Player Matchup

Vamana
Vamana
ShellingDwarf10
Vamana
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 77L
1,791 Elo+
Solo
Tiamat
Tiamat
StormMaiden5811
Tiamat
Level 28
God Stats
24W - 21L
1,386 SR
Queue Stats
242W - 187L
1,568 Elo+
Solo
Nu Wa
Nu Wa
XyanyaVieme
Nu Wa
Level 28
God Stats
22W - 28L
1,517 SR
Queue Stats
469W - 508L
1,618 Elo+
Solo
Ne Zha
Ne Zha
creditless
Ne Zha
Level 29
God Stats
9W - 4L
1,629 SR
Queue Stats
16W - 6L
1,827 Elo+
Solo
Ymir
Ymir
xG0GxHARLEM
Ymir
Level 5
God Stats
6W - 5L
1,930 SR
Queue Stats
12W - 21L
1,858 Elo+
Solo
Team Averages
Level 22
1,592 SR
1,733 Elo+

VS

Team Averages
Level 26
1,676 SR
1,752 Elo+
Achilles
Achilles
Beads-Dayo
Achilles
Level 29
God Stats
7W - 0L
1,841 SR
Queue Stats
70W - 46L
1,860 Elo+
Solo
Zeus
Zeus
Not_KnockBack
Zeus
Level 47
God Stats
2W - 0L
1,670 SR
Queue Stats
10W - 6L
1,796 Elo+
Party 1
Cthulhu
Cthulhu
VenomisRevanent
Cthulhu
Level 28
God Stats
45W - 42L
1,613 SR
Queue Stats
195W - 178L
1,624 Elo+
Solo
Janus
Janus
Zika-YOUT
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,796 Elo+
Party 1
Izanami
Izanami
potpotpie20
Izanami
Level 21
God Stats
63W - 37L
1,756 SR
Queue Stats
813W - 613L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
10,864
905
7,249
26,523
17,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

17
4 / 8 / 4
11,746
979
27,556
23,591
16,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 10 / 6
11,154
930
17,578
22,933
11,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
creditless
Ne Zha
14
1 / 1 / 1
9,589
799
2,598
2,681
884
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 5 / 2
9,522
794
1,680
7,891
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beads-Dayo
Achilles
18
10 / 6 / 11
12,849
1,071
18,952
19,530
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 11
11,813
984
9,556
6,915
2,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 0 / 13
12,036
1,003
7,531
18,431
15,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Zika-YOUT
Janus
18
2 / 1 / 12
11,501
958
9,954
6,591
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
potpotpie20
Izanami
20
7 / 0 / 14
13,174
1,098
30,938
13,113
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
8
Kills
27
27
Deaths
8
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Achilles
Beads-Dayo
Achilles
10
6
11
2.58
W
4
1
11
9.5
L
2
3
3
1.17
L
4
8
4
0.75
W
4
0
13
10.5
L
1
10
6
0.4
W
Janus
Zika-YOUT
Janus
2
1
12
8
L
Ne Zha
creditless
Ne Zha
1
1
1
1.5
W
Izanami
potpotpie20
Izanami
7
0
14
14
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,661
Damage
76,931
83,619
Taken
64,580
50,816
Mitigated
35,469
9,525
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Beads-Dayo
Achilles
18,952
10,306
0
2,808
19,530
9,364
0
12,616
6,274
0
30,915
W
9,556
955
0
879
6,915
2,563
0
5,015
1,720
30,696
0
L
7,249
2,645
525
3,163
26,523
17,977
0
9,474
16,839
0
32,291
L
27,556
1,367
206
2,958
23,591
16,435
0
7,799
15,594
38,189
0
W
7,531
879
848
5,880
18,431
15,337
0
12,650
5,443
36,929
0
L
17,578
4,376
318
1,325
22,933
11,150
0
6,123
16,600
40,941
0
W
Janus
Zika-YOUT
Janus
9,954
0
0
388
6,591
2,549
0
5,235
1,148
33,126
0
L
Ne Zha
creditless
Ne Zha
2,598
585
0
718
2,681
884
0
946
1,735
0
7,680
W
Izanami
potpotpie20
Izanami
30,938
24,693
0
3,956
13,113
5,656
0
9,743
3,054
0
70,307
L
1,680
626
0
312
7,891
4,370
0
1,953
5,810
4,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,875
Gold Earned
61,373
142
Minions Killed
305
3
Camps Cleared
12
773,259
Distance Traveled
1,112,616
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,849
1,071
19
2
1
215,840
1
W
Zeus
11,813
984
68
6
0
211,971
0
L
Vamana
10,864
905
41
3
0
246,229
3
L
Tiamat
11,746
979
36
3
2
214,031
3
W
Cthulhu
12,036
1,003
64
5
0
223,984
0
L
Nu Wa
11,154
930
45
4
0
166,969
0
W
Janus
11,501
958
63
5
1
226,588
0
L
Ne Zha
9,589
799
10
1
0
63,556
0
W
Izanami
13,174
1,098
91
8
10
234,233
0
L
Ymir
9,522
794
10
1
1
82,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role