Player Matchup

Agni
Agni
AtlasFR121
Agni
Level 28
God Stats
3W - 2L
1,748 SR
Queue Stats
17W - 23L
1,311 Elo+
Solo
Jormungandr
Jormungandr
Mariobros820
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,436 Elo+
Party 2
Athena
Athena
Zördinger1
Athena
Level 11
God Stats
0W - 1L
1,712 SR
Queue Stats
24W - 20L
1,592 Elo+
Solo
Anhur
Anhur
chuski23
Anhur
Level 25
God Stats
30W - 30L
1,651 SR
Queue Stats
69W - 74L
1,509 Elo+
Solo
Mercury
Mercury
gigioepatty
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 121L
1,568 Elo+
Party 2
Team Averages
Level 19
1,622 SR
1,483 Elo+

VS

Team Averages
Level 23
1,477 SR
1,534 Elo+
Cu Chulainn
Cu Chulainn
Dehonest
Cu Chulainn
Level 24
God Stats
3W - 3L
1,441 SR
Queue Stats
23W - 25L
1,482 Elo+
Solo
Olorun
Olorun
Dr_Whomst_
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,660 Elo+
Solo
Kuzenbo
Kuzenbo
V1kTroll
Kuzenbo
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 139L
1,518 Elo+
Party 1
Arachne
Arachne
carneyos97
Arachne
Level 22
God Stats
1W - 0L
1,715 SR
Queue Stats
19W - 15L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
doubletrouble224
Ah Muzen Cab
Level 27
God Stats
12W - 20L
1,230 SR
Queue Stats
1,201W - 1,208L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 7
10,444
550
16,089
12,891
4,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Mariobros820
Jormungandr
14
2 / 2 / 5
8,759
461
7,920
11,510
8,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
14
3 / 8 / 9
9,434
497
11,165
18,609
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
chuski23
Anhur
12
3 / 11 / 6
8,547
450
8,446
15,447
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
gigioepatty
Mercury
13
1 / 7 / 8
8,158
429
6,908
15,857
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dehonest
Cu Chulainn
15
1 / 2 / 3
8,896
468
5,230
11,285
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Dr_Whomst_
Olorun
16
9 / 3 / 10
10,420
548
18,184
18,590
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
V1kTroll
Kuzenbo
13
5 / 6 / 14
9,207
485
7,401
18,918
17,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
carneyos97
Arachne
16
9 / 1 / 9
10,107
532
10,755
15,968
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
doubletrouble224
Ah Muzen Cab
14
8 / 3 / 16
9,555
503
16,527
12,113
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
15
Kills
32
33
Deaths
15
35
Assists
52
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
W
Cu Chulainn
Dehonest
Cu Chulainn
1
2
3
1.25
W
Olorun
Dr_Whomst_
Olorun
9
3
10
4.67
L
Jormungandr
Mariobros820
Jormungandr
2
2
5
2.25
W
Kuzenbo
V1kTroll
Kuzenbo
5
6
14
2
L
Athena
3
8
9
0.94
W
Arachne
carneyos97
Arachne
9
1
9
13.5
L
Anhur
chuski23
Anhur
3
11
6
0.55
W
Ah Muzen Cab
doubletrouble224
Ah Muzen Cab
8
3
16
5.33
L
Mercury
gigioepatty
Mercury
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,528
Damage
58,097
74,314
Taken
76,874
40,637
Mitigated
47,877
13,547
Healing
27,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,089
459
320
4,458
12,891
4,972
388
6,075
6,816
54,368
0
W
Cu Chulainn
Dehonest
Cu Chulainn
5,230
1,122
0
2,574
11,285
8,736
1,350
4,855
6,122
0
39,968
W
Olorun
Dr_Whomst_
Olorun
18,184
12,763
695
10,113
18,590
10,497
3,169
8,585
9,939
65,686
7,810
L
Jormungandr
Mariobros820
Jormungandr
7,920
1,618
0
798
11,510
8,712
387
2,673
8,837
46,080
0
W
Kuzenbo
V1kTroll
Kuzenbo
7,401
2,571
0
2,496
18,918
17,315
373
8,768
10,056
20,420
0
L
Athena
11,165
2,849
0
1,609
18,609
13,226
124
6,107
12,502
31,491
0
W
Arachne
carneyos97
Arachne
10,755
8,283
0
5,482
15,968
6,296
681
6,720
9,123
0
47,843
L
Anhur
chuski23
Anhur
8,446
3,341
25
3,064
15,447
7,647
678
5,683
9,764
0
44,625
W
Ah Muzen Cab
doubletrouble224
Ah Muzen Cab
16,527
7,386
0
6,372
12,113
5,033
1,743
5,653
6,460
0
43,710
L
Mercury
gigioepatty
Mercury
6,908
3,071
0
3,273
15,857
6,080
271
3,939
11,918
0
37,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
48,185
371
Minions Killed
346
0
Camps Cleared
0
1,767,629
Distance Traveled
1,733,414
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,444
550
90
5
0
378,042
4
W
Cu Chulainn
8,896
468
87
5
0
336,573
0
W
Olorun
10,420
548
98
5
0
290,644
1
L
Jormungandr
8,759
461
78
4
0
345,629
0
W
Kuzenbo
9,207
485
24
1
0
355,678
3
L
Athena
9,434
497
51
3
0
350,571
3
W
Arachne
10,107
532
78
4
0
414,273
0
L
Anhur
8,547
450
76
4
0
296,573
3
W
Ah Muzen Cab
9,555
503
59
3
0
336,246
0
L
Mercury
8,158
429
76
4
0
396,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role