikeN200
Ao Kuang
20
8 / 5 / 2
16,423
966
22,754
42,090
42,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Purpleflame3771
Danzaburou
19
0 / 6 / 4
13,388
788
8,707
12,745
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
ViggyTheTwiggy
Aphrodite
20
2 / 1 / 8
14,735
867
16,245
16,640
9,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
21
Kills
14
14
Deaths
21
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
1
8
10
W
0
4
6
0.75
W
Kukulkan
Bubbizle
Kukulkan
3
5
11
1.7
L
Kumbhakarna
E Herbooo
Kumbhakarna
2
1
9
6.5
L
Tiamat
2
8
7
0.69
L
Ao Kuang
MikeN200
Ao Kuang
8
5
2
1.8
W
Cthulhu
OhmyJeebuss
Cthulhu
2
1
15
9.5
L
Danzaburou
Purpleflame3771
Danzaburou
0
6
4
0.33
L
Aphrodite
ViggyTheTwiggy
Aphrodite
2
1
8
6
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,249
Damage
91,315
97,485
Taken
134,328
76,964
Mitigated
115,541
18,360
Healing
41,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
22,858
11,643
0
4,089
15,034
9,748
0
11,830
3,048
0
43,905
W
1,427
331
0
0
17,846
7,600
0
15,083
2,645
5,876
0
W
Kukulkan
Bubbizle
Kukulkan
32,812
6,560
0
653
17,327
7,114
0
14,547
2,656
60,452
0
L
Kumbhakarna
E Herbooo
Kumbhakarna
22,983
4,755
0
7,115
33,990
43,711
0
24,814
8,457
59,719
0
L
Tiamat
20,626
4,493
584
4,230
28,863
12,070
0
25,370
3,183
46,853
0
L
Ao Kuang
MikeN200
Ao Kuang
22,754
7,538
890
6,665
42,090
42,994
0
30,259
10,980
30,862
0
W
Cthulhu
OhmyJeebuss
Cthulhu
27,101
2,883
481
1,259
25,059
38,119
0
21,399
3,427
52,585
0
L
Danzaburou
Purpleflame3771
Danzaburou
8,707
2,510
0
1,690
12,745
7,078
0
7,903
4,742
0
23,117
L
Aphrodite
ViggyTheTwiggy
Aphrodite
16,245
1,049
10,864
9,434
16,640
9,688
0
11,965
4,575
36,361
0
W
41,051
2,037
0
11,878
22,219
14,383
0
18,892
3,101
90,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,023
Gold Earned
76,577
328
Minions Killed
270
14
Camps Cleared
4
1,469,719
Distance Traveled
1,378,271
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,215
954
48
3
11
342,902
2
W
Ymir
13,316
783
14
1
0
267,745
0
W
Kukulkan
15,104
888
69
4
2
267,584
0
L
Kumbhakarna
17,222
1,013
71
4
0
333,700
1
L
Tiamat
14,809
871
80
5
3
294,126
0
L
Ao Kuang
16,423
966
6
0
1
273,231
0
W
Cthulhu
15,203
894
64
4
1
334,865
2
L
Danzaburou
13,388
788
39
2
0
204,495
0
L
Aphrodite
14,735
867
74
4
0
272,719
0
W
Anubis
17,185
1,011
133
8
0
256,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role