Player Matchup

Raijin
Raijin
JONPArtner
Raijin
Level 91
God Stats
8W - 7L
1,788 SR
Queue Stats
129W - 112L
1,516 Elo+
Party 1
Izanami
Izanami
JarriDixtroy
Izanami
Level 58
God Stats
23W - 22L
1,280 SR
Queue Stats
61W - 82L
1,474 Elo+
Party 1
Tiamat
Tiamat
LordVeli
Tiamat
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 72L
1,397 Elo+
Solo
Ymir
Ymir
galartz23
Ymir
Level 106
God Stats
4W - 7L
1,380 SR
Queue Stats
104W - 96L
1,498 Elo+
Party 1
Hercules
Hercules
thepaboloshow
Hercules
Level 86
God Stats
22W - 25L
1,543 SR
Queue Stats
118W - 108L
1,517 Elo+
Party 1
Team Averages
Level 89
1,498 SR
1,481 Elo+

VS

Team Averages
Level 100
1,479 SR
1,464 Elo+
Bacchus
Bacchus
Deborah756
Bacchus
Level 46
God Stats
0W - 1L
1,894 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MuffinBites
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Physix
Danzaburou
Level 100
God Stats
66W - 98L
1,461 SR
Queue Stats
228W - 344L
1,472 Elo+
Solo
Chang'e
Chang'e
Samjuju
Chang'e
Level 149
God Stats
6W - 6L
1,119 SR
Queue Stats
443W - 480L
1,407 Elo+
Solo
Thanatos
Thanatos
ShadowBlade01
Thanatos
Level 136
God Stats
43W - 64L
1,422 SR
Queue Stats
394W - 420L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JONPArtner
Raijin
14
5 / 3 / 4
8,806
518
7,734
7,058
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JarriDixtroy
Izanami
15
10 / 3 / 2
9,688
570
10,975
10,353
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
LordVeli
Tiamat
15
3 / 1 / 4
8,453
497
5,265
8,601
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 3 / 9
8,332
490
5,694
11,838
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
thepaboloshow
Hercules
15
1 / 0 / 0
8,796
517
6,276
10,796
8,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deborah756
Bacchus
9
1 / 8 / 2
6,569
386
2,545
14,683
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
MuffinBites
Sun Wukong
14
0 / 1 / 2
8,030
472
3,682
12,620
5,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Physix
Danzaburou
14
2 / 6 / 3
8,823
519
6,937
13,708
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Samjuju
Chang'e
13
2 / 2 / 3
7,521
442
6,777
9,710
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ShadowBlade01
Thanatos
12
5 / 3 / 2
7,771
457
6,382
10,670
3,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
20
Kills
10
10
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Deborah756
Bacchus
1
8
2
0.25
W
Raijin
JONPArtner
Raijin
5
3
4
2.33
W
Izanami
JarriDixtroy
Izanami
10
3
2
3.67
W
Tiamat
LordVeli
Tiamat
3
1
4
5
L
Sun Wukong
MuffinBites
Sun Wukong
0
1
2
1
L
Danzaburou
Physix
Danzaburou
2
6
3
0.58
L
Chang'e
Samjuju
Chang'e
2
2
3
1.75
L
Thanatos
ShadowBlade01
Thanatos
5
3
2
2
W
Ymir
1
3
9
1.83
W
Hercules
thepaboloshow
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
26,323
48,646
Taken
61,391
30,364
Mitigated
25,379
15,008
Healing
21,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Deborah756
Bacchus
2,545
356
0
1,921
14,683
7,801
0
4,063
10,620
20,281
0
W
Raijin
JONPArtner
Raijin
7,734
495
0
734
7,058
2,499
0
1,652
5,406
53,816
0
W
Izanami
JarriDixtroy
Izanami
10,975
6,815
0
3,467
10,353
4,896
504
891
9,462
0
72,123
W
Tiamat
LordVeli
Tiamat
5,265
679
0
5,139
8,601
5,715
30
1,808
6,793
50,233
0
L
Sun Wukong
MuffinBites
Sun Wukong
3,682
574
0
2,620
12,620
5,886
0
2,504
10,116
0
47,561
L
Danzaburou
Physix
Danzaburou
6,937
2,613
297
3,213
13,708
4,875
0
1,889
11,819
0
55,698
L
Chang'e
Samjuju
Chang'e
6,777
326
1,548
4,449
9,710
3,279
0
5,473
4,237
42,051
0
L
Thanatos
ShadowBlade01
Thanatos
6,382
2,050
0
7,529
10,670
3,538
0
4,902
5,768
0
36,784
W
Ymir
5,694
949
0
1,682
11,838
9,161
34
3,615
8,223
25,727
0
W
Hercules
thepaboloshow
Hercules
6,276
1,662
0
3,986
10,796
8,093
322
1,356
9,440
138
51,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
38,714
449
Minions Killed
356
0
Camps Cleared
0
1,663,909
Distance Traveled
1,513,524
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,569
386
33
2
0
254,034
3
W
Raijin
8,806
518
96
6
0
321,571
6
W
Izanami
9,688
570
112
7
0
319,481
0
W
Tiamat
8,453
497
84
5
0
339,464
1
L
Sun Wukong
8,030
472
84
5
0
319,787
5
L
Danzaburou
8,823
519
97
6
0
267,542
1
L
Chang'e
7,521
442
82
5
0
324,214
8
L
Thanatos
7,771
457
60
4
0
347,947
1
W
Ymir
8,332
490
37
2
0
323,728
8
W
Hercules
8,796
517
120
7
0
359,665
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role