Player Matchup

Anhur
Anhur
Katsmasher14
Anhur
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 131L
1,383 Elo+
Party 3
Osiris
Osiris
MnkIsaVirtue
Osiris
Level 85
God Stats
4W - 1L
1,826 SR
Queue Stats
64W - 51L
1,570 Elo+
Party 3
Ne Zha
Ne Zha
Riastrada
Ne Zha
Level 146
God Stats
0W - 5L
1,110 SR
Queue Stats
76W - 71L
1,582 Elo+
Party 3
Sylvanus
Sylvanus
S1nOptic
Sylvanus
Level 25
God Stats
3W - 2L
1,330 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
ThiccMarsbar
Tiamat
Level 81
God Stats
13W - 15L
1,446 SR
Queue Stats
585W - 625L
1,480 Elo+
Party 3
Team Averages
Level 91
1,443 SR
1,503 Elo+

VS

Team Averages
Level 56
1,662 SR
1,676 Elo+
Achilles
Achilles
Jpricey
Achilles
Level 126
God Stats
3W - 0L
1,765 SR
Queue Stats
82W - 27L
1,770 Elo+
Party 2
Tiamat
Tiamat
TSJ-2003
Tiamat
Level 47
God Stats
2W - 3L
1,431 SR
Queue Stats
104W - 41L
1,716 Elo+
Party 2
Apollo
Apollo
mcolesyyz
Apollo
Level 34
God Stats
21W - 6L
1,817 SR
Queue Stats
69W - 30L
1,803 Elo+
Party 2
Thanatos
Thanatos
xD_Daniel2010
Thanatos
Level 29
God Stats
15W - 20L
1,513 SR
Queue Stats
218W - 199L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
xdlolplayer
Zhong Kui
Level 46
God Stats
7W - 3L
1,781 SR
Queue Stats
473W - 432L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,711
471
3,506
7,013
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
10
1 / 4 / 0
5,501
550
5,578
11,109
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Riastrada
Ne Zha
10
1 / 3 / 0
5,719
572
1,669
6,498
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
S1nOptic
Sylvanus
8
0 / 3 / 1
4,844
484
1,148
8,628
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Tiamat
7
0 / 1 / 0
4,753
475
1,720
2,219
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jpricey
Achilles
11
4 / 1 / 0
6,300
630
5,939
7,133
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
TSJ-2003
Tiamat
12
2 / 0 / 2
6,951
695
2,073
4,760
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
mcolesyyz
Apollo
10
3 / 1 / 3
6,318
632
6,072
5,878
1,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
xD_Daniel2010
Thanatos
10
5 / 0 / 0
6,416
642
3,098
4,983
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
xdlolplayer
Zhong Kui
9
1 / 0 / 7
5,593
559
6,739
3,977
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Jpricey
Achilles
4
1
0
4
L
0
4
1
0.13
L
Osiris
1
4
0
0.25
L
Ne Zha
Riastrada
Ne Zha
1
3
0
0.33
L
Sylvanus
S1nOptic
Sylvanus
0
3
1
0.17
W
Tiamat
TSJ-2003
Tiamat
2
0
2
3
L
Tiamat
0
1
0
0
W
Apollo
mcolesyyz
Apollo
3
1
3
4.5
W
Thanatos
xD_Daniel2010
Thanatos
5
0
0
5
W
Zhong Kui
xdlolplayer
Zhong Kui
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,621
Damage
23,921
35,467
Taken
26,731
10,942
Mitigated
12,682
13,264
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Jpricey
Achilles
5,939
2,636
0
2,917
7,133
4,671
302
0
7,133
0
27,261
L
3,506
1,605
0
790
7,013
1,240
0
2,755
4,018
0
23,246
L
Osiris
5,578
2,838
0
4,726
11,109
5,216
0
1,053
9,589
0
25,224
L
Ne Zha
Riastrada
Ne Zha
1,669
507
0
2,859
6,498
1,614
0
742
5,673
0
28,379
L
Sylvanus
S1nOptic
Sylvanus
1,148
674
592
3,249
8,628
2,269
0
2,879
5,624
6,396
0
W
Tiamat
TSJ-2003
Tiamat
2,073
238
0
1,634
4,760
2,841
500
1,423
3,131
37,794
0
L
Tiamat
1,720
194
0
1,048
2,219
603
0
712
1,359
16,598
0
W
Apollo
mcolesyyz
Apollo
6,072
4,334
0
2,710
5,878
1,221
1,988
282
5,596
0
35,398
W
Thanatos
xD_Daniel2010
Thanatos
3,098
1,000
0
5,616
4,983
1,480
0
162
4,801
0
22,895
W
Zhong Kui
xdlolplayer
Zhong Kui
6,739
1,168
114
1,987
3,977
2,469
950
775
3,202
19,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
31,578
232
Minions Killed
293
0
Camps Cleared
0
903,604
Distance Traveled
1,024,691
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,300
630
50
5
0
191,325
2
L
Anhur
4,711
471
52
5
0
181,115
3
L
Osiris
5,501
550
58
6
0
191,687
1
L
Ne Zha
5,719
572
72
7
0
235,823
1
L
Sylvanus
4,844
484
6
1
0
174,957
2
W
Tiamat
6,951
695
85
9
0
200,918
2
L
Tiamat
4,753
475
44
4
0
120,022
0
W
Apollo
6,318
632
74
7
0
176,946
1
W
Thanatos
6,416
642
55
6
0
246,820
1
W
Zhong Kui
5,593
559
29
3
0
208,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role