Player Matchup

Da Ji
Da Ji
JungleOrTroII
Da Ji
Level 7
God Stats
2W - 4L
1,604 SR
Queue Stats
13W - 6L
1,828 Elo+
Solo
Tyr
Tyr
Sahhars
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,340 Elo+
Solo
Zeus
Zeus
Solanuit
Zeus
Level 22
God Stats
0W - 6L
1,177 SR
Queue Stats
74W - 81L
1,627 Elo+
Solo
Medusa
Medusa
bouboum557
Medusa
Level 9
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 3L
1,677 Elo+
Party 2
Ganesha
Ganesha
erbolocer1
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,677 Elo+
Party 2
Team Averages
Level 12
1,468 SR
1,630 Elo+

VS

Team Averages
Level 20
1,568 SR
1,595 Elo+
Neith
Neith
BauerOlaf
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 39L
1,781 Elo+
Solo
King Arthur
King Arthur
CrysherEndrek
King Arthur
Level 18
God Stats
11W - 15L
1,452 SR
Queue Stats
24W - 20L
1,544 Elo+
Solo
Ne Zha
Ne Zha
FruityJelly
Ne Zha
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,558 Elo+
Party 1
Anubis
Anubis
Salsichão
Anubis
Level 7
God Stats
5W - 0L
1,888 SR
Queue Stats
12W - 6L
1,590 Elo+
Party 1
Hel
Hel
フィオレ
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 0
5,975
664
4,811
6,735
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tyr
7
0 / 2 / 0
4,231
470
1,106
4,633
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Zeus
9
1 / 1 / 1
5,264
585
2,788
3,242
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bouboum557
Medusa
7
1 / 4 / 2
4,378
486
4,203
5,795
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ganesha
erbolocer1
Ganesha
7
0 / 3 / 3
4,613
513
2,415
5,472
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BauerOlaf
Neith
12
4 / 0 / 0
6,517
724
3,847
4,396
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
CrysherEndrek
King Arthur
9
4 / 3 / 3
5,406
601
6,197
7,533
3,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
9
1 / 1 / 3
5,182
576
1,531
6,179
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Salsichão
Anubis
9
1 / 3 / 0
5,346
594
1,712
3,877
1,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 5
5,087
565
3,259
4,258
983
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
12
12
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
BauerOlaf
Neith
4
0
0
4
W
King Arthur
CrysherEndrek
King Arthur
4
3
3
1.83
W
Ne Zha
1
1
3
2.5
L
6
2
0
3
L
Tyr
0
2
0
0
W
Anubis
Salsichão
Anubis
1
3
0
0.33
L
Zeus
1
1
1
1.5
L
Medusa
bouboum557
Medusa
1
4
2
0.5
L
Ganesha
erbolocer1
Ganesha
0
3
3
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,323
Damage
16,546
25,877
Taken
26,243
9,129
Mitigated
8,596
4,224
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BauerOlaf
Neith
3,847
2,182
0
1,873
4,396
1,378
552
0
4,321
0
38,565
W
King Arthur
CrysherEndrek
King Arthur
6,197
629
0
500
7,533
3,023
156
1,211
6,322
0
26,331
W
Ne Zha
1,531
654
0
3,790
6,179
1,680
0
770
5,359
0
24,882
L
4,811
1,351
0
496
6,735
2,147
0
904
5,831
0
27,698
L
Tyr
1,106
341
0
1,128
4,633
2,220
0
100
4,533
0
10,982
W
Anubis
Salsichão
Anubis
1,712
97
0
727
3,877
1,532
0
2,233
1,422
24,455
0
L
Zeus
2,788
603
0
668
3,242
621
0
1,346
1,896
21,050
0
L
Medusa
bouboum557
Medusa
4,203
1,626
0
1,428
5,795
1,752
63
1,368
4,427
0
18,351
L
Ganesha
erbolocer1
Ganesha
2,415
310
0
504
5,472
2,389
62
1,253
4,219
6,852
0
W
3,259
386
1,978
2,356
4,258
983
66
717
3,541
18,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
27,538
182
Minions Killed
296
0
Camps Cleared
0
811,673
Distance Traveled
881,086
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,517
724
77
9
0
165,303
3
W
King Arthur
5,406
601
53
6
0
176,260
1
W
Ne Zha
5,182
576
61
7
0
204,825
2
L
Da Ji
5,975
664
54
6
0
173,237
3
L
Tyr
4,231
470
27
3
0
144,029
0
W
Anubis
5,346
594
60
7
0
164,212
3
L
Zeus
5,264
585
60
7
0
163,963
4
L
Medusa
4,378
486
38
4
0
151,181
0
L
Ganesha
4,613
513
3
0
0
179,263
1
W
Hel
5,087
565
45
5
0
170,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role