Player Matchup

Jing Wei
Jing Wei
KickoSilver
Jing Wei
Level 23
God Stats
26W - 41L
1,441 SR
Queue Stats
89W - 110L
1,273 Elo+
Party 2
Mulan
Mulan
Kousomi
Mulan
Level 17
God Stats
2W - 1L
1,507 SR
Queue Stats
70W - 66L
1,504 Elo+
Party 2
Nemesis
Nemesis
Poukau
Nemesis
Level 104
God Stats
10W - 12L
1,480 SR
Queue Stats
99W - 87L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
SportyChief285
Nu Wa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,335 Elo+
Party 2
Tiamat
Tiamat
Sukuuna
Tiamat
Level 106
God Stats
28W - 24L
1,355 SR
Queue Stats
418W - 409L
1,494 Elo+
Party 2
Team Averages
Level 51
1,457 SR
1,422 Elo+

VS

Team Averages
Level 32
1,468 SR
1,393 Elo+
Cupid
Cupid
CrunkusCram
Cupid
Level 13
God Stats
2W - 2L
1,592 SR
Queue Stats
15W - 16L
1,414 Elo+
Party 1
Fenrir
Fenrir
DoctorFlahs11
Fenrir
Level 6
God Stats
7W - 5L
1,421 SR
Queue Stats
18W - 22L
1,374 Elo+
Party 1
Ymir
Ymir
Fangkiller505
Ymir
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 37L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
VapeLordBord
Cu Chulainn
Level 109
God Stats
3W - 3L
1,350 SR
Queue Stats
15W - 20L
1,361 Elo+
Party 1
Ra
Ra
Zaxpier
Ra
Level 30
God Stats
2W - 4L
1,479 SR
Queue Stats
11W - 13L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KickoSilver
Jing Wei
13
7 / 3 / 11
8,602
538
7,463
10,310
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Kousomi
Mulan
13
6 / 2 / 13
8,401
525
8,061
9,839
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Poukau
Nemesis
13
11 / 5 / 5
8,623
539
7,464
10,496
6,770
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 16
8,620
539
16,079
8,666
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Sukuuna
Tiamat
17
6 / 0 / 9
10,287
643
12,200
8,730
12,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 5
5,974
373
3,554
11,979
2,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 4
7,273
455
2,888
11,496
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 6 / 7
7,049
441
2,032
9,692
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
VapeLordBord
Cu Chulainn
14
7 / 4 / 5
9,015
563
13,002
14,759
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 7 / 5
7,590
474
7,263
14,549
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
33
Kills
12
13
Deaths
33
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
2
5
4
0.8
L
1
6
7
0.75
W
Jing Wei
KickoSilver
Jing Wei
7
3
11
4.17
W
Mulan
Kousomi
Mulan
6
2
13
6.25
W
Nemesis
Poukau
Nemesis
11
5
5
2.7
W
3
3
16
3.67
W
Tiamat
Sukuuna
Tiamat
6
0
9
10.5
L
Cu Chulainn
VapeLordBord
Cu Chulainn
7
4
5
2.38
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,267
Damage
28,739
48,041
Taken
62,475
33,821
Mitigated
28,216
16,080
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,554
1,809
103
1,115
11,979
2,941
218
3,653
8,066
0
15,505
L
2,888
582
0
1,213
11,496
3,797
60
5,261
6,165
0
30,360
L
2,032
366
0
501
9,692
4,798
0
3,109
6,369
11,138
0
W
Jing Wei
KickoSilver
Jing Wei
7,463
4,229
0
3,906
10,310
3,497
2,738
2,047
8,066
0
37,861
W
Mulan
Kousomi
Mulan
8,061
1,344
207
2,013
9,839
8,181
855
2,474
7,255
0
28,492
W
Nemesis
Poukau
Nemesis
7,464
2,427
0
2,020
10,496
6,770
0
2,978
7,336
0
34,816
W
16,079
2,710
0
2,407
8,666
2,764
1,690
3,681
4,751
62,709
0
W
Tiamat
Sukuuna
Tiamat
12,200
1,150
0
5,527
8,730
12,609
175
1,423
7,027
65,524
0
L
Cu Chulainn
VapeLordBord
Cu Chulainn
13,002
1,897
0
2,720
14,759
11,596
96
7,779
6,437
11,461
32,258
L
7,263
803
1,672
5,091
14,549
5,084
320
7,667
6,713
46,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
36,901
408
Minions Killed
248
0
Camps Cleared
0
1,474,081
Distance Traveled
1,342,125
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,974
373
31
2
0
283,346
2
L
Fenrir
7,273
455
52
3
0
293,300
2
L
Ymir
7,049
441
19
1
0
195,107
4
W
Jing Wei
8,602
538
66
4
0
235,611
3
W
Mulan
8,401
525
38
2
0
319,619
0
W
Nemesis
8,623
539
70
4
0
322,031
4
W
Nu Wa
8,620
539
100
6
0
285,571
0
W
Tiamat
10,287
643
134
8
0
311,249
6
L
Cu Chulainn
9,015
563
66
4
0
309,285
4
L
Ra
7,590
474
80
5
0
261,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role