Player Matchup

Izanami
Izanami
DavidDominic2020
Izanami
Level 102
God Stats
365W - 368L
1,483 SR
Queue Stats
405W - 443L
1,427 Elo+
Solo
Fenrir
Fenrir
FigaBirraScampia
Fenrir
Level 48
God Stats
2W - 1L
1,679 SR
Queue Stats
36W - 43L
1,413 Elo+
Party 2
Bellona
Bellona
JollyVerse
Bellona
Level 29
God Stats
37W - 31L
1,548 SR
Queue Stats
77W - 89L
1,447 Elo+
Party 2
Olorun
Olorun
giavis_gamgee
Olorun
Level 46
God Stats
9W - 13L
1,382 SR
Queue Stats
12W - 15L
1,368 Elo+
Solo
Ymir
Ymir
pizzanapoli97
Ymir
Level 58
God Stats
7W - 4L
1,331 SR
Queue Stats
73W - 70L
1,431 Elo+
Party 2
Team Averages
Level 57
1,484 SR
1,417 Elo+

VS

Team Averages
Level 83
1,478 SR
1,465 Elo+
Mulan
Mulan
 
Mulan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
And_Vana
Hachiman
Level 105
God Stats
41W - 41L
1,549 SR
Queue Stats
167W - 159L
1,481 Elo+
Solo
Scylla
Scylla
Ogrim
Scylla
Level 94
God Stats
2W - 3L
1,515 SR
Queue Stats
301W - 287L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zeus-ak47-
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 118L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
iiDarkStruck
Cernunnos
Level 60
God Stats
1W - 2L
1,327 SR
Queue Stats
15W - 18L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,808
521
2,312
6,878
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 0 / 2
7,671
511
5,470
8,570
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
JollyVerse
Bellona
13
2 / 3 / 2
7,758
517
7,949
12,046
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 3
7,282
485
7,545
10,484
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 6
7,563
504
6,311
12,206
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 2 / 0
7,617
508
7,439
12,353
8,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
And_Vana
Hachiman
11
0 / 3 / 1
6,267
418
9,539
9,716
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Ogrim
Scylla
15
2 / 0 / 0
8,313
554
5,006
4,822
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Zeus-ak47-
Kumbhakarna
10
0 / 4 / 0
6,326
422
4,665
13,630
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
iiDarkStruck
Cernunnos
12
0 / 2 / 3
6,955
464
5,146
11,060
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
0
1
L
Hachiman
And_Vana
Hachiman
0
3
1
0.17
W
0
0
1
0.5
W
4
0
2
5
W
Bellona
JollyVerse
Bellona
2
3
2
1
L
Scylla
Ogrim
Scylla
2
0
0
2
L
Kumbhakarna
Zeus-ak47-
Kumbhakarna
0
4
0
0
W
3
1
3
4.5
L
Cernunnos
iiDarkStruck
Cernunnos
0
2
3
0.75
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
31,795
50,184
Taken
51,581
27,145
Mitigated
22,630
24,359
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,439
1,074
0
2,628
12,353
8,149
0
0
11,778
0
44,518
L
Hachiman
And_Vana
Hachiman
9,539
4,360
258
4,565
9,716
3,015
0
5,508
4,208
0
41,820
W
2,312
1,570
0
3,216
6,878
2,379
3,938
2,435
4,167
0
52,311
W
5,470
605
0
5,428
8,570
3,229
0
366
8,204
0
40,873
W
Bellona
JollyVerse
Bellona
7,949
2,032
0
3,655
12,046
11,063
116
1,305
10,701
0
37,194
L
Scylla
Ogrim
Scylla
5,006
1,051
0
2,201
4,822
1,307
345
0
4,772
58,733
0
L
Kumbhakarna
Zeus-ak47-
Kumbhakarna
4,665
283
210
2,439
13,630
6,413
0
8,348
5,282
25,999
0
W
7,545
3,184
1,508
5,736
10,484
3,658
571
2,392
8,086
44,422
0
L
Cernunnos
iiDarkStruck
Cernunnos
5,146
2,120
0
5,139
11,060
3,746
948
0
11,035
81
46,111
W
6,311
2,074
795
4,021
12,206
6,816
93
2,901
9,293
21,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
35,478
372
Minions Killed
408
0
Camps Cleared
0
1,430,585
Distance Traveled
1,322,035
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,617
508
101
7
0
252,331
5
L
Hachiman
6,267
418
75
5
0
253,979
0
W
Izanami
7,808
521
111
7
0
306,395
6
W
Fenrir
7,671
511
74
5
0
307,696
2
W
Bellona
7,758
517
78
5
0
306,531
1
L
Scylla
8,313
554
122
8
0
251,811
4
L
Kumbhakarna
6,326
422
31
2
0
275,709
2
W
Olorun
7,282
485
74
5
0
251,745
2
L
Cernunnos
6,955
464
79
5
0
288,205
1
W
Ymir
7,563
504
35
2
0
258,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role