Player Matchup

Neith
Neith
LoOn3yRoeNeY
Neith
Level 28
God Stats
14W - 18L
1,465 SR
Queue Stats
110W - 132L
1,393 Elo+
Solo
Arachne
Arachne
Sauvage029038
Arachne
Level 25
God Stats
0W - 3L
1,714 SR
Queue Stats
19W - 21L
1,440 Elo+
Solo
Kukulkan
Kukulkan
SimGIFT
Kukulkan
Level 28
God Stats
3W - 4L
1,663 SR
Queue Stats
164W - 166L
1,481 Elo+
Solo
Terra
Terra
TheJBAdventureth
Terra
Level 27
God Stats
11W - 4L
1,933 SR
Queue Stats
59W - 54L
1,468 Elo+
Solo
Hachiman
Hachiman
legendsNEV3Rdie
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 22
1,655 SR
1,457 Elo+

VS

Team Averages
Level 18
1,547 SR
1,457 Elo+
Guan Yu
Guan Yu
B0bisgreat
Guan Yu
Level 25
God Stats
27W - 14L
1,586 SR
Queue Stats
302W - 301L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
CertainReece101
Erlang Shen
Level 25
God Stats
15W - 13L
1,458 SR
Queue Stats
112W - 91L
1,438 Elo+
Solo
Scylla
Scylla
DZXT3874
Scylla
Level 8
God Stats
2W - 0L
1,690 SR
Queue Stats
17W - 14L
1,646 Elo+
Solo
Cerberus
Cerberus
chukinhio
Cerberus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,412 Elo+
Party 1
Mulan
Mulan
nitadu
Mulan
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 34L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
8,276
376
12,405
18,191
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
12
1 / 12 / 0
8,443
384
9,895
20,391
6,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SimGIFT
Kukulkan
15
1 / 4 / 0
9,257
421
17,858
13,578
3,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 0
9,021
410
7,539
21,624
9,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
9
0 / 14 / 2
6,959
316
5,873
19,031
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B0bisgreat
Guan Yu
19
5 / 1 / 8
11,588
527
10,830
19,010
20,914
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
CertainReece101
Erlang Shen
19
8 / 1 / 10
11,509
523
11,239
19,076
9,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
DZXT3874
Scylla
17
10 / 0 / 9
11,342
516
27,548
9,545
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
chukinhio
Cerberus
16
4 / 2 / 19
11,023
501
10,124
16,544
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
nitadu
Mulan
16
14 / 1 / 8
10,799
491
15,114
17,896
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
95
5
Kills
41
41
Deaths
5
3
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
B0bisgreat
Guan Yu
5
1
8
9
W
Erlang Shen
CertainReece101
Erlang Shen
8
1
10
13
W
Scylla
DZXT3874
Scylla
10
0
9
14.5
L
2
8
1
0.31
L
Arachne
1
12
0
0.08
L
Kukulkan
SimGIFT
Kukulkan
1
4
0
0.25
L
1
3
0
0.33
W
Cerberus
chukinhio
Cerberus
4
2
19
6.75
L
Hachiman
0
14
2
0.07
W
Mulan
nitadu
Mulan
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,570
Damage
74,855
92,815
Taken
82,071
30,093
Mitigated
65,093
25,746
Healing
36,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
B0bisgreat
Guan Yu
10,830
570
4,186
9,638
19,010
20,914
0
10,204
8,806
0
72,877
W
Erlang Shen
CertainReece101
Erlang Shen
11,239
4,707
1,448
9,164
19,076
9,638
1,653
7,117
11,959
0
70,724
W
Scylla
DZXT3874
Scylla
27,548
2,498
0
1,922
9,545
3,357
1,045
2,396
7,149
77,096
0
L
12,405
6,986
0
5,271
18,191
5,434
428
6,601
11,164
0
40,601
L
Arachne
9,895
7,817
1,420
3,571
20,391
6,518
147
7,830
12,266
0
52,062
L
Kukulkan
SimGIFT
Kukulkan
17,858
2,186
0
1,805
13,578
3,975
519
6,099
7,280
65,799
0
L
7,539
868
4,196
6,857
21,624
9,492
116
8,585
12,540
37,660
0
W
Cerberus
chukinhio
Cerberus
10,124
1,323
0
4,569
16,544
16,274
1,453
2,049
14,495
50,155
0
L
Hachiman
5,873
4,113
0
2,626
19,031
4,674
126
7,451
11,241
0
18,451
W
Mulan
nitadu
Mulan
15,114
4,516
406
5,053
17,896
14,910
1,792
3,631
14,265
0
43,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,956
Gold Earned
56,261
343
Minions Killed
514
0
Camps Cleared
0
1,761,439
Distance Traveled
2,101,042
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,588
527
136
6
0
450,649
8
W
Erlang Shen
11,509
523
119
5
0
456,752
4
W
Scylla
11,342
516
123
6
0
368,182
1
L
Neith
8,276
376
57
3
0
324,117
4
L
Arachne
8,443
384
89
4
0
389,096
0
L
Kukulkan
9,257
421
103
5
0
351,558
0
L
Terra
9,021
410
71
3
0
395,218
6
W
Cerberus
11,023
501
80
4
0
399,515
1
L
Hachiman
6,959
316
23
1
0
301,450
1
W
Mulan
10,799
491
56
3
0
425,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role