Player Matchup

Izanami
Izanami
KarimKhaneZand
Izanami
Level 27
God Stats
15W - 11L
1,776 SR
Queue Stats
320W - 325L
1,564 Elo+
Solo
Tiamat
Tiamat
Merhume
Tiamat
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SLICKYNWL
Tsukuyomi
Level 15
God Stats
11W - 10L
1,182 SR
Queue Stats
26W - 43L
1,252 Elo+
Party 1
Sun Wukong
Sun Wukong
SmiteW4rr10r
Sun Wukong
Level 17
God Stats
19W - 21L
1,443 SR
Queue Stats
84W - 108L
1,503 Elo+
Party 1
Geb
Geb
Synergenical
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,424 Elo+

VS

Team Averages
Level 19
1,461 SR
1,554 Elo+
Mulan
Mulan
CANCERMENTAL
Mulan
Level 29
God Stats
14W - 12L
1,204 SR
Queue Stats
47W - 44L
1,526 Elo+
Solo
Izanami
Izanami
FourFoxShake
Izanami
Level 27
God Stats
12W - 12L
1,693 SR
Queue Stats
45W - 45L
1,560 Elo+
Solo
Ymir
Ymir
KSRNEOXXX
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Hel
Hel
Tetanquista
Hel
Level 26
God Stats
3W - 2L
1,232 SR
Queue Stats
57W - 47L
1,591 Elo+
Solo
Pele
Pele
Valenya
Pele
Level 3
God Stats
3W - 3L
1,674 SR
Queue Stats
4W - 4L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,262
405
4,470
7,912
1,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Merhume
Tiamat
11
0 / 5 / 0
6,002
462
3,344
7,880
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SLICKYNWL
Tsukuyomi
8
1 / 8 / 2
5,446
419
2,564
11,198
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SmiteW4rr10r
Sun Wukong
7
0 / 9 / 0
4,994
384
3,029
10,547
5,273
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 6 / 1
5,379
414
3,878
9,603
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,740
672
8,189
7,850
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
FourFoxShake
Izanami
14
9 / 0 / 8
8,709
670
9,783
10,835
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
4 / 2 / 6
7,600
585
2,862
7,162
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 1 / 4
9,060
697
10,204
7,770
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Valenya
Pele
12
5 / 1 / 3
7,710
593
3,520
7,450
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
35
35
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
Izanami
FourFoxShake
Izanami
9
0
8
13
W
Ymir
4
2
6
3.5
L
1
7
1
0.21
L
Tiamat
Merhume
Tiamat
0
5
0
0
L
Tsukuyomi
SLICKYNWL
Tsukuyomi
1
8
2
0.25
L
Sun Wukong
SmiteW4rr10r
Sun Wukong
0
9
0
0
L
1
6
1
0.25
W
9
1
4
11
W
Pele
Valenya
Pele
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
34,558
47,140
Taken
41,067
17,881
Mitigated
16,929
4,713
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,189
1,618
0
1,834
7,850
5,183
1,015
422
7,428
0
35,102
W
Izanami
FourFoxShake
Izanami
9,783
5,711
0
6,477
10,835
3,962
5,072
1,455
9,380
0
59,315
W
Ymir
2,862
450
0
580
7,162
2,872
811
1,225
5,899
25,266
0
L
4,470
2,670
270
783
7,912
1,716
0
1,139
6,639
0
22,818
L
Tiamat
Merhume
Tiamat
3,344
780
0
2,153
7,880
4,341
656
3,918
3,673
30,170
0
L
Tsukuyomi
SLICKYNWL
Tsukuyomi
2,564
651
0
1,087
11,198
3,067
330
2,627
8,339
0
19,576
L
Sun Wukong
SmiteW4rr10r
Sun Wukong
3,029
687
0
218
10,547
5,273
217
1,901
8,359
0
16,282
L
3,878
389
0
202
9,603
3,484
0
2,640
6,664
13,198
0
W
10,204
856
1,648
4,416
7,770
2,714
3,159
3,230
4,282
54,804
0
W
Pele
Valenya
Pele
3,520
1,532
0
3,178
7,450
2,198
874
586
6,856
0
38,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
41,819
190
Minions Killed
414
0
Camps Cleared
0
1,088,875
Distance Traveled
1,277,332
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,740
672
70
5
0
266,800
3
W
Izanami
8,709
670
109
8
0
218,788
5
W
Ymir
7,600
585
45
3
0
250,648
0
L
Izanami
5,262
405
36
3
0
222,123
2
L
Tiamat
6,002
462
70
5
0
205,589
3
L
Tsukuyomi
5,446
419
48
4
0
250,906
1
L
Sun Wukong
4,994
384
23
2
0
200,199
0
L
Geb
5,379
414
13
1
0
210,058
1
W
Hel
9,060
697
110
8
0
244,242
2
W
Pele
7,710
593
80
6
0
296,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role