Player Matchup

Zeus
Zeus
Andalve
Zeus
Level 21
God Stats
55W - 32L
1,777 SR
Queue Stats
100W - 80L
1,705 Elo+
Solo
Apollo
Apollo
RandomDiversity
Apollo
Level 8
God Stats
2W - 2L
1,674 SR
Queue Stats
2W - 2L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
Th3rEaLWRgOd
Sun Wukong
Level 28
God Stats
9W - 5L
1,902 SR
Queue Stats
150W - 152L
1,641 Elo+
Party 1
Thanatos
Thanatos
elfockome
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,490 Elo+
Party 1
Chang'e
Chang'e
gavvvy007
Chang'e
Level 28
God Stats
9W - 5L
1,529 SR
Queue Stats
70W - 56L
1,620 Elo+
Party 1
Team Averages
Level 20
1,676 SR
1,557 Elo+

VS

Team Averages
Level 15
1,583 SR
1,693 Elo+
Anubis
Anubis
Comrade Marius
Anubis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,741 Elo+
Solo
Fenrir
Fenrir
JzOlyrith
Fenrir
Level 17
God Stats
16W - 6L
1,681 SR
Queue Stats
19W - 7L
1,767 Elo+
Solo
Guan Yu
Guan Yu
Sakinho97
Guan Yu
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,617 Elo+
Solo
Kukulkan
Kukulkan
Saooo5409
Kukulkan
Level 12
God Stats
25W - 16L
1,659 SR
Queue Stats
46W - 29L
1,740 Elo+
Solo
Ymir
Ymir
oddpleb666
Ymir
Level 15
God Stats
13W - 6L
1,574 SR
Queue Stats
123W - 117L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Andalve
Zeus
20
9 / 4 / 18
16,814
1,121
42,176
14,499
4,471
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 7 / 13
15,480
1,032
14,969
24,591
8,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Th3rEaLWRgOd
Sun Wukong
20
5 / 4 / 22
14,734
982
18,717
24,019
21,223
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
elfockome
Thanatos
19
5 / 10 / 10
14,072
938
11,205
17,299
6,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
gavvvy007
Chang'e
20
3 / 10 / 16
14,285
952
11,202
27,352
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 13
15,425
1,028
24,712
22,331
12,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
JzOlyrith
Fenrir
20
14 / 4 / 13
17,552
1,170
21,612
17,598
8,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Sakinho97
Guan Yu
19
0 / 11 / 8
12,909
861
2,628
25,342
25,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Saooo5409
Kukulkan
20
6 / 4 / 18
16,242
1,083
38,148
14,383
6,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 6 / 23
16,255
1,084
14,390
25,028
36,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
110
29
Kills
35
35
Deaths
30
79
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Zeus
Andalve
Zeus
9
4
18
4.5
W
10
5
13
3.3
W
Fenrir
JzOlyrith
Fenrir
14
4
13
5.13
L
7
7
13
1.93
W
Guan Yu
Sakinho97
Guan Yu
0
11
8
0.36
W
Kukulkan
Saooo5409
Kukulkan
6
4
18
3.75
L
Sun Wukong
Th3rEaLWRgOd
Sun Wukong
5
4
22
4
L
Thanatos
elfockome
Thanatos
5
10
10
1
L
Chang'e
gavvvy007
Chang'e
3
10
16
1.1
W
5
6
23
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,269
Damage
101,490
107,760
Taken
104,682
51,872
Mitigated
90,404
26,165
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Andalve
Zeus
42,176
2,660
993
2,033
14,499
4,471
0
9,295
5,179
105,208
0
W
24,712
298
1,141
9,078
22,331
12,789
0
13,610
8,221
50,800
0
W
Fenrir
JzOlyrith
Fenrir
21,612
3,264
0
1,003
17,598
8,254
0
8,425
8,576
0
41,339
L
14,969
9,187
0
2,585
24,591
8,003
0
15,893
8,648
0
35,221
W
Guan Yu
Sakinho97
Guan Yu
2,628
263
226
704
25,342
25,944
0
6,840
16,837
0
21,479
W
Kukulkan
Saooo5409
Kukulkan
38,148
1,027
0
759
14,383
6,449
0
10,547
3,490
107,179
0
L
Sun Wukong
Th3rEaLWRgOd
Sun Wukong
18,717
5,179
0
2,351
24,019
21,223
0
19,141
4,778
0
31,703
L
Thanatos
elfockome
Thanatos
11,205
2,331
0
5,068
17,299
6,965
0
13,053
4,246
0
20,946
L
Chang'e
gavvvy007
Chang'e
11,202
468
7,148
5,987
27,352
11,210
0
19,868
7,434
32,535
0
W
14,390
2,047
0
2,307
25,028
36,968
0
12,561
11,585
22,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,385
Gold Earned
78,383
312
Minions Killed
307
6
Camps Cleared
13
1,423,884
Distance Traveled
1,464,710
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,814
1,121
166
11
1
263,872
0
W
Anubis
15,425
1,028
61
4
1
267,932
1
W
Fenrir
17,552
1,170
37
2
10
327,973
0
L
Apollo
15,480
1,032
41
3
1
297,776
1
W
Guan Yu
12,909
861
45
3
0
281,153
0
W
Kukulkan
16,242
1,083
150
10
1
319,726
0
L
Sun Wukong
14,734
982
28
2
0
341,945
1
L
Thanatos
14,072
938
24
2
2
237,077
2
L
Chang'e
14,285
952
53
4
2
283,214
0
W
Ymir
16,255
1,084
14
1
1
267,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role