Player Matchup

Bellona
Bellona
Korgbot
Bellona
Level 23
God Stats
7W - 8L
1,213 SR
Queue Stats
80W - 84L
1,479 Elo+
Solo
Tiamat
Tiamat
SGTFIG02
Tiamat
Level 18
God Stats
1W - 3L
1,147 SR
Queue Stats
22W - 24L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
imfg_05
Ah Puch
Level 37
God Stats
16W - 14L
1,274 SR
Queue Stats
65W - 60L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
sebas2001YT
Kuzenbo
Level 29
God Stats
4W - 2L
1,715 SR
Queue Stats
9W - 9L
1,648 Elo+
Party 1
Neith
Neith
triplexstega
Neith
Level 5
God Stats
7W - 5L
1,473 SR
Queue Stats
7W - 6L
1,648 Elo+
Party 1
Team Averages
Level 22
1,365 SR
1,539 Elo+

VS

Team Averages
Level 24
1,536 SR
1,517 Elo+
Janus
Janus
AbstractOwl
Janus
Level 28
God Stats
1W - 2L
1,724 SR
Queue Stats
44W - 31L
1,543 Elo+
Solo
Achilles
Achilles
BillNyeDaEuroSpy
Achilles
Level 26
God Stats
7W - 9L
1,330 SR
Queue Stats
138W - 168L
1,445 Elo+
Solo
Pele
Pele
FlyinLionV
Pele
Level 29
God Stats
0W - 1L
1,145 SR
Queue Stats
56W - 53L
1,521 Elo+
Solo
Yemoja
Yemoja
Kalanth
Yemoja
Level 8
God Stats
0W - 1L
1,858 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Apollo
Apollo
paltajose
Apollo
Level 29
God Stats
7W - 6L
1,626 SR
Queue Stats
53W - 38L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Korgbot
Bellona
15
3 / 1 / 2
9,069
567
11,089
10,647
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SGTFIG02
Tiamat
17
12 / 0 / 2
10,169
636
15,171
11,387
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
imfg_05
Ah Puch
15
2 / 2 / 3
8,853
553
8,309
7,016
2,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
sebas2001YT
Kuzenbo
11
0 / 1 / 2
7,256
454
3,954
11,381
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 0
6,136
384
2,050
5,407
1,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,266
517
4,360
8,158
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,284
455
6,032
16,889
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 1
7,212
451
4,206
13,638
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Kalanth
Yemoja
11
0 / 1 / 1
7,411
463
5,169
6,812
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
paltajose
Apollo
13
3 / 2 / 0
7,498
469
9,345
12,696
4,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
5
5
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
5
1
0.1
L
2
4
1
0.63
L
Yemoja
Kalanth
Yemoja
0
1
1
0.5
W
Bellona
Korgbot
Bellona
3
1
2
4
W
Tiamat
SGTFIG02
Tiamat
12
0
2
13
W
Ah Puch
imfg_05
Ah Puch
2
2
3
1.75
L
Apollo
paltajose
Apollo
3
2
0
1.5
W
Kuzenbo
sebas2001YT
Kuzenbo
0
1
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,573
Damage
29,112
45,838
Taken
58,193
29,045
Mitigated
26,699
14,945
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,360
424
0
748
8,158
2,815
0
5,090
3,068
57,285
0
L
6,032
1,566
0
4,890
16,889
11,348
798
2,352
14,537
0
35,293
L
4,206
1,163
0
4,326
13,638
4,406
0
8,552
5,086
0
34,568
L
Yemoja
Kalanth
Yemoja
5,169
395
544
737
6,812
3,956
604
4,490
2,322
30,492
0
W
Bellona
Korgbot
Bellona
11,089
3,701
0
3,198
10,647
8,640
1,731
753
9,329
0
49,087
W
Tiamat
SGTFIG02
Tiamat
15,171
1,363
0
7,406
11,387
8,552
1,284
2,454
8,898
58,625
0
W
Ah Puch
imfg_05
Ah Puch
8,309
764
416
1,458
7,016
2,332
448
2,069
4,947
63,837
0
L
Apollo
paltajose
Apollo
9,345
4,915
0
3,745
12,696
4,174
234
6,950
5,746
0
57,040
W
Kuzenbo
sebas2001YT
Kuzenbo
3,954
1,249
0
1,652
11,381
7,800
72
2,138
9,243
27,126
0
W
2,050
458
0
815
5,407
1,721
421
2,115
3,292
0
20,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
37,671
394
Minions Killed
407
0
Camps Cleared
0
1,573,235
Distance Traveled
1,430,116
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,266
517
128
8
0
271,249
2
L
Achilles
7,284
455
47
3
0
304,012
0
L
Pele
7,212
451
64
4
0
310,538
4
L
Yemoja
7,411
463
52
3
0
276,168
5
W
Bellona
9,069
567
98
6
0
324,777
2
W
Tiamat
10,169
636
94
6
0
353,998
0
W
Ah Puch
8,853
553
114
7
0
283,357
0
L
Apollo
7,498
469
116
7
0
268,149
5
W
Kuzenbo
7,256
454
33
2
0
327,578
1
W
Neith
6,136
384
55
3
0
283,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role