Player Matchup

Tiamat
Tiamat
DarkMakes
Tiamat
Level 124
God Stats
3W - 2L
1,336 SR
Queue Stats
34W - 34L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Kaos20
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
YomK
Kukulkan
Level 113
God Stats
4W - 3L
1,912 SR
Queue Stats
154W - 161L
1,561 Elo+
Party 2
Da Ji
Da Ji
josegr8
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,410 Elo+
Party 3
Chiron
Chiron
zohark54
Chiron
Level 143
God Stats
0W - 2L
1,661 SR
Queue Stats
14W - 16L
1,657 Elo+
Party 2
Team Averages
Level 118
1,582 SR
1,507 Elo+

VS

Team Averages
Level 108
1,428 SR
1,457 Elo+
Discordia
Discordia
DUCHthc
Discordia
Level 85
God Stats
37W - 29L
1,426 SR
Queue Stats
275W - 277L
1,560 Elo+
Solo
Tiamat
Tiamat
Grimgolll
Tiamat
Level 151
God Stats
63W - 44L
1,386 SR
Queue Stats
649W - 641L
1,503 Elo+
Solo
Neith
Neith
JakonTheSaint9
Neith
Level 63
God Stats
12W - 8L
1,437 SR
Queue Stats
44W - 51L
1,338 Elo+
Solo
Cupid
Cupid
Pyrojuju47
Cupid
Level 122
God Stats
5W - 6L
1,390 SR
Queue Stats
53W - 39L
1,406 Elo+
Party 1
Odin
Odin
pap05
Odin
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 106L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkMakes
Tiamat
20
3 / 5 / 15
14,887
930
15,811
19,759
14,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Kaos20
Sun Wukong
20
8 / 6 / 14
15,765
985
20,833
30,723
35,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
YomK
Kukulkan
20
2 / 8 / 12
15,086
943
9,219
24,081
11,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
josegr8
Da Ji
20
6 / 8 / 12
15,852
991
10,859
24,696
13,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
zohark54
Chiron
20
12 / 5 / 15
17,797
1,112
30,110
26,200
11,251
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DUCHthc
Discordia
20
2 / 6 / 16
14,636
915
18,784
12,494
5,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Grimgolll
Tiamat
20
6 / 5 / 13
15,920
995
14,642
14,502
9,463
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 5 / 12
15,464
967
17,822
17,818
7,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
20
14 / 5 / 12
17,506
1,094
40,220
18,922
9,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
pap05
Odin
20
5 / 10 / 19
15,575
973
27,290
28,497
31,190
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
104
31
Kills
32
32
Deaths
31
68
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Discordia
DUCHthc
Discordia
2
6
16
1.67
L
Tiamat
DarkMakes
Tiamat
3
5
15
2.1
W
Tiamat
Grimgolll
Tiamat
6
5
13
2.5
W
5
5
12
2.2
L
Sun Wukong
Kaos20
Sun Wukong
8
6
14
2.5
W
Cupid
14
5
12
4
L
Kukulkan
YomK
Kukulkan
2
8
12
1
L
Da Ji
josegr8
Da Ji
6
8
12
1.5
W
Odin
pap05
Odin
5
10
19
1.45
L
Chiron
zohark54
Chiron
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,832
Damage
118,758
125,459
Taken
92,233
86,530
Mitigated
63,263
12,224
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DUCHthc
Discordia
18,784
208
0
13
12,494
5,591
0
1,263
11,104
49,531
0
L
Tiamat
DarkMakes
Tiamat
15,811
1,286
0
1,928
19,759
14,743
0
3,887
15,206
34,635
0
W
Tiamat
Grimgolll
Tiamat
14,642
791
0
2,541
14,502
9,463
0
2,307
11,885
32,744
0
W
17,822
11,949
0
5,129
17,818
7,121
0
4,756
12,194
0
75,954
L
Sun Wukong
Kaos20
Sun Wukong
20,833
1,662
0
4,743
30,723
35,958
0
8,482
21,100
0
35,717
W
Cupid
40,220
29,904
381
5,659
18,922
9,898
0
4,103
14,511
0
65,897
L
Kukulkan
YomK
Kukulkan
9,219
405
0
1,263
24,081
11,330
0
4,986
18,725
57,918
0
L
Da Ji
josegr8
Da Ji
10,859
1,453
0
0
24,696
13,248
0
5,585
18,747
0
32,861
W
Odin
pap05
Odin
27,290
2,981
0
1,684
28,497
31,190
0
11,354
16,278
1,386
37,330
L
Chiron
zohark54
Chiron
30,110
19,031
1,477
2,813
26,200
11,251
0
10,744
14,937
0
72,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,387
Gold Earned
79,101
337
Minions Killed
329
15
Camps Cleared
8
1,583,569
Distance Traveled
1,598,996
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,636
915
69
4
0
293,312
0
L
Tiamat
14,887
930
57
4
0
305,595
0
W
Tiamat
15,920
995
31
2
3
342,733
0
W
Neith
15,464
967
132
8
4
290,921
0
L
Sun Wukong
15,765
985
32
2
1
344,318
0
W
Cupid
17,506
1,094
63
4
1
335,246
0
L
Kukulkan
15,086
943
94
6
8
314,831
1
L
Da Ji
15,852
991
51
3
4
321,833
0
W
Odin
15,575
973
34
2
0
336,784
0
L
Chiron
17,797
1,112
103
6
2
296,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role