Player Matchup

Tiamat
Tiamat
ADeimA
Tiamat
Level 31
God Stats
6W - 10L
1,275 SR
Queue Stats
476W - 473L
1,353 Elo+
Party 4
Loki
Loki
Lt_TrenchSweeper
Loki
Level 28
God Stats
11W - 13L
1,447 SR
Queue Stats
15W - 20L
1,388 Elo+
Solo
Izanami
Izanami
Mildate
Izanami
Level 22
God Stats
6W - 4L
1,702 SR
Queue Stats
14W - 10L
1,434 Elo+
Party 1
Vamana
Vamana
Wegeborjesson24
Vamana
Level 28
God Stats
5W - 7L
1,427 SR
Queue Stats
36W - 25L
1,443 Elo+
Party 1
Khepri
Khepri
WhiteWidow9752
Khepri
Level 15
God Stats
20W - 8L
1,500 SR
Queue Stats
238W - 234L
1,328 Elo+
Party 4
Team Averages
Level 25
1,470 SR
1,389 Elo+

VS

Team Averages
Level 24
1,387 SR
1,371 Elo+
Cupid
Cupid
FlexxingWavy
Cupid
Level 5
God Stats
1W - 2L
1,514 SR
Queue Stats
87W - 98L
1,548 Elo+
Party 2
Neith
Neith
babtoo
Neith
Level 11
God Stats
2W - 6L
1,194 SR
Queue Stats
5W - 12L
1,289 Elo+
Party 3
Ymir
Ymir
cestpastafaute
Ymir
Level 6
God Stats
19W - 16L
1,188 SR
Queue Stats
21W - 20L
1,178 Elo+
Party 3
Tiamat
Tiamat
ninilafrappe
Tiamat
Level 24
God Stats
1W - 4L
1,320 SR
Queue Stats
42W - 52L
1,357 Elo+
Party 3
Camazotz
Camazotz
skauq
Camazotz
Level 73
God Stats
1W - 4L
1,719 SR
Queue Stats
108W - 119L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADeimA
Tiamat
19
6 / 2 / 6
12,182
508
20,468
17,330
18,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 5 / 7
12,347
514
14,388
17,619
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Mildate
Izanami
20
21 / 3 / 5
13,821
576
39,334
19,796
9,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 1 / 0
14,702
613
14,464
17,385
19,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 19
10,230
426
6,561
13,635
18,342
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 3
8,986
374
7,825
19,986
6,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
babtoo
Neith
13
1 / 9 / 2
8,894
371
6,636
16,866
5,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 11 / 0
8,811
367
3,754
25,487
24,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
17
2 / 6 / 1
10,269
428
6,397
19,839
11,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
skauq
Camazotz
20
9 / 0 / 3
13,248
552
23,847
36,339
33,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
36
Kills
14
14
Deaths
37
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ADeimA
Tiamat
6
2
6
4.5
L
1
11
3
0.23
W
7
5
7
2.1
W
Izanami
Mildate
Izanami
21
3
5
7.83
W
1
1
0
1
W
1
3
19
3.5
L
Neith
babtoo
Neith
1
9
2
0.22
L
1
11
0
0.09
L
Tiamat
2
6
1
0.42
L
Camazotz
skauq
Camazotz
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,215
Damage
48,459
85,765
Taken
118,517
74,302
Mitigated
81,724
33,571
Healing
42,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ADeimA
Tiamat
20,468
2,922
0
5,102
17,330
18,267
1,700
3,592
13,568
82,173
0
L
7,825
5,613
157
5,051
19,986
6,303
149
1,130
18,856
0
38,613
W
14,388
5,991
0
8,158
17,619
8,355
1,303
452
17,052
0
98,807
W
Izanami
Mildate
Izanami
39,334
26,510
0
12,112
19,796
9,786
5,344
2,680
16,991
0
127,330
W
14,464
7,428
0
5,961
17,385
19,552
3,439
1,226
15,534
0
122,699
W
6,561
466
441
1,797
13,635
18,342
1,886
2,201
11,284
18,231
0
L
Neith
babtoo
Neith
6,636
3,786
0
3,578
16,866
5,783
816
4,855
12,011
0
43,868
L
3,754
721
0
2,567
25,487
24,399
59
4,919
20,518
23,129
0
L
Tiamat
6,397
467
0
6,509
19,839
11,467
1,183
8,707
11,082
55,247
0
L
Camazotz
skauq
Camazotz
23,847
9,141
0
24,287
36,339
33,772
1,681
7,418
28,446
0
94,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,282
Gold Earned
50,208
723
Minions Killed
396
0
Camps Cleared
0
2,133,177
Distance Traveled
2,073,306
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,182
508
119
5
0
441,945
3
L
Cupid
8,986
374
49
2
0
390,584
0
W
Loki
12,347
514
149
6
0
474,346
0
W
Izanami
13,821
576
178
7
0
346,673
0
W
Vamana
14,702
613
249
10
0
438,763
1
W
Khepri
10,230
426
28
1
0
431,450
1
L
Neith
8,894
371
84
4
0
395,268
0
L
Ymir
8,811
367
29
1
0
378,176
0
L
Tiamat
10,269
428
90
4
0
404,409
0
L
Camazotz
13,248
552
144
6
0
504,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role