Player Matchup

Hou Yi
Hou Yi
Arthusq
Hou Yi
Level 26
God Stats
4W - 3L
1,219 SR
Queue Stats
170W - 58L
1,800 Elo+
Party 1
Cabrakan
Cabrakan
Blupox
Cabrakan
Level 159
God Stats
2W - 2L
1,863 SR
Queue Stats
253W - 162L
1,684 Elo+
Party 1
Arachne
Arachne
IIEv0II
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,826 Elo+
Party 1
Zeus
Zeus
Lorsay
Zeus
Level 43
God Stats
28W - 22L
1,481 SR
Queue Stats
600W - 604L
1,467 Elo+
Solo
King Arthur
King Arthur
Teiws59
King Arthur
Level 144
God Stats
8W - 5L
1,751 SR
Queue Stats
155W - 117L
1,590 Elo+
Party 1
Team Averages
Level 79
1,563 SR
1,673 Elo+

VS

Team Averages
Level 58
1,504 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
AmarIcan55
Cu Chulainn
Level 19
God Stats
19W - 14L
1,697 SR
Queue Stats
77W - 65L
1,572 Elo+
Party 2
Artemis
Artemis
HorvenSwordhand
Artemis
Level 57
God Stats
12W - 8L
1,296 SR
Queue Stats
265W - 236L
1,563 Elo+
Party 3
Tiamat
Tiamat
NawYeDidnaePal
Tiamat
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 42L
1,424 Elo+
Solo
Sobek
Sobek
SavannaCos
Sobek
Level 25
God Stats
2W - 4L
1,330 SR
Queue Stats
214W - 177L
1,561 Elo+
Party 3
Set
Set
WashingtxnDC
Set
Level 62
God Stats
1W - 1L
1,697 SR
Queue Stats
56W - 50L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arthusq
Hou Yi
16
8 / 2 / 4
10,291
686
9,286
14,362
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Blupox
Cabrakan
12
2 / 4 / 10
8,913
594
7,356
11,220
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
IIEv0II
Arachne
16
2 / 2 / 3
9,533
636
4,391
13,708
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Lorsay
Zeus
15
11 / 0 / 1
9,704
647
8,660
8,356
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Teiws59
King Arthur
17
0 / 0 / 4
10,205
680
5,467
10,157
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AmarIcan55
Cu Chulainn
11
1 / 5 / 4
6,685
446
8,703
16,695
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 2 / 0
4,637
309
1,311
1,851
344
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

11
2 / 4 / 4
7,047
470
5,253
7,534
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
5
1 / 4 / 1
5,425
362
940
5,448
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 8 / 2
6,748
450
5,476
11,440
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
7
8
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AmarIcan55
Cu Chulainn
1
5
4
0.6
W
Hou Yi
Arthusq
Hou Yi
8
2
4
5
W
Cabrakan
Blupox
Cabrakan
2
4
10
1.75
L
0
2
0
0
W
Arachne
IIEv0II
Arachne
2
2
3
1.75
W
Zeus
Lorsay
Zeus
11
0
1
11.5
L
2
4
4
1
L
Sobek
1
4
1
0.38
W
King Arthur
Teiws59
King Arthur
0
0
4
2
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,160
Damage
21,683
57,803
Taken
42,968
31,187
Mitigated
20,986
26,416
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AmarIcan55
Cu Chulainn
8,703
2,388
0
4,551
16,695
10,764
0
3,741
12,365
2,892
33,612
W
Hou Yi
Arthusq
Hou Yi
9,286
5,497
0
9,818
14,362
5,215
3,620
2,005
12,257
0
66,366
W
Cabrakan
Blupox
Cabrakan
7,356
1,142
0
2,323
11,220
9,761
58
2,240
8,860
26,738
0
L
1,311
1,046
0
563
1,851
344
0
357
1,494
0
5,731
W
Arachne
IIEv0II
Arachne
4,391
2,952
0
5,579
13,708
5,421
0
2,277
11,381
0
83,852
W
Zeus
Lorsay
Zeus
8,660
1,432
86
3,931
8,356
2,875
1,841
2,825
5,481
44,411
0
L
5,253
620
0
1,399
7,534
3,708
0
3,891
3,618
32,018
0
L
Sobek
940
214
0
1,382
5,448
2,287
0
2,529
2,919
5,531
0
W
King Arthur
Teiws59
King Arthur
5,467
483
0
4,679
10,157
7,915
54
1,174
8,517
0
65,917
L
5,476
1,915
0
1,818
11,440
3,883
205
5,498
5,942
0
22,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
30,542
498
Minions Killed
196
0
Camps Cleared
0
1,505,783
Distance Traveled
1,005,004
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,685
446
65
4
0
254,059
1
W
Hou Yi
10,291
686
96
6
0
249,778
1
W
Cabrakan
8,913
594
39
3
0
294,271
1
L
Artemis
4,637
309
11
1
0
45,367
0
W
Arachne
9,533
636
122
8
0
347,273
0
W
Zeus
9,704
647
83
6
0
282,758
5
L
Tiamat
7,047
470
64
4
0
297,890
3
L
Sobek
5,425
362
6
0
0
177,411
2
W
King Arthur
10,205
680
158
11
0
331,703
3
L
Set
6,748
450
50
3
0
230,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role