Player Matchup

Zeus
Zeus
Lord_Infamous_98
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
SwordEMperor242
Chronos
Level 13
God Stats
1W - 4L
1,403 SR
Queue Stats
10W - 27L
1,436 Elo+
Solo
Rama
Rama
birdcaca
Rama
Level 21
God Stats
5W - 17L
1,326 SR
Queue Stats
450W - 441L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
mathiasva20
Ratatoskr
Level 24
God Stats
29W - 22L
1,770 SR
Queue Stats
480W - 512L
1,443 Elo+
Solo
Janus
Janus
x-imOP
Janus
Level 18
God Stats
2W - 8L
1,308 SR
Queue Stats
440W - 452L
1,462 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,456 Elo+

VS

Team Averages
Level 23
1,477 SR
1,431 Elo+
Chernobog
Chernobog
JeremiahWarrior
Chernobog
Level 8
God Stats
31W - 23L
1,403 SR
Queue Stats
34W - 36L
1,388 Elo+
Solo
Nemesis
Nemesis
SenseiZenyth
Nemesis
Level 28
God Stats
7W - 3L
1,729 SR
Queue Stats
43W - 45L
1,536 Elo+
Solo
Ymir
Ymir
leuboo
Ymir
Level 31
God Stats
9W - 9L
1,468 SR
Queue Stats
209W - 216L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
locomon10
Kukulkan
Level 19
God Stats
7W - 7L
1,283 SR
Queue Stats
8W - 9L
1,251 Elo+
Solo
Jing Wei
Jing Wei
pipegoat2
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 99L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
8,621
345
4,272
10,354
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 5
9,969
399
7,234
15,815
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
0 / 1 / 1
9,153
366
2,586
8,343
2,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
mathiasva20
Ratatoskr
19
4 / 5 / 5
12,210
488
18,023
20,128
16,079
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
x-imOP
Janus
19
9 / 5 / 2
12,492
500
14,410
13,709
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JeremiahWarrior
Chernobog
18
2 / 6 / 4
12,943
518
6,583
17,411
11,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
SenseiZenyth
Nemesis
20
9 / 2 / 5
13,934
557
12,853
14,214
9,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
leuboo
Ymir
18
2 / 1 / 9
11,930
477
4,675
15,994
13,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
locomon10
Kukulkan
18
6 / 5 / 5
13,089
524
10,899
12,183
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
pipegoat2
Jing Wei
20
6 / 1 / 2
13,276
531
7,956
12,297
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
15
Kills
25
26
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
JeremiahWarrior
Chernobog
2
6
4
0.67
L
1
9
3
0.28
W
Nemesis
SenseiZenyth
Nemesis
9
2
5
5.75
L
1
6
5
0.58
L
Rama
0
1
1
0.5
W
Ymir
leuboo
Ymir
2
1
9
6.5
W
Kukulkan
locomon10
Kukulkan
6
5
5
1.7
L
Ratatoskr
mathiasva20
Ratatoskr
4
5
5
1.3
W
Jing Wei
pipegoat2
Jing Wei
6
1
2
7
L
Janus
x-imOP
Janus
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,525
Damage
42,966
68,349
Taken
72,099
31,104
Mitigated
45,397
13,301
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
JeremiahWarrior
Chernobog
6,583
4,019
413
2,879
17,411
11,862
6,666
6,387
11,024
0
67,718
L
4,272
764
0
716
10,354
2,798
415
2,313
8,041
26,301
0
W
Nemesis
SenseiZenyth
Nemesis
12,853
5,009
0
2,616
14,214
9,646
1,950
6,081
8,133
0
95,571
L
7,234
2,319
0
3,457
15,815
5,020
176
5,406
10,409
41,656
0
L
Rama
2,586
1,278
402
1,979
8,343
2,575
0
1,615
6,728
0
47,572
W
Ymir
leuboo
Ymir
4,675
872
357
3,727
15,994
13,180
181
3,758
12,236
65,649
0
W
Kukulkan
locomon10
Kukulkan
10,899
657
0
506
12,183
5,323
1,733
5,274
6,909
62,119
0
L
Ratatoskr
mathiasva20
Ratatoskr
18,023
3,227
0
4,394
20,128
16,079
0
4,926
15,202
0
88,621
W
Jing Wei
pipegoat2
Jing Wei
7,956
7,333
0
3,812
12,297
5,386
3,544
4,416
7,881
0
92,471
L
Janus
x-imOP
Janus
14,410
1,408
174
2,179
13,709
4,632
320
1,314
12,395
68,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,445
Gold Earned
65,172
474
Minions Killed
621
0
Camps Cleared
0
2,069,734
Distance Traveled
2,186,174
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,943
518
124
5
0
394,476
3
L
Zeus
8,621
345
43
2
0
333,312
3
W
Nemesis
13,934
557
143
6
0
534,148
0
L
Chronos
9,969
399
70
3
0
397,044
0
L
Rama
9,153
366
99
4
0
387,394
5
W
Ymir
11,930
477
76
3
0
429,155
8
W
Kukulkan
13,089
524
117
5
0
377,291
2
L
Ratatoskr
12,210
488
137
5
0
510,614
0
W
Jing Wei
13,276
531
161
6
0
451,104
6
L
Janus
12,492
500
125
5
0
441,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role