Player Matchup

Vamana
Vamana
BIack_Rabbitz
Vamana
Level 134
God Stats
8W - 9L
1,270 SR
Queue Stats
188W - 184L
1,568 Elo+
Solo
Artemis
Artemis
LsDxPiRAterAvE
Artemis
Level 127
God Stats
78W - 72L
1,734 SR
Queue Stats
506W - 445L
1,541 Elo+
Party 2
Ra
Ra
kyubi21
Ra
Level 120
God Stats
5W - 3L
1,983 SR
Queue Stats
345W - 250L
1,618 Elo+
Party 2
Team Averages
Level 127
1,662 SR
1,576 Elo+

VS

Team Averages
Level 74
1,592 SR
1,629 Elo+
Osiris
Osiris
IDFORME123
Osiris
Level 80
God Stats
0W - 1L
1,508 SR
Queue Stats
105W - 106L
1,596 Elo+
Party 1
Tiamat
Tiamat
ZlickyZ
Tiamat
Level 56
God Stats
10W - 14L
1,551 SR
Queue Stats
31W - 29L
1,718 Elo+
Solo
Hachiman
Hachiman
theshadowtrainer
Hachiman
Level 86
God Stats
0W - 1L
1,715 SR
Queue Stats
69W - 79L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
10,386
692
9,268
12,482
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 9
9,666
644
12,624
10,187
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 7
10,160
677
11,554
11,125
5,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IDFORME123
Osiris
11
0 / 2 / 3
8,908
594
7,991
20,458
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
ZlickyZ
Tiamat
11
1 / 6 / 1
8,723
582
7,542
12,893
15,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 2
9,298
620
8,281
10,725
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Osiris
IDFORME123
Osiris
0
2
3
0.75
W
2
1
9
6.5
L
Tiamat
ZlickyZ
Tiamat
1
6
1
0.25
W
3
1
7
6.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
23,814
33,794
Taken
44,076
16,223
Mitigated
35,865
17,400
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,268
4,801
908
2,977
12,482
5,700
566
2,843
9,639
0
34,540
L
Osiris
IDFORME123
Osiris
7,991
1,579
0
7,580
20,458
17,139
0
5,887
14,571
0
24,783
W
12,624
5,590
0
3,806
10,187
4,798
2,738
2,521
7,666
0
35,738
L
Tiamat
ZlickyZ
Tiamat
7,542
383
0
4,299
12,893
15,055
0
3,411
9,482
41,828
0
W
11,554
1,439
4,095
5,614
11,125
5,725
244
2,257
8,868
77,240
0
L
8,281
3,987
0
899
10,725
3,671
0
2,467
8,258
0
39,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
26,929
215
Minions Killed
159
0
Camps Cleared
0
825,883
Distance Traveled
775,343
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,386
692
40
3
0
283,833
2
L
Osiris
8,908
594
20
1
0
256,617
2
W
Artemis
9,666
644
46
3
0
266,735
0
L
Tiamat
8,723
582
64
4
0
245,460
5
W
Ra
10,160
677
129
9
0
275,315
3
L
Hachiman
9,298
620
75
5
0
273,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role