Player Matchup

Jing Wei
Jing Wei
Paradoxsicle
Jing Wei
Level 126
God Stats
3W - 0L
1,369 SR
Queue Stats
31W - 23L
1,614 Elo+
Solo
Tiamat
Tiamat
PlatanoMasDUR0
Tiamat
Level 149
God Stats
4W - 2L
1,705 SR
Queue Stats
405W - 343L
1,595 Elo+
Solo
Cerberus
Cerberus
SSJ3Taco
Cerberus
Level 135
God Stats
10W - 4L
1,500 SR
Queue Stats
197W - 171L
1,588 Elo+
Solo
Arachne
Arachne
SoloN2Nalga
Arachne
Level 141
God Stats
30W - 13L
1,692 SR
Queue Stats
295W - 246L
1,576 Elo+
Solo
Bellona
Bellona
oGanjii
Bellona
Level 148
God Stats
3W - 4L
1,583 SR
Queue Stats
291W - 260L
1,599 Elo+
Solo
Team Averages
Level 140
1,570 SR
1,594 Elo+

VS

Team Averages
Level 125
1,560 SR
1,527 Elo+
Anhur
Anhur
BetWeLost
Anhur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,182 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ich_Legende
Tsukuyomi
Level 139
God Stats
12W - 11L
1,790 SR
Queue Stats
85W - 74L
1,649 Elo+
Solo
Ymir
Ymir
SylvaticRumble
Ymir
Level 120
God Stats
0W - 1L
1,554 SR
Queue Stats
65W - 50L
1,638 Elo+
Solo
King Arthur
King Arthur
luismister007
King Arthur
Level 103
God Stats
4W - 10L
1,532 SR
Queue Stats
14W - 25L
1,591 Elo+
Solo
Tiamat
Tiamat
mikespies1091
Tiamat
Level 126
God Stats
13W - 6L
1,428 SR
Queue Stats
773W - 647L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Paradoxsicle
Jing Wei
5
0 / 0 / 2
3,554
711
553
2,499
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 0
3,018
604
0
71
14
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SSJ3Taco
Cerberus
5
1 / 0 / 0
3,374
675
720
1,807
752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
SoloN2Nalga
Arachne
6
1 / 0 / 0
3,812
762
413
2,334
513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
oGanjii
Bellona
6
0 / 0 / 0
3,501
700
599
2,724
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BetWeLost
Anhur
3
0 / 2 / 0
2,727
545
434
2,010
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Ich_Legende
Tsukuyomi
5
0 / 0 / 0
3,141
628
922
1,995
438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
903
181
0
0
0
King Arthur
luismister007
King Arthur
1
0 / 0 / 0
903
181
0
0
0
1
0 / 0 / 0
2,407
481
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
BetWeLost
Anhur
0
2
0
0
L
Tsukuyomi
Ich_Legende
Tsukuyomi
0
0
0
0
W
Jing Wei
Paradoxsicle
Jing Wei
0
0
2
1
W
0
0
0
0
W
Cerberus
SSJ3Taco
Cerberus
1
0
0
1
W
Arachne
SoloN2Nalga
Arachne
1
0
0
1
L
0
0
0
0
L
King Arthur
luismister007
King Arthur
0
0
0
0
L
0
0
0
0
W
Bellona
oGanjii
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,285
Damage
1,356
9,435
Taken
4,005
2,966
Mitigated
834
6,027
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BetWeLost
Anhur
434
269
0
512
2,010
396
0
476
1,534
0
4,305
L
Tsukuyomi
Ich_Legende
Tsukuyomi
922
355
0
960
1,995
438
0
244
1,751
0
9,719
W
Jing Wei
Paradoxsicle
Jing Wei
553
419
0
1,731
2,499
424
0
0
2,499
0
9,791
W
0
0
0
44
71
14
116
0
71
5,362
0
W
Cerberus
SSJ3Taco
Cerberus
720
0
0
1,297
1,807
752
0
0
1,807
12,683
0
W
Arachne
SoloN2Nalga
Arachne
413
308
0
593
2,334
513
0
0
2,334
0
15,983
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
luismister007
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
oGanjii
Bellona
599
84
0
2,362
2,724
1,263
0
0
2,724
0
13,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,259
Gold Earned
10,081
140
Minions Killed
34
0
Camps Cleared
0
419,908
Distance Traveled
147,189
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,727
545
11
2
0
53,189
1
L
Tsukuyomi
3,141
628
23
5
0
85,455
0
W
Jing Wei
3,554
711
23
5
0
78,265
2
W
Tiamat
3,018
604
16
3
0
51,893
0
W
Cerberus
3,374
675
30
6
0
104,296
0
W
Arachne
3,812
762
38
8
0
91,987
0
L
Ymir
903
181
0
0
0
0
0
L
King Arthur
903
181
0
0
0
0
0
L
Tiamat
2,407
481
0
0
0
8,545
0
W
Bellona
3,501
700
33
7
0
93,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role