Player Matchup

Tiamat
Tiamat
Bazik07
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 485L
1,500 Elo+
Solo
Awilix
Awilix
Kaedeggle
Awilix
Level 19
God Stats
1W - 1L
1,288 SR
Queue Stats
67W - 64L
1,491 Elo+
Solo
Discordia
Discordia
Majoke67
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,544 Elo+
Party 1
Artemis
Artemis
MrKipiK
Artemis
Level 3
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 5L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
XelaRy
Jormungandr
Level 7
God Stats
3W - 4L
1,746 SR
Queue Stats
7W - 8L
1,592 Elo+
Solo
Team Averages
Level 12
1,470 SR
1,518 Elo+

VS

Team Averages
Level 25
1,522 SR
1,562 Elo+
Ares
Ares
PeeweeThree
Ares
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 100L
1,591 Elo+
Party 2
Rama
Rama
Skeamer
Rama
Level 27
God Stats
13W - 9L
1,597 SR
Queue Stats
29W - 25L
1,554 Elo+
Solo
Nemesis
Nemesis
Trollcasio
Nemesis
Level 26
God Stats
2W - 0L
1,719 SR
Queue Stats
26W - 19L
1,594 Elo+
Party 3
Bellona
Bellona
bhaggomm
Bellona
Level 24
God Stats
5W - 9L
1,295 SR
Queue Stats
152W - 145L
1,601 Elo+
Party 2
Discordia
Discordia
schezerade
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 70L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bazik07
Tiamat
14
1 / 7 / 3
8,056
448
6,088
10,314
6,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Kaedeggle
Awilix
12
2 / 7 / 3
7,474
415
5,700
15,008
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Majoke67
Discordia
14
8 / 7 / 2
9,010
501
8,942
11,456
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MrKipiK
Artemis
13
0 / 8 / 1
7,403
411
1,944
9,822
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
XelaRy
Jormungandr
13
3 / 6 / 5
9,199
511
6,113
14,669
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
9,614
534
3,063
9,070
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Skeamer
Rama
17
7 / 0 / 2
10,674
593
7,018
6,899
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Trollcasio
Nemesis
18
12 / 4 / 7
11,799
656
17,848
17,845
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
bhaggomm
Bellona
19
12 / 1 / 4
12,003
667
16,260
9,202
9,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
schezerade
Discordia
13
1 / 7 / 6
8,832
491
3,300
7,824
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
14
Kills
34
35
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bazik07
Tiamat
1
7
3
0.36
L
Awilix
Kaedeggle
Awilix
2
7
3
0.5
L
Discordia
Majoke67
Discordia
8
7
2
1.29
L
Artemis
MrKipiK
Artemis
0
8
1
0.06
W
2
2
8
3
W
Rama
Skeamer
Rama
7
0
2
8
W
Nemesis
Trollcasio
Nemesis
12
4
7
3.88
L
Jormungandr
XelaRy
Jormungandr
3
6
5
0.92
W
Bellona
bhaggomm
Bellona
12
1
4
14
W
Discordia
schezerade
Discordia
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
47,489
61,269
Taken
50,840
29,273
Mitigated
27,601
7,714
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bazik07
Tiamat
6,088
1,216
0
1,932
10,314
6,283
0
1,808
8,504
41,949
0
L
Awilix
Kaedeggle
Awilix
5,700
2,308
0
2,126
15,008
4,240
0
1,323
13,617
0
35,901
L
Discordia
Majoke67
Discordia
8,942
1,080
0
1,880
11,456
2,677
920
1,713
9,449
41,221
0
L
Artemis
MrKipiK
Artemis
1,944
985
0
1,200
9,822
3,108
583
0
9,822
0
24,674
W
3,063
118
0
3,072
9,070
5,249
695
3,297
5,769
19,265
0
W
Rama
Skeamer
Rama
7,018
5,353
0
3,873
6,899
2,608
1,729
2,242
4,617
0
68,674
W
Nemesis
Trollcasio
Nemesis
17,848
9,133
0
7,884
17,845
7,877
2,389
7,943
9,644
0
90,971
L
Jormungandr
XelaRy
Jormungandr
6,113
901
0
576
14,669
12,965
186
1,592
12,917
30,023
0
W
Bellona
bhaggomm
Bellona
16,260
3,508
0
3,166
9,202
9,384
3,224
2,179
7,014
683
73,126
W
Discordia
schezerade
Discordia
3,300
30
0
470
7,824
2,483
912
4,809
2,653
30,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
52,922
319
Minions Killed
494
0
Camps Cleared
0
1,416,317
Distance Traveled
1,666,440
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,056
448
71
4
0
313,408
0
L
Awilix
7,474
415
68
4
0
324,192
0
L
Discordia
9,010
501
78
4
0
249,565
4
L
Artemis
7,403
411
55
3
0
249,399
0
W
Ares
9,614
534
34
2
0
308,880
1
W
Rama
10,674
593
124
7
0
317,378
6
W
Nemesis
11,799
656
113
6
0
382,968
2
L
Jormungandr
9,199
511
47
3
0
279,753
1
W
Bellona
12,003
667
149
8
0
366,683
0
W
Discordia
8,832
491
74
4
0
290,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role