Player Matchup

Tiamat
Tiamat
DarkBimb0
Tiamat
Level 17
God Stats
24W - 18L
1,301 SR
Queue Stats
75W - 79L
1,419 Elo+
Solo
Ganesha
Ganesha
DarthChaos_GAS
Ganesha
Level 29
God Stats
13W - 17L
1,546 SR
Queue Stats
302W - 304L
1,511 Elo+
Solo
The Morrigan
The Morrigan
SusSisBisBis
The Morrigan
Level 24
God Stats
7W - 7L
1,537 SR
Queue Stats
46W - 54L
1,542 Elo+
Solo
Hachiman
Hachiman
The231 Joker
Hachiman
Level 25
God Stats
2W - 4L
1,501 SR
Queue Stats
255W - 287L
1,500 Elo+
Solo
Ne Zha
Ne Zha
expolee64
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
583W - 593L
1,473 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,489 Elo+

VS

Team Averages
Level 18
1,389 SR
1,501 Elo+
Skadi
Skadi
BlueJay5731
Skadi
Level 25
God Stats
17W - 21L
1,443 SR
Queue Stats
66W - 137L
1,412 Elo+
Solo
Nox
Nox
Kimi116
Nox
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Solo
Tyr
Tyr
Linkrussell
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
Mustyraccoon
Tiamat
Level 27
God Stats
0W - 4L
1,175 SR
Queue Stats
21W - 15L
1,592 Elo+
Solo
Set
Set
thedannas
Set
Level 9
God Stats
0W - 1L
1,330 SR
Queue Stats
18W - 21L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkBimb0
Tiamat
13
7 / 0 / 3
7,687
591
5,465
2,963
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 7
6,663
513
3,349
9,765
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
SusSisBisBis
The Morrigan
13
5 / 3 / 3
7,613
586
7,490
7,295
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
The231 Joker
Hachiman
11
2 / 2 / 1
6,334
487
4,215
6,305
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
expolee64
Ne Zha
10
3 / 1 / 1
6,408
493
3,345
9,084
2,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,258
481
4,261
7,064
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
12
4 / 1 / 1
7,317
563
8,051
6,809
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 8 / 0
5,508
424
919
11,365
4,984
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
9
1 / 3 / 0
5,877
452
4,472
8,011
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 3 / 2
5,557
427
2,107
9,026
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
6
6
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Tiamat
DarkBimb0
Tiamat
7
0
3
8.5
W
0
0
7
3.5
L
Nox
4
1
1
4.5
L
0
8
0
0
L
Tiamat
1
3
0
0.33
W
The Morrigan
SusSisBisBis
The Morrigan
5
3
3
2.17
W
Hachiman
The231 Joker
Hachiman
2
2
1
1.25
W
Ne Zha
expolee64
Ne Zha
3
1
1
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
19,810
35,412
Taken
42,275
14,848
Mitigated
17,291
13,047
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,261
2,319
0
1,839
7,064
1,835
571
1,284
5,780
0
36,811
W
Tiamat
DarkBimb0
Tiamat
5,465
972
253
1,948
2,963
2,239
962
987
1,964
32,632
0
W
3,349
877
0
3,652
9,765
5,348
148
4,284
5,185
22,325
0
L
Nox
8,051
417
0
604
6,809
2,521
744
2,650
4,159
46,262
0
L
919
261
0
402
11,365
4,984
0
7,278
4,087
0
14,907
L
Tiamat
4,472
674
0
748
8,011
4,947
710
2,595
5,416
22,042
0
W
The Morrigan
SusSisBisBis
The Morrigan
7,490
1,442
632
1,836
7,295
2,473
560
3,099
4,150
45,517
0
W
Hachiman
The231 Joker
Hachiman
4,215
1,679
0
3,234
6,305
1,877
712
2,178
4,007
0
29,504
W
Ne Zha
expolee64
Ne Zha
3,345
1,730
0
1,492
9,084
2,911
0
1,473
7,583
0
31,613
L
2,107
488
0
2,511
9,026
3,004
0
2,497
6,529
0
21,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
30,517
287
Minions Killed
278
0
Camps Cleared
0
1,237,753
Distance Traveled
1,149,310
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,258
481
58
4
0
221,611
0
W
Tiamat
7,687
591
69
5
0
222,329
4
W
Ganesha
6,663
513
15
1
0
277,231
5
L
Nox
7,317
563
86
7
0
265,349
5
L
Tyr
5,508
424
34
3
0
198,062
1
L
Tiamat
5,877
452
48
4
0
242,884
0
W
The Morrigan
7,613
586
82
6
0
250,537
4
W
Hachiman
6,334
487
62
5
0
210,229
0
W
Ne Zha
6,408
493
59
5
0
277,427
0
L
Set
5,557
427
52
4
0
221,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role