Player Matchup

Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
DE BLOB 007
Chang'e
Level 104
God Stats
13W - 10L
1,577 SR
Queue Stats
359W - 327L
1,532 Elo+
Solo
Cthulhu
Cthulhu
MaternalManager
Cthulhu
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
483W - 448L
1,541 Elo+
Party 2
Tiamat
Tiamat
XxVotedChairxXx
Tiamat
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 135L
1,556 Elo+
Party 2
Erlang Shen
Erlang Shen
nunezperezbenjam
Erlang Shen
Level 108
God Stats
2W - 4L
1,741 SR
Queue Stats
268W - 268L
1,504 Elo+
Party 3
Team Averages
Level 108
1,564 SR
1,527 Elo+

VS

Team Averages
Level 94
1,558 SR
1,503 Elo+
Ymir
Ymir
Schmevy
Ymir
Level 86
God Stats
286W - 192L
1,655 SR
Queue Stats
469W - 427L
1,533 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SlumberingDeath
Cu Chulainn
Level 106
God Stats
8W - 10L
1,632 SR
Queue Stats
49W - 47L
1,507 Elo+
Party 1
Arachne
Arachne
SuitaMan98
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,485 Elo+
Party 1
Tiamat
Tiamat
TiltedHydra
Tiamat
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 89L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
atune222
Jing Wei
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
350W - 308L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 5 / 1
6,643
415
4,934
10,058
2,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DE BLOB 007
Chang'e
14
0 / 0 / 0
7,065
442
4,204
8,721
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,746
422
8,894
12,525
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 4 / 1
7,618
476
7,638
9,462
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
nunezperezbenjam
Erlang Shen
13
4 / 4 / 0
7,763
485
9,796
12,911
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Schmevy
Ymir
13
5 / 1 / 6
8,578
536
7,652
14,366
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SlumberingDeath
Cu Chulainn
15
0 / 2 / 0
8,414
526
6,381
8,200
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
SuitaMan98
Arachne
12
1 / 2 / 1
7,344
459
1,975
11,169
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
6 / 1 / 2
9,258
579
8,925
9,572
6,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
atune222
Jing Wei
15
4 / 0 / 4
8,846
553
12,916
10,354
3,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
16
16
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
1
0.1
L
Chang'e
DE BLOB 007
Chang'e
0
0
0
0
L
1
3
1
0.5
W
Ymir
Schmevy
Ymir
5
1
6
8
W
Cu Chulainn
SlumberingDeath
Cu Chulainn
0
2
0
0
W
Arachne
SuitaMan98
Arachne
1
2
1
0.75
W
Tiamat
6
1
2
7
L
1
4
1
0.38
W
Jing Wei
atune222
Jing Wei
4
0
4
6
L
Erlang Shen
nunezperezbenjam
Erlang Shen
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
37,849
53,677
Taken
53,661
28,419
Mitigated
33,518
16,764
Healing
25,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,934
4,545
0
3,481
10,058
2,808
0
1,945
8,113
0
38,670
L
Chang'e
DE BLOB 007
Chang'e
4,204
321
292
6,269
8,721
5,303
0
0
8,196
41,420
0
L
8,894
867
183
1,996
12,525
6,744
0
4,311
8,099
29,937
0
W
Ymir
Schmevy
Ymir
7,652
2,291
344
4,259
14,366
12,232
117
7,025
7,204
33,231
0
W
Cu Chulainn
SlumberingDeath
Cu Chulainn
6,381
765
0
3,096
8,200
6,516
488
3,519
4,681
0
52,597
W
Arachne
SuitaMan98
Arachne
1,975
1,589
0
6,651
11,169
4,841
0
2,064
9,063
0
41,390
W
Tiamat
8,925
1,005
0
4,807
9,572
6,379
6
5,319
3,949
48,857
0
L
7,638
1,635
0
2,744
9,462
5,555
95
5,642
3,566
45,014
0
W
Jing Wei
atune222
Jing Wei
12,916
9,949
390
6,286
10,354
3,550
1,169
2,326
8,028
0
63,483
L
Erlang Shen
nunezperezbenjam
Erlang Shen
9,796
4,502
0
1,799
12,911
8,009
52
4,145
8,559
0
57,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
42,440
427
Minions Killed
461
0
Camps Cleared
0
1,404,284
Distance Traveled
1,413,773
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,643
415
82
5
0
263,117
4
L
Chang'e
7,065
442
95
6
0
248,601
4
L
Cthulhu
6,746
422
59
4
0
317,643
1
W
Ymir
8,578
536
39
2
0
289,929
4
W
Cu Chulainn
8,414
526
105
7
0
256,361
2
W
Arachne
7,344
459
76
5
0
292,799
6
W
Tiamat
9,258
579
133
8
0
301,293
4
L
Tiamat
7,618
476
94
6
0
271,063
1
W
Jing Wei
8,846
553
108
7
0
273,391
1
L
Erlang Shen
7,763
485
97
6
0
303,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role