Player Matchup

Jormungandr
Jormungandr
TristMerc
Jormungandr
Level 58
God Stats
4W - 3L
1,391 SR
Queue Stats
62W - 57L
1,571 Elo+
Party 2
Ra
Ra
Zalmorick
Ra
Level 25
God Stats
1W - 1L
1,484 SR
Queue Stats
24W - 18L
1,760 Elo+
Party 2
Nemesis
Nemesis
jakku01
Nemesis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 95L
1,318 Elo+
Solo
Team Averages
Level 37
1,458 SR
1,549 Elo+

VS

Team Averages
Level 12
1,384 SR
1,151 Elo+
Guan Yu
Guan Yu
Hergutalex
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 1
Neith
Neith
lightmagician60
Neith
Level 25
God Stats
2W - 9L
1,151 SR
Queue Stats
7W - 24L
1,078 Elo+
Solo
Cerberus
Cerberus
lolochoa8loloch
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TristMerc
Jormungandr
10
7 / 0 / 11
8,537
949
5,881
7,456
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 1 / 16
8,370
930
12,862
5,623
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
jakku01
Nemesis
11
9 / 3 / 11
8,528
948
8,914
6,718
2,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hergutalex
Guan Yu
6
0 / 11 / 2
5,559
618
1,132
12,783
6,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 5 / 3
6,273
697
3,038
7,128
4,075
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
8
1 / 6 / 0
5,941
660
2,629
11,093
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
2
4
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Hergutalex
Guan Yu
0
11
2
0.09
W
Jormungandr
TristMerc
Jormungandr
7
0
11
12.5
W
6
1
16
14
W
Nemesis
jakku01
Nemesis
9
3
11
4.83
L
1
5
3
0.5
L
Cerberus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
6,799
19,797
Taken
31,004
10,106
Mitigated
18,144
8,701
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Hergutalex
Guan Yu
1,132
1,132
640
750
12,783
6,789
0
7,411
5,122
0
2,907
W
Jormungandr
TristMerc
Jormungandr
5,881
2,201
542
1,434
7,456
5,732
328
923
6,508
27,649
0
W
12,862
2,414
2,303
3,184
5,623
1,806
544
1,435
4,063
36,180
0
W
Nemesis
jakku01
Nemesis
8,914
5,865
543
695
6,718
2,568
720
638
5,980
0
22,939
L
3,038
775
0
394
7,128
4,075
0
3,093
3,877
0
10,928
L
Cerberus
2,629
394
0
1,492
11,093
7,280
0
7,545
3,262
10,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
17,773
113
Minions Killed
35
0
Camps Cleared
0
479,017
Distance Traveled
373,889
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,559
618
0
0
0
110,054
0
W
Jormungandr
8,537
949
38
4
0
145,493
2
W
Ra
8,370
930
46
5
0
150,577
1
W
Nemesis
8,528
948
29
3
0
182,947
2
L
Neith
6,273
697
10
1
0
129,419
2
L
Cerberus
5,941
660
25
3
0
134,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role