Player Matchup

Cthulhu
Cthulhu
ElohimDream
Cthulhu
Level 28
God Stats
3W - 7L
1,395 SR
Queue Stats
28W - 24L
1,415 Elo+
Solo
Danzaburou
Danzaburou
FrozenSugi
Danzaburou
Level 29
God Stats
5W - 8L
1,423 SR
Queue Stats
32W - 37L
1,314 Elo+
Solo
Tiamat
Tiamat
IGTHESHYT1
Tiamat
Level 27
God Stats
2W - 5L
1,633 SR
Queue Stats
32W - 22L
1,533 Elo+
Solo
Fenrir
Fenrir
SpaDe POP
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 48L
1,503 Elo+
Solo
Bellona
Bellona
nitsuB
Bellona
Level 26
God Stats
24W - 13L
1,882 SR
Queue Stats
81W - 95L
1,375 Elo+
Solo
Team Averages
Level 28
1,567 SR
1,428 Elo+

VS

Team Averages
Level 37
1,611 SR
1,421 Elo+
Janus
Janus
Angepro11
Janus
Level 13
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 65L
1,406 Elo+
Party 2
Achilles
Achilles
BBBurnone
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DSGxDarkStar
Danzaburou
Level 116
God Stats
16W - 10L
1,683 SR
Queue Stats
154W - 145L
1,545 Elo+
Party 1
Arachne
Arachne
blasmv
Arachne
Level 27
God Stats
18W - 8L
1,657 SR
Queue Stats
83W - 113L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
dsgxxdarkstar
Sylvanus
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 38L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElohimDream
Cthulhu
14
2 / 3 / 5
9,091
505
9,205
13,414
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
FrozenSugi
Danzaburou
14
1 / 6 / 3
8,655
481
7,553
12,985
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
IGTHESHYT1
Tiamat
16
7 / 0 / 1
9,979
554
10,322
4,555
5,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
SpaDe POP
Fenrir
13
1 / 4 / 3
8,156
453
4,507
13,230
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
nitsuB
Bellona
16
2 / 3 / 0
9,354
520
7,272
13,764
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Angepro11
Janus
13
1 / 4 / 1
8,090
449
2,561
7,151
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
BBBurnone
Achilles
16
3 / 1 / 0
9,286
516
9,200
11,586
10,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DSGxDarkStar
Danzaburou
16
6 / 4 / 2
10,144
564
13,211
16,246
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
blasmv
Arachne
13
3 / 5 / 2
8,577
477
5,059
12,296
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
dsgxxdarkstar
Sylvanus
13
2 / 0 / 6
7,978
443
3,964
12,471
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
13
Kills
15
16
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Angepro11
Janus
1
4
1
0.38
W
Achilles
BBBurnone
Achilles
3
1
0
3
W
Danzaburou
DSGxDarkStar
Danzaburou
6
4
2
1.75
L
Cthulhu
ElohimDream
Cthulhu
2
3
5
1.5
L
Danzaburou
FrozenSugi
Danzaburou
1
6
3
0.42
L
Tiamat
IGTHESHYT1
Tiamat
7
0
1
7.5
L
Fenrir
SpaDe POP
Fenrir
1
4
3
0.63
W
Arachne
blasmv
Arachne
3
5
2
0.8
W
Sylvanus
dsgxxdarkstar
Sylvanus
2
0
6
5
L
Bellona
nitsuB
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
33,995
57,948
Taken
59,750
31,385
Mitigated
31,730
19,026
Healing
22,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Angepro11
Janus
2,561
177
438
1,173
7,151
1,970
439
4,064
3,062
39,225
0
W
Achilles
BBBurnone
Achilles
9,200
2,600
0
3,000
11,586
10,527
0
1,153
9,883
7,582
46,168
W
Danzaburou
DSGxDarkStar
Danzaburou
13,211
5,568
0
6,858
16,246
6,027
715
4,810
11,436
0
81,762
L
Cthulhu
ElohimDream
Cthulhu
9,205
693
0
769
13,414
7,442
0
2,076
11,260
41,279
0
L
Danzaburou
FrozenSugi
Danzaburou
7,553
3,204
0
4,059
12,985
4,374
280
899
12,086
0
58,364
L
Tiamat
IGTHESHYT1
Tiamat
10,322
1,324
0
1,780
4,555
5,062
784
665
3,840
57,230
0
L
Fenrir
SpaDe POP
Fenrir
4,507
1,299
0
6,664
13,230
4,463
97
2,276
10,846
0
51,866
W
Arachne
blasmv
Arachne
5,059
3,846
183
3,673
12,296
4,152
0
3,594
8,652
0
47,843
W
Sylvanus
dsgxxdarkstar
Sylvanus
3,964
1,563
1,546
5,830
12,471
9,054
228
5,906
6,565
26,267
5,682
L
Bellona
nitsuB
Bellona
7,272
1,839
0
5,754
13,764
10,044
95
1,306
12,418
0
55,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
44,075
498
Minions Killed
432
0
Camps Cleared
0
1,667,746
Distance Traveled
1,601,550
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,090
449
75
4
0
332,072
5
W
Achilles
9,286
516
99
6
0
341,672
5
W
Danzaburou
10,144
564
120
7
0
273,408
3
L
Cthulhu
9,091
505
75
4
0
374,273
7
L
Danzaburou
8,655
481
103
6
0
301,978
1
L
Tiamat
9,979
554
106
6
0
373,515
0
L
Fenrir
8,156
453
93
5
0
303,289
0
W
Arachne
8,577
477
74
4
0
380,413
0
W
Sylvanus
7,978
443
64
4
0
273,985
2
L
Bellona
9,354
520
121
7
0
314,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role