Player Matchup

Tiamat
Tiamat
MarcM2001
Tiamat
Level 81
God Stats
6W - 5L
1,723 SR
Queue Stats
167W - 142L
1,519 Elo+
Party 2
Anhur
Anhur
Tury_David7
Anhur
Level 80
God Stats
7W - 5L
1,454 SR
Queue Stats
56W - 49L
1,539 Elo+
Party 2
Achilles
Achilles
X0LEONIDAS0XX
Achilles
Level 109
God Stats
16W - 5L
1,722 SR
Queue Stats
36W - 22L
1,609 Elo+
Party 2
Ao Kuang
Ao Kuang
d13guito04
Ao Kuang
Level 37
God Stats
8W - 7L
1,565 SR
Queue Stats
158W - 164L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
eltabletas19
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,525 Elo+
Party 2
Team Averages
Level 65
1,593 SR
1,547 Elo+

VS

Team Averages
Level 53
1,475 SR
1,402 Elo+
Nemesis
Nemesis
Chezla3917
Nemesis
Level 108
God Stats
0W - 2L
1,245 SR
Queue Stats
24W - 26L
1,483 Elo+
Party 1
Hachiman
Hachiman
FatalFitton
Hachiman
Level 41
God Stats
3W - 6L
1,621 SR
Queue Stats
52W - 68L
1,412 Elo+
Party 1
Sobek
Sobek
SUSPECT1115
Sobek
Level 57
God Stats
1W - 6L
1,437 SR
Queue Stats
13W - 32L
1,380 Elo+
Party 1
Ra
Ra
vLynx8983
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
wrxcked97
Sun Wukong
Level 43
God Stats
8W - 12L
1,570 SR
Queue Stats
202W - 208L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MarcM2001
Tiamat
19
9 / 4 / 1
12,671
551
19,974
17,323
14,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 3 / 6
11,470
499
16,152
18,762
8,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
X0LEONIDAS0XX
Achilles
20
3 / 4 / 2
12,974
564
11,173
17,009
11,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
d13guito04
Ao Kuang
19
8 / 3 / 5
13,913
605
14,321
21,922
9,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
eltabletas19
Sylvanus
17
0 / 2 / 12
11,357
494
14,263
15,384
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chezla3917
Nemesis
17
4 / 5 / 4
10,621
462
10,326
18,326
8,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
FatalFitton
Hachiman
17
7 / 4 / 2
10,402
452
14,837
16,326
5,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 9
9,315
405
6,392
24,279
20,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 9 / 4
9,299
404
6,465
13,925
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
wrxcked97
Sun Wukong
18
4 / 5 / 1
11,623
505
18,890
24,268
20,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
26
Kills
15
16
Deaths
26
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chezla3917
Nemesis
4
5
4
1.2
L
Hachiman
FatalFitton
Hachiman
7
4
2
2
W
Tiamat
MarcM2001
Tiamat
9
4
1
2.38
L
0
3
9
1.5
W
6
3
6
3
W
Achilles
X0LEONIDAS0XX
Achilles
3
4
2
1
W
Ao Kuang
d13guito04
Ao Kuang
8
3
5
3.5
W
Sylvanus
eltabletas19
Sylvanus
0
2
12
3
L
0
9
4
0.22
L
Sun Wukong
wrxcked97
Sun Wukong
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,883
Damage
56,910
90,400
Taken
97,124
58,213
Mitigated
59,006
41,099
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chezla3917
Nemesis
10,326
5,571
0
929
18,326
8,358
0
9,565
8,761
0
90,197
L
Hachiman
FatalFitton
Hachiman
14,837
8,181
0
2,824
16,326
5,302
0
7,200
9,126
0
49,817
W
Tiamat
MarcM2001
Tiamat
19,974
1,098
122
4,791
17,323
14,407
678
3,525
13,763
88,630
0
L
6,392
523
978
5,679
24,279
20,137
0
13,175
11,104
25,581
0
W
16,152
7,757
0
5,198
18,762
8,147
2,248
3,320
15,417
0
78,588
W
Achilles
X0LEONIDAS0XX
Achilles
11,173
6,824
0
7,755
17,009
11,901
3,816
187
16,147
0
89,769
W
Ao Kuang
d13guito04
Ao Kuang
14,321
3,039
151
6,307
21,922
9,181
0
2,507
19,265
80,501
0
W
Sylvanus
eltabletas19
Sylvanus
14,263
3,402
7,520
9,255
15,384
14,577
1,693
3,318
12,041
44,318
0
L
6,465
1,148
829
1,126
13,925
4,642
850
10,734
3,191
43,427
0
L
Sun Wukong
wrxcked97
Sun Wukong
18,890
6,739
0
10,058
24,268
20,567
485
7,884
16,384
0
88,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
51,260
574
Minions Killed
480
0
Camps Cleared
0
1,987,245
Distance Traveled
2,042,477
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,621
462
130
6
0
402,971
0
L
Hachiman
10,402
452
77
3
0
387,586
5
W
Tiamat
12,671
551
137
6
0
421,172
0
L
Sobek
9,315
405
33
1
0
455,915
8
W
Anhur
11,470
499
123
5
0
354,626
4
W
Achilles
12,974
564
166
7
0
395,054
3
W
Ao Kuang
13,913
605
97
4
0
446,096
3
W
Sylvanus
11,357
494
51
2
0
370,297
8
L
Ra
9,299
404
90
4
0
393,432
0
L
Sun Wukong
11,623
505
150
7
0
402,573
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role