Player Matchup

Fafnir
Fafnir
Sinistra_0
Fafnir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 102L
1,519 Elo+
Party 4
Anhur
Anhur
elgreeko276
Anhur
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
79W - 85L
1,347 Elo+
Party 4
Tyr
Tyr
elxinito97
Tyr
Level 40
God Stats
15W - 10L
1,824 SR
Queue Stats
142W - 149L
1,489 Elo+
Party 1
Merlin
Merlin
gonzalicoTFB
Merlin
Level 63
God Stats
1W - 2L
1,738 SR
Queue Stats
55W - 60L
1,487 Elo+
Party 1
Fenrir
Fenrir
pemago79
Fenrir
Level 7
God Stats
0W - 1L
1,464 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 1
Team Averages
Level 45
1,605 SR
1,458 Elo+

VS

Team Averages
Level 58
1,492 SR
1,502 Elo+
Ullr
Ullr
Crocology
Ullr
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
230W - 204L
1,558 Elo+
Party 3
Bakasura
Bakasura
Exit_Laura
Bakasura
Level 65
God Stats
16W - 18L
1,461 SR
Queue Stats
95W - 111L
1,539 Elo+
Party 2
Jing Wei
Jing Wei
JJackRyujin
Jing Wei
Level 16
God Stats
3W - 2L
1,527 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 2
King Arthur
King Arthur
Sensei_Di_Wi_Jen
King Arthur
Level 100
God Stats
3W - 4L
1,682 SR
Queue Stats
141W - 142L
1,524 Elo+
Party 2
Ra
Ra
SimpForBoris420
Ra
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
8W - 6L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Sinistra_0
Fafnir
11
2 / 3 / 1
7,505
500
3,726
12,909
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 1
6,231
415
2,597
7,543
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 1
7,673
512
4,048
15,692
9,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
1 / 6 / 1
7,760
517
5,375
7,426
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
pemago79
Fenrir
10
0 / 3 / 1
6,439
429
962
12,054
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 2 / 2
9,676
645
9,016
7,752
3,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Exit_Laura
Bakasura
17
4 / 1 / 6
9,809
654
8,740
10,035
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
JJackRyujin
Jing Wei
13
0 / 0 / 3
7,517
501
1,385
4,940
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sensei_Di_Wi_Jen
King Arthur
17
6 / 0 / 1
9,953
664
11,930
9,550
7,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 2 / 6
8,057
537
6,087
8,495
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
21
21
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
2
2
4
W
Bakasura
Exit_Laura
Bakasura
4
1
6
7
W
Jing Wei
JJackRyujin
Jing Wei
0
0
3
1.5
W
King Arthur
Sensei_Di_Wi_Jen
King Arthur
6
0
1
6.5
W
4
2
6
3.5
L
Fafnir
Sinistra_0
Fafnir
2
3
1
0.83
L
1
4
1
0.38
L
1
5
1
0.3
L
Merlin
1
6
1
0.25
L
Fenrir
pemago79
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,708
Damage
37,158
55,624
Taken
40,772
26,740
Mitigated
19,294
15,235
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
9,016
2,361
0
617
7,752
3,028
2,363
3,228
4,524
0
52,570
W
Bakasura
Exit_Laura
Bakasura
8,740
5,961
0
2,061
10,035
4,170
128
2,061
7,974
0
78,617
W
Jing Wei
JJackRyujin
Jing Wei
1,385
1,385
0
2,894
4,940
1,528
686
484
4,456
0
29,972
W
King Arthur
Sensei_Di_Wi_Jen
King Arthur
11,930
1,056
0
2,736
9,550
7,526
508
457
9,093
0
70,317
W
6,087
836
339
1,971
8,495
3,042
1,197
2,871
5,624
40,677
0
L
Fafnir
Sinistra_0
Fafnir
3,726
589
0
4,279
12,909
8,733
0
1,733
10,659
27,880
0
L
2,597
380
0
2,099
7,543
2,196
0
1,888
5,532
0
19,703
L
4,048
205
0
4,459
15,692
9,328
0
0
14,992
0
44,820
L
Merlin
5,375
56
0
606
7,426
2,362
0
1,618
5,738
45,011
0
L
Fenrir
pemago79
Fenrir
962
202
0
3,792
12,054
4,121
0
848
11,206
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
45,012
356
Minions Killed
489
0
Camps Cleared
0
1,420,129
Distance Traveled
1,467,980
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,676
645
107
7
0
264,898
0
W
Bakasura
9,809
654
141
9
0
356,160
5
W
Jing Wei
7,517
501
58
4
0
260,248
0
W
King Arthur
9,953
664
124
8
0
318,374
0
W
Ra
8,057
537
59
4
0
268,300
0
L
Fafnir
7,505
500
44
3
0
286,186
3
L
Anhur
6,231
415
35
2
0
254,551
4
L
Tyr
7,673
512
103
7
0
299,500
2
L
Merlin
7,760
517
103
7
0
269,572
3
L
Fenrir
6,439
429
71
5
0
310,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role