Player Matchup

Chang'e
Chang'e
Calzabob
Chang'e
Level 14
God Stats
3W - 2L
1,363 SR
Queue Stats
10W - 6L
1,598 Elo+
Party 2
Geb
Geb
J17B
Geb
Level 22
God Stats
4W - 1L
1,715 SR
Queue Stats
14W - 11L
1,508 Elo+
Party 2
Ra
Ra
MasterOfTheAce
Ra
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 5L
1,837 Elo+
Party 2
Cernunnos
Cernunnos
Renners
Cernunnos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,522 Elo+
Party 2
Da Ji
Da Ji
wobinwoodsy
Da Ji
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 22L
1,466 Elo+
Party 2
Team Averages
Level 57
1,559 SR
1,586 Elo+

VS

Team Averages
Level 14
1,487 SR
1,393 Elo+
Bellona
Bellona
Allshock
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,271 Elo+
Party 3
Merlin
Merlin
Cewo56
Merlin
Level 10
God Stats
13W - 10L
1,517 SR
Queue Stats
71W - 68L
1,319 Elo+
Solo
Kali
Kali
Trollcasio
Kali
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 19L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
freythis
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 3
Neith
Neith
schezerade
Neith
Level 26
God Stats
24W - 31L
1,417 SR
Queue Stats
56W - 70L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Calzabob
Chang'e
15
3 / 2 / 7
9,758
574
6,426
9,187
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
J17B
Geb
14
2 / 2 / 21
9,155
539
3,863
8,734
9,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 3
9,442
555
7,571
8,400
3,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Renners
Cernunnos
17
20 / 0 / 12
11,905
700
26,015
11,586
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
14 / 3 / 11
10,654
627
12,568
13,308
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Allshock
Bellona
14
6 / 3 / 2
8,453
497
7,823
14,161
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Cewo56
Merlin
11
0 / 8 / 4
6,497
382
6,867
9,934
2,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 8 / 2
8,683
511
11,459
20,271
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
freythis
Cthulhu
8
1 / 12 / 0
6,126
360
3,489
16,896
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
0 / 10 / 1
6,571
387
1,792
11,622
2,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
41
Kills
13
13
Deaths
41
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Allshock
Bellona
6
3
2
2.33
W
Chang'e
Calzabob
Chang'e
3
2
7
3.25
L
Merlin
Cewo56
Merlin
0
8
4
0.25
W
Geb
J17B
Geb
2
2
21
6.25
W
2
6
3
0.58
W
Cernunnos
Renners
Cernunnos
20
0
12
26
L
6
8
2
0.88
L
Cthulhu
freythis
Cthulhu
1
12
0
0.08
L
Neith
0
10
1
0.05
W
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,443
Damage
31,430
51,215
Taken
72,884
30,662
Mitigated
28,901
17,574
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Allshock
Bellona
7,823
3,136
0
336
14,161
10,749
0
6,093
8,065
0
36,842
W
Chang'e
Calzabob
Chang'e
6,426
831
1,413
3,372
9,187
3,461
1,384
2,915
6,272
50,883
0
L
Merlin
Cewo56
Merlin
6,867
251
0
1,432
9,934
2,818
0
2,188
7,602
31,814
0
W
Geb
J17B
Geb
3,863
800
0
832
8,734
9,045
529
2,640
6,094
23,042
0
W
7,571
1,990
450
1,214
8,400
3,776
1,743
559
7,841
51,153
0
W
Cernunnos
Renners
Cernunnos
26,015
14,951
0
6,301
11,586
5,573
6,031
2,727
8,859
0
94,714
L
11,459
5,957
0
6,528
20,271
6,526
0
5,975
14,178
0
46,338
L
Cthulhu
freythis
Cthulhu
3,489
349
0
387
16,896
6,222
0
2,834
13,989
14,245
0
L
Neith
1,792
341
0
2,149
11,622
2,586
0
432
11,190
0
28,458
W
12,568
3,468
0
3,992
13,308
8,807
437
1,515
11,793
0
56,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,914
Gold Earned
36,330
454
Minions Killed
264
0
Camps Cleared
0
1,528,922
Distance Traveled
1,395,268
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,453
497
74
4
0
275,335
0
W
Chang'e
9,758
574
117
7
0
307,198
7
L
Merlin
6,497
382
43
3
0
292,904
5
W
Geb
9,155
539
41
2
0
342,538
0
W
Ra
9,442
555
89
5
0
250,103
0
W
Cernunnos
11,905
700
121
7
0
298,440
2
L
Kali
8,683
511
66
4
0
283,634
2
L
Cthulhu
6,126
360
17
1
0
257,795
1
L
Neith
6,571
387
64
4
0
285,600
0
W
Da Ji
10,654
627
86
5
0
330,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role