Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AM Mellytoni
Heimdallr
Level 43
God Stats
7W - 9L
1,336 SR
Queue Stats
72W - 78L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
ColdHellboy89
Ao Kuang
Level 29
God Stats
22W - 31L
1,401 SR
Queue Stats
71W - 68L
1,452 Elo+
Party 1
Baba Yaga
Baba Yaga
Psych4052
Baba Yaga
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 38L
1,402 Elo+
Party 2
Ravana
Ravana
SILVRxVIPER
Ravana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 216L
1,427 Elo+
Party 1
Team Averages
Level 55
1,447 SR
1,438 Elo+

VS

Team Averages
Level 61
1,558 SR
1,382 Elo+
Scylla
Scylla
Federix_26
Scylla
Level 13
God Stats
3W - 4L
1,397 SR
Queue Stats
3W - 5L
1,295 Elo+
Party 3
Nemesis
Nemesis
Fooorna
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 141L
1,356 Elo+
Party 3
Bellona
Bellona
Jħøņšøņ
Bellona
Level 49
God Stats
16W - 12L
1,893 SR
Queue Stats
761W - 858L
1,439 Elo+
Solo
Ra
Ra
Rui51103
Ra
Level 101
God Stats
7W - 3L
1,500 SR
Queue Stats
162W - 223L
1,391 Elo+
Party 3
Danzaburou
Danzaburou
serranopol
Danzaburou
Level 76
God Stats
11W - 6L
1,501 SR
Queue Stats
107W - 136L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 6 / 11
15,122
521
24,280
22,190
19,151
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
AM Mellytoni
Heimdallr
20
8 / 9 / 4
14,322
494
21,842
26,937
12,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ColdHellboy89
Ao Kuang
17
1 / 10 / 3
12,937
446
5,037
31,947
14,104
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Psych4052
Baba Yaga
20
5 / 5 / 11
13,528
466
21,021
17,529
9,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
20
7 / 6 / 5
13,141
453
12,160
20,405
11,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Federix_26
Scylla
20
1 / 6 / 6
12,846
443
4,450
12,984
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Fooorna
Nemesis
20
7 / 7 / 9
14,931
515
12,979
24,680
11,191
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
20
6 / 8 / 10
15,491
534
18,560
38,189
33,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 1 / 22
16,445
567
17,443
24,935
25,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
serranopol
Danzaburou
20
13 / 5 / 15
17,361
599
31,832
23,344
10,903
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
98
27
Kills
36
36
Deaths
27
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
6
11
1.92
L
Heimdallr
AM Mellytoni
Heimdallr
8
9
4
1.11
L
Ao Kuang
ColdHellboy89
Ao Kuang
1
10
3
0.25
W
Scylla
Federix_26
Scylla
1
6
6
0.67
W
Nemesis
Fooorna
Nemesis
7
7
9
1.64
W
Bellona
6
8
10
1.38
L
Baba Yaga
Psych4052
Baba Yaga
5
5
11
2.1
W
9
1
22
20
L
Ravana
7
6
5
1.58
W
Danzaburou
serranopol
Danzaburou
13
5
15
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,340
Damage
85,264
119,008
Taken
124,132
66,238
Mitigated
85,636
27,634
Healing
37,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
24,280
2,018
0
8,071
22,190
19,151
3,157
3,350
18,800
95,909
0
L
Heimdallr
AM Mellytoni
Heimdallr
21,842
11,759
0
6,180
26,937
12,603
1,001
6,489
20,368
0
88,269
L
Ao Kuang
ColdHellboy89
Ao Kuang
5,037
858
0
4,091
31,947
14,104
0
3,939
28,008
69,313
0
W
Scylla
Federix_26
Scylla
4,450
202
0
2,804
12,984
4,927
336
6,360
6,624
46,479
0
W
Nemesis
Fooorna
Nemesis
12,979
6,745
0
1,636
24,680
11,191
300
8,317
16,363
0
111,707
W
Bellona
18,560
5,994
0
5,388
38,189
33,362
2,930
20,824
17,365
9,574
83,782
L
Baba Yaga
Psych4052
Baba Yaga
21,021
720
0
4,227
17,529
9,177
991
4,056
13,227
80,705
0
W
17,443
1,914
6,461
10,723
24,935
25,253
415
6,048
18,887
69,442
0
L
Ravana
12,160
2,805
0
5,065
20,405
11,203
954
6,021
14,344
0
94,024
W
Danzaburou
serranopol
Danzaburou
31,832
17,293
0
10,056
23,344
10,903
5,189
8,789
14,552
0
151,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,050
Gold Earned
77,074
625
Minions Killed
601
0
Camps Cleared
0
2,400,797
Distance Traveled
2,906,054
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,122
521
171
6
0
479,284
4
L
Heimdallr
14,322
494
116
4
0
472,419
0
L
Ao Kuang
12,937
446
79
3
0
430,844
0
W
Scylla
12,846
443
68
2
0
510,815
0
W
Nemesis
14,931
515
122
4
0
617,817
0
W
Bellona
15,491
534
143
5
0
545,453
1
L
Baba Yaga
13,528
466
129
4
0
515,873
2
W
Ra
16,445
567
88
3
0
695,986
6
L
Ravana
13,141
453
130
4
0
502,377
2
W
Danzaburou
17,361
599
180
6
0
535,983
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role