Player Matchup

Tiamat
Tiamat
ChiakiSakura
Tiamat
Level 16
God Stats
5W - 2L
1,920 SR
Queue Stats
29W - 17L
1,672 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dubuckous
Tsukuyomi
Level 27
God Stats
4W - 4L
1,679 SR
Queue Stats
61W - 60L
1,469 Elo+
Party 1
Neith
Neith
Lilith0143
Neith
Level 5
God Stats
1W - 4L
1,678 SR
Queue Stats
4W - 8L
1,603 Elo+
Solo
Ymir
Ymir
blackblob12
Ymir
Level 4
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 2L
1,640 Elo+
Solo
Skadi
Skadi
sirhardscopes
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,503 Elo+
Party 1
Team Averages
Level 16
1,693 SR
1,577 Elo+

VS

Team Averages
Level 22
1,614 SR
1,496 Elo+
Izanami
Izanami
CationicEight9
Izanami
Level 17
God Stats
80W - 56L
1,500 SR
Queue Stats
290W - 291L
1,291 Elo+
Solo
Arachne
Arachne
Iloveyou3000
Arachne
Level 17
God Stats
10W - 6L
1,602 SR
Queue Stats
30W - 29L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
NPPI
Cu Chulainn
Level 18
God Stats
6W - 3L
1,696 SR
Queue Stats
25W - 22L
1,683 Elo+
Solo
Athena
Athena
cookie52002
Athena
Level 29
God Stats
6W - 7L
1,735 SR
Queue Stats
8W - 11L
1,629 Elo+
Solo
Sol
Sol
iHyperGaming
Sol
Level 28
God Stats
14W - 13L
1,537 SR
Queue Stats
86W - 88L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 5 / 0
8,914
686
9,608
9,281
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Dubuckous
Tsukuyomi
10
1 / 6 / 7
6,663
513
5,433
9,335
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
9
2 / 5 / 0
6,074
467
4,740
8,651
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 4
6,340
488
3,127
7,384
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 0
6,859
528
4,549
8,936
2,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,812
524
4,292
6,199
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Iloveyou3000
Arachne
12
2 / 5 / 4
7,211
555
3,335
9,917
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
NPPI
Cu Chulainn
15
12 / 1 / 2
9,006
693
12,050
10,833
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
9
2 / 1 / 7
6,612
509
3,204
7,657
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 3 / 6
6,986
537
5,667
8,765
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
12
Kills
25
27
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
Tiamat
7
5
0
1.4
L
Tsukuyomi
Dubuckous
Tsukuyomi
1
6
7
0.75
W
Arachne
Iloveyou3000
Arachne
2
5
4
0.8
L
Neith
2
5
0
0.4
W
Cu Chulainn
NPPI
Cu Chulainn
12
1
2
13
L
1
4
4
0.75
W
Athena
2
1
7
5.5
W
6
3
6
3
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
28,548
43,587
Taken
43,371
18,724
Mitigated
23,400
9,384
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,292
3,030
0
921
6,199
1,916
596
948
5,251
0
36,229
L
Tiamat
9,608
1,456
0
2,841
9,281
6,805
453
3,856
5,365
41,109
0
L
Tsukuyomi
Dubuckous
Tsukuyomi
5,433
1,728
393
2,831
9,335
3,213
0
1,569
7,666
0
31,155
W
Arachne
Iloveyou3000
Arachne
3,335
2,224
0
2,744
9,917
5,719
0
2,894
6,894
0
46,330
L
Neith
4,740
1,940
0
1,804
8,651
2,695
1,459
2,447
6,204
0
29,272
W
Cu Chulainn
NPPI
Cu Chulainn
12,050
1,668
0
4,486
10,833
8,904
717
1,602
9,173
8,092
46,538
L
3,127
630
0
308
7,384
3,442
0
1,958
5,376
17,649
0
W
Athena
3,204
792
0
1,232
7,657
4,169
266
1,713
5,868
9,760
0
W
5,667
1,765
0
4,255
8,765
2,692
0
4,957
3,450
28,943
0
L
4,549
2,302
0
1,207
8,936
2,569
996
620
7,991
0
35,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
36,627
294
Minions Killed
331
0
Camps Cleared
0
1,194,203
Distance Traveled
1,238,618
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,812
524
70
5
0
207,154
0
L
Tiamat
8,914
686
89
7
0
247,068
0
L
Tsukuyomi
6,663
513
53
4
0
259,738
0
W
Arachne
7,211
555
82
6
0
241,293
3
L
Neith
6,074
467
39
3
0
226,647
0
W
Cu Chulainn
9,006
693
103
8
0
238,800
0
L
Ymir
6,340
488
33
3
0
248,640
0
W
Athena
6,612
509
17
1
0
297,883
0
W
Sol
6,986
537
59
5
0
253,488
1
L
Skadi
6,859
528
80
6
0
212,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role