Player Matchup

Apollo
Apollo
Galadon17
Apollo
Level 127
God Stats
6W - 0L
1,943 SR
Queue Stats
41W - 27L
1,597 Elo+
Solo
Tiamat
Tiamat
KUR0G1T5UN3
Tiamat
Level 154
God Stats
10W - 19L
1,414 SR
Queue Stats
411W - 421L
1,531 Elo+
Solo
Hera
Hera
Mtdrizzy
Hera
Level 108
God Stats
2W - 1L
1,733 SR
Queue Stats
37W - 48L
1,495 Elo+
Solo
Khepri
Khepri
ProjectNox5
Khepri
Level 138
God Stats
8W - 4L
1,500 SR
Queue Stats
236W - 239L
1,143 Elo+
Party 1
Rama
Rama
Wkeywarrior
Rama
Level 149
God Stats
6W - 3L
1,423 SR
Queue Stats
331W - 305L
1,551 Elo+
Party 1
Team Averages
Level 135
1,603 SR
1,464 Elo+

VS

Team Averages
Level 118
1,603 SR
1,518 Elo+
Yemoja
Yemoja
Dhakniss
Yemoja
Level 110
God Stats
56W - 55L
1,584 SR
Queue Stats
499W - 499L
1,590 Elo+
Solo
Aphrodite
Aphrodite
GoHaLiAn
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Nooodles123
Apollo
Level 89
God Stats
9W - 15L
1,347 SR
Queue Stats
62W - 77L
1,388 Elo+
Solo
Tiamat
Tiamat
Willson
Tiamat
Level 144
God Stats
3W - 3L
1,816 SR
Queue Stats
70W - 76L
1,556 Elo+
Solo
Pele
Pele
captainFLARK
Pele
Level 85
God Stats
1W - 2L
1,767 SR
Queue Stats
232W - 225L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Galadon17
Apollo
17
3 / 2 / 8
10,773
490
12,634
15,685
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
20
1 / 1 / 3
12,283
558
7,506
11,659
14,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
17
5 / 1 / 5
10,637
484
12,246
9,970
4,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
14
0 / 2 / 6
9,324
424
5,217
12,459
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 2 / 3
12,024
547
11,800
14,002
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dhakniss
Yemoja
14
4 / 3 / 1
9,728
442
6,770
17,257
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
GoHaLiAn
Aphrodite
14
0 / 6 / 6
9,322
424
9,120
15,372
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
18
1 / 1 / 2
10,705
487
4,463
12,384
4,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Willson
Tiamat
18
2 / 2 / 0
11,213
510
13,274
12,147
15,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 1 / 6
10,694
486
8,753
18,235
10,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
13
Kills
8
8
Deaths
13
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dhakniss
Yemoja
4
3
1
1.5
W
Apollo
Galadon17
Apollo
3
2
8
3.5
L
Aphrodite
GoHaLiAn
Aphrodite
0
6
6
0.5
W
Tiamat
1
1
3
2.5
W
Hera
5
1
5
7.5
L
Apollo
1
1
2
2
W
Khepri
0
2
6
1.5
L
Tiamat
Willson
Tiamat
2
2
0
1
W
4
2
3
2.75
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,403
Damage
42,380
63,775
Taken
75,395
40,299
Mitigated
50,973
20,438
Healing
40,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dhakniss
Yemoja
6,770
1,168
1,645
4,789
17,257
14,367
268
6,324
10,933
30,052
0
W
Apollo
Galadon17
Apollo
12,634
7,659
0
5,451
15,685
6,362
480
5,463
10,009
0
87,613
L
Aphrodite
GoHaLiAn
Aphrodite
9,120
614
3,551
6,699
15,372
6,648
611
7,741
7,631
61,225
0
W
Tiamat
7,506
723
0
2,869
11,659
14,733
364
6,293
4,826
90,659
0
W
Hera
12,246
2,624
0
2,038
9,970
4,021
148
5,653
4,070
75,407
0
L
Apollo
4,463
3,416
0
6,842
12,384
4,726
0
450
11,934
0
87,378
W
Khepri
5,217
773
0
2,204
12,459
9,662
37
7,305
4,978
30,620
0
L
Tiamat
Willson
Tiamat
13,274
1,562
0
5,767
12,147
15,078
307
6,298
5,849
88,820
0
W
11,800
9,370
0
7,876
14,002
5,521
546
3,224
10,728
0
109,327
L
8,753
1,877
0
10,881
18,235
10,154
0
4,156
14,079
0
90,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
51,662
661
Minions Killed
682
0
Camps Cleared
0
2,000,237
Distance Traveled
2,019,054
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,728
442
35
2
0
396,892
4
W
Apollo
10,773
490
134
6
0
432,516
3
L
Aphrodite
9,322
424
128
6
0
331,964
2
W
Tiamat
12,283
558
192
9
0
411,897
8
W
Hera
10,637
484
121
6
0
417,844
0
L
Apollo
10,705
487
183
8
0
374,148
5
W
Khepri
9,324
424
27
1
0
350,807
3
L
Tiamat
11,213
510
189
9
0
406,633
1
W
Rama
12,024
547
187
9
0
387,173
5
L
Pele
10,694
486
147
7
0
509,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role