Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,696 Elo+
Solo
Kukulkan
Kukulkan
Aranyia
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GALVINATOR
Ah Muzen Cab
Level 138
God Stats
0W - 2L
1,645 SR
Queue Stats
45W - 62L
1,311 Elo+
Solo
Team Averages
Level 117
1,548 SR
1,502 Elo+

VS

Team Averages
Level 66
1,690 SR
1,565 Elo+
Cernunnos
Cernunnos
AleJ0409
Cernunnos
Level 24
God Stats
8W - 7L
1,781 SR
Queue Stats
130W - 117L
1,503 Elo+
Party 1
Chaac
Chaac
CambaPajero
Chaac
Level 45
God Stats
1W - 2L
1,789 SR
Queue Stats
80W - 51L
1,607 Elo+
Party 1
Tiamat
Tiamat
TheAssassinZeus
Tiamat
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
151W - 116L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 5 / 1
9,178
574
7,042
9,926
6,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Aranyia
Kukulkan
14
2 / 2 / 0
9,694
606
11,117
7,155
2,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
GALVINATOR
Ah Muzen Cab
3
0 / 0 / 0
7,302
456
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AleJ0409
Cernunnos
14
1 / 1 / 6
10,203
638
4,119
11,378
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 2
10,838
677
7,261
13,996
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 1 / 5
9,930
621
3,400
5,583
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
7
7
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
W
Cernunnos
AleJ0409
Cernunnos
1
1
6
4
L
Kukulkan
Aranyia
Kukulkan
2
2
0
1
W
5
0
2
6
L
Ah Muzen Cab
GALVINATOR
Ah Muzen Cab
0
0
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
14,780
17,081
Taken
30,957
8,397
Mitigated
23,202
4,389
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,042
454
0
2,174
9,926
6,064
6
1,513
8,018
38,609
0
W
Cernunnos
AleJ0409
Cernunnos
4,119
2,076
0
3,992
11,378
5,222
1,452
8,426
2,749
0
46,691
L
Kukulkan
Aranyia
Kukulkan
11,117
399
0
2,215
7,155
2,333
0
1,583
5,293
54,571
0
W
7,261
1,267
0
4,216
13,996
14,232
96
6,023
7,830
0
52,237
L
Ah Muzen Cab
GALVINATOR
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
3,400
129
0
1,243
5,583
3,748
676
3,338
2,161
30,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
30,971
161
Minions Killed
214
0
Camps Cleared
0
482,456
Distance Traveled
817,422
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,178
574
61
4
0
264,019
6
W
Cernunnos
10,203
638
97
6
0
263,962
1
L
Kukulkan
9,694
606
100
6
0
218,437
8
W
Chaac
10,838
677
68
4
0
309,078
3
L
Ah Muzen Cab
7,302
456
0
0
0
0
0
W
Tiamat
9,930
621
49
3
0
244,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role