Player Matchup

Neith
Neith
Merozeb
Neith
Level 17
God Stats
10W - 5L
1,500 SR
Queue Stats
39W - 34L
1,668 Elo+
Solo
Cerberus
Cerberus
NickWave
Cerberus
Level 29
God Stats
14W - 11L
1,846 SR
Queue Stats
99W - 105L
1,624 Elo+
Solo
Kali
Kali
WhattaPlay
Kali
Level 29
God Stats
5W - 7L
1,539 SR
Queue Stats
77W - 66L
1,570 Elo+
Solo
Apollo
Apollo
WhyAmIAways1v5
Apollo
Level 18
God Stats
29W - 14L
1,681 SR
Queue Stats
62W - 46L
1,578 Elo+
Solo
Kukulkan
Kukulkan
husamvsaleh
Kukulkan
Level 26
God Stats
1W - 5L
1,246 SR
Queue Stats
297W - 206L
1,591 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,606 Elo+

VS

Team Averages
Level 22
1,558 SR
1,530 Elo+
Hades
Hades
Kulikoff320
Hades
Level 48
God Stats
2W - 3L
1,497 SR
Queue Stats
55W - 73L
1,460 Elo+
Party 1
Rama
Rama
OniYaoke
Rama
Level 28
God Stats
3W - 1L
1,871 SR
Queue Stats
13W - 7L
1,812 Elo+
Solo
Cthulhu
Cthulhu
Rintsu
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,426 Elo+
Party 1
Janus
Janus
almaa003
Janus
Level 7
God Stats
2W - 9L
1,500 SR
Queue Stats
26W - 32L
1,441 Elo+
Solo
Anubis
Anubis
crabs228
Anubis
Level 15
God Stats
3W - 5L
1,424 SR
Queue Stats
58W - 48L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Merozeb
Neith
9
0 / 2 / 3
5,010
501
4,422
5,215
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
NickWave
Cerberus
9
2 / 2 / 4
5,405
541
4,408
8,306
3,832
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 0 / 3
7,523
752
5,204
8,450
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 6
7,004
700
5,974
6,233
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
husamvsaleh
Kukulkan
11
6 / 1 / 2
7,011
701
4,720
2,011
751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,207
421
1,979
6,945
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
8
2 / 2 / 2
4,826
483
7,117
7,105
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Rintsu
Cthulhu
7
2 / 2 / 2
5,070
507
2,312
7,742
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
almaa003
Janus
8
1 / 5 / 0
5,168
517
398
5,362
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
crabs228
Anubis
8
0 / 4 / 2
4,937
494
4,120
5,928
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
5
5
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Neith
Merozeb
Neith
0
2
3
0.75
W
Cerberus
NickWave
Cerberus
2
2
4
2
L
Rama
2
2
2
1.5
L
Cthulhu
Rintsu
Cthulhu
2
2
2
1.5
W
6
0
3
7.5
W
5
0
6
8
L
Janus
almaa003
Janus
1
5
0
0.2
L
Anubis
crabs228
Anubis
0
4
2
0.25
W
Kukulkan
husamvsaleh
Kukulkan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,728
Damage
15,926
30,215
Taken
33,082
10,696
Mitigated
11,340
16,041
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,979
391
18
791
6,945
2,343
38
0
6,945
10,499
0
W
Neith
Merozeb
Neith
4,422
2,555
0
2,008
5,215
1,106
635
1,697
3,518
0
27,047
W
Cerberus
NickWave
Cerberus
4,408
717
246
3,715
8,306
3,832
399
2,448
5,858
15,088
0
L
Rama
7,117
5,213
0
2,701
7,105
1,593
175
1,711
5,394
0
26,048
L
Cthulhu
Rintsu
Cthulhu
2,312
582
0
1,266
7,742
3,644
0
2,864
4,878
9,520
0
W
5,204
3,223
0
5,981
8,450
3,035
30
1,437
7,013
0
35,189
W
5,974
3,102
0
4,091
6,233
1,972
2,338
2,406
3,827
0
38,255
L
Janus
almaa003
Janus
398
134
0
500
5,362
1,491
0
2,864
2,498
18,139
0
L
Anubis
crabs228
Anubis
4,120
623
0
1,882
5,928
2,269
174
1,689
4,239
24,141
0
W
Kukulkan
husamvsaleh
Kukulkan
4,720
408
0
0
2,011
751
344
817
1,190
36,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
24,208
322
Minions Killed
186
0
Camps Cleared
0
911,980
Distance Traveled
802,372
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,207
421
23
2
0
159,871
1
W
Neith
5,010
501
63
6
0
152,603
0
W
Cerberus
5,405
541
27
3
0
198,696
4
L
Rama
4,826
483
44
4
0
150,641
2
L
Cthulhu
5,070
507
12
1
0
160,148
2
W
Kali
7,523
752
83
8
0
197,719
3
W
Apollo
7,004
700
76
8
0
177,176
2
L
Janus
5,168
517
53
5
0
189,443
1
L
Anubis
4,937
494
54
5
0
142,269
0
W
Kukulkan
7,011
701
73
7
0
185,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role