Player Matchup

Horus
Horus
FleXy
Horus
Level 160
God Stats
3W - 3L
1,709 SR
Queue Stats
142W - 97L
1,712 Elo+
Party 1
Baron Samedi
Baron Samedi
ProXy87
Baron Samedi
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
360W - 297L
1,561 Elo+
Party 1
Tiamat
Tiamat
Senil
Tiamat
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 31L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
cskoglund123
Cthulhu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 1
Cernunnos
Cernunnos
moiiiz
Cernunnos
Level 61
God Stats
1W - 0L
1,246 SR
Queue Stats
14W - 9L
1,518 Elo+
Party 1
Team Averages
Level 117
1,448 SR
1,606 Elo+

VS

Team Averages
Level 119
1,562 SR
1,560 Elo+
King Arthur
King Arthur
Blink4444
King Arthur
Level 109
God Stats
14W - 12L
1,709 SR
Queue Stats
115W - 107L
1,643 Elo+
Solo
Khepri
Khepri
DLNalu
Khepri
Level 85
God Stats
17W - 9L
1,503 SR
Queue Stats
110W - 135L
1,499 Elo+
Party 2
Tiamat
Tiamat
Dorag0n
Tiamat
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
145W - 148L
1,561 Elo+
Solo
Loki
Loki
IamGhee
Loki
Level 125
God Stats
10W - 6L
1,322 SR
Queue Stats
96W - 82L
1,575 Elo+
Solo
Thoth
Thoth
Jomagema
Thoth
Level 148
God Stats
2W - 4L
1,774 SR
Queue Stats
109W - 122L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FleXy
Horus
17
2 / 1 / 19
12,495
833
11,925
19,140
24,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
ProXy87
Baron Samedi
19
11 / 0 / 8
13,352
890
25,738
12,597
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Senil
Tiamat
18
6 / 3 / 10
11,678
779
20,158
15,954
11,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
cskoglund123
Cthulhu
17
2 / 4 / 15
10,415
694
9,165
18,056
14,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
moiiiz
Cernunnos
17
5 / 4 / 10
11,193
746
16,773
16,806
6,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blink4444
King Arthur
16
3 / 5 / 5
10,295
686
13,346
22,313
12,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
DLNalu
Khepri
14
0 / 6 / 5
9,126
608
4,700
18,053
15,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Dorag0n
Tiamat
16
0 / 7 / 7
9,534
636
12,303
15,739
8,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
IamGhee
Loki
19
6 / 2 / 2
11,992
799
14,151
17,297
8,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Jomagema
Thoth
17
3 / 6 / 4
10,548
703
18,794
16,766
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
26
Kills
12
12
Deaths
26
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blink4444
King Arthur
3
5
5
1.1
L
Khepri
DLNalu
Khepri
0
6
5
0.42
L
Tiamat
Dorag0n
Tiamat
0
7
7
0.5
W
Horus
FleXy
Horus
2
1
19
11.5
L
Loki
IamGhee
Loki
6
2
2
3.5
L
Thoth
Jomagema
Thoth
3
6
4
0.83
W
Baron Samedi
ProXy87
Baron Samedi
11
0
8
15
W
Tiamat
Senil
Tiamat
6
3
10
3.67
W
Cthulhu
cskoglund123
Cthulhu
2
4
15
2.38
W
Cernunnos
moiiiz
Cernunnos
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,759
Damage
63,294
82,553
Taken
90,168
67,177
Mitigated
51,801
42,939
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blink4444
King Arthur
13,346
2,468
0
3,442
22,313
12,926
0
13,489
8,824
0
32,878
L
Khepri
DLNalu
Khepri
4,700
298
1,223
1,006
18,053
15,386
0
11,601
6,452
10,042
0
L
Tiamat
Dorag0n
Tiamat
12,303
1,702
318
2,076
15,739
8,998
0
10,013
5,726
37,326
0
W
Horus
FleXy
Horus
11,925
5,639
9,015
9,547
19,140
24,974
84
8,304
10,596
0
17,605
L
Loki
IamGhee
Loki
14,151
2,240
0
240
17,297
8,093
0
9,849
7,448
0
48,060
L
Thoth
Jomagema
Thoth
18,794
616
116
1,493
16,766
6,398
0
10,458
6,308
48,703
0
W
Baron Samedi
ProXy87
Baron Samedi
25,738
3,773
5,470
6,237
12,597
8,756
758
5,145
7,344
61,819
0
W
Tiamat
Senil
Tiamat
20,158
2,153
0
4,470
15,954
11,891
821
6,630
9,128
53,833
0
W
Cthulhu
cskoglund123
Cthulhu
9,165
246
436
2,456
18,056
14,587
2
7,397
10,368
31,114
0
W
Cernunnos
moiiiz
Cernunnos
16,773
8,722
0
5,308
16,806
6,969
1,705
7,551
9,047
0
36,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,133
Gold Earned
51,495
314
Minions Killed
300
10
Camps Cleared
7
1,434,727
Distance Traveled
1,420,688
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,295
686
55
4
1
290,022
2
L
Khepri
9,126
608
14
1
0
261,058
3
L
Tiamat
9,534
636
65
4
1
259,924
1
W
Horus
12,495
833
13
1
0
315,280
4
L
Loki
11,992
799
84
6
4
334,108
2
L
Thoth
10,548
703
82
5
1
275,576
1
W
Baron Samedi
13,352
890
84
6
3
307,712
6
W
Tiamat
11,678
779
97
6
5
290,174
0
W
Cthulhu
10,415
694
65
4
1
268,399
0
W
Cernunnos
11,193
746
55
4
1
253,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role